Player Matchup

Cernunnos
Cernunnos
ELmoslate
Cernunnos
Level 31
God Stats
11W - 13L
1,222 SR
Queue Stats
289W - 298L
1,264 Elo+
Party 1
Amaterasu
Amaterasu
STOFFALOT
Amaterasu
Level 27
God Stats
14W - 14L
1,857 SR
Queue Stats
313W - 320L
1,340 Elo+
Party 1
Scylla
Scylla
juiid
Scylla
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,364 Elo+
Party 1
Team Averages
Level 26
1,526 SR
1,322 Elo+

VS

Team Averages
Level 54
1,667 SR
1,511 Elo+
Sun Wukong
Sun Wukong
BoweryHades21
Sun Wukong
Level 47
God Stats
7W - 10L
1,461 SR
Queue Stats
165W - 148L
1,412 Elo+
Party 2
Ares
Ares
TheeFiddleKid
Ares
Level 85
God Stats
8W - 9L
1,764 SR
Queue Stats
335W - 293L
1,441 Elo+
Party 2
Cupid
Cupid
TriflingBitty
Cupid
Level 30
God Stats
15W - 25L
1,774 SR
Queue Stats
84W - 82L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ELmoslate
Cernunnos
11
0 / 4 / 1
6,502
591
5,900
10,905
4,568
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
STOFFALOT
Amaterasu
11
1 / 3 / 1
6,879
625
6,244
13,198
6,937
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
juiid
Scylla
11
1 / 4 / 1
7,060
642
8,862
9,621
3,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoweryHades21
Sun Wukong
15
7 / 0 / 3
9,021
820
9,660
11,305
11,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 2 / 8
8,058
733
8,461
12,352
8,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 0 / 7
8,555
778
8,822
7,308
2,793
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
11
11
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BoweryHades21
Sun Wukong
7
0
3
8.5
L
Cernunnos
ELmoslate
Cernunnos
0
4
1
0.13
L
Amaterasu
STOFFALOT
Amaterasu
1
3
1
0.5
W
1
2
8
2.5
W
3
0
7
6.5
L
Scylla
juiid
Scylla
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,006
Damage
26,943
33,724
Taken
30,965
14,968
Mitigated
22,908
5,604
Healing
7,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BoweryHades21
Sun Wukong
9,660
1,245
0
1,699
11,305
11,435
426
4,279
7,026
0
30,793
L
Cernunnos
ELmoslate
Cernunnos
5,900
3,313
327
1,393
10,905
4,568
0
2,514
8,030
0
23,291
L
Amaterasu
STOFFALOT
Amaterasu
6,244
3,792
168
1,704
13,198
6,937
0
2,148
10,882
0
21,138
W
8,461
655
0
1,587
12,352
8,680
529
2,817
9,535
20,899
2,846
W
8,822
4,227
646
3,593
7,308
2,793
1,830
1,689
5,619
0
38,072
L
Scylla
juiid
Scylla
8,862
1,074
217
1,795
9,621
3,463
0
2,236
6,986
24,709
141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,441
Gold Earned
25,634
98
Minions Killed
131
0
Camps Cleared
0
560,246
Distance Traveled
593,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,021
820
39
4
0
192,910
0
L
Cernunnos
6,502
591
40
4
0
174,241
0
L
Amaterasu
6,879
625
23
2
0
211,978
0
W
Ares
8,058
733
28
3
0
183,389
0
W
Cupid
8,555
778
64
6
0
216,801
0
L
Scylla
7,060
642
35
3
0
174,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role