Player Matchup

Cabrakan
Cabrakan
DeletedDuck
Cabrakan
Level 107
God Stats
13W - 4L
1,794 SR
Queue Stats
23W - 19L
1,647 Elo+
Party 1
Serqet
Serqet
SVT4L
Serqet
Level 88
God Stats
1W - 1L
1,158 SR
Queue Stats
21W - 12L
1,720 Elo+
Party 1
Charybdis
Charybdis
Tsudo
Charybdis
Level 109
God Stats
10W - 6L
1,639 SR
Queue Stats
31W - 27L
1,632 Elo+
Party 1
Anubis
Anubis
kingcrandon
Anubis
Level 108
God Stats
12W - 8L
1,625 SR
Queue Stats
28W - 29L
1,692 Elo+
Party 1
Ne Zha
Ne Zha
xPhoenix03
Ne Zha
Level 120
God Stats
10W - 9L
1,632 SR
Queue Stats
42W - 43L
1,624 Elo+
Party 1
Team Averages
Level 106
1,570 SR
1,663 Elo+

VS

Team Averages
Level 120
1,560 SR
1,504 Elo+
Charybdis
Charybdis
DoctorRaza
Charybdis
Level 114
God Stats
13W - 12L
1,484 SR
Queue Stats
206W - 172L
1,563 Elo+
Solo
Cthulhu
Cthulhu
Messytaco
Cthulhu
Level 147
God Stats
4W - 4L
1,839 SR
Queue Stats
169W - 136L
1,601 Elo+
Solo
Hachiman
Hachiman
Stanly000999
Hachiman
Level 144
God Stats
3W - 6L
1,473 SR
Queue Stats
67W - 49L
1,594 Elo+
Solo
Terra
Terra
X141
Terra
Level 157
God Stats
1W - 5L
1,636 SR
Queue Stats
135W - 116L
1,612 Elo+
Solo
Danzaburou
Danzaburou
XxBlackSoundxX
Danzaburou
Level 40
God Stats
1W - 6L
1,367 SR
Queue Stats
4W - 16L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DeletedDuck
Cabrakan
11
0 / 0 / 9
6,997
538
4,106
8,696
7,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
SVT4L
Serqet
14
1 / 1 / 4
7,197
554
3,255
10,363
5,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Tsudo
Charybdis
14
7 / 1 / 2
8,683
668
8,967
7,533
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
12
2 / 2 / 2
7,317
563
6,466
7,487
3,384
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
xPhoenix03
Ne Zha
14
3 / 0 / 1
8,218
632
7,288
10,213
5,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DoctorRaza
Charybdis
13
0 / 2 / 1
6,787
522
3,234
8,557
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
Messytaco
Cthulhu
9
0 / 3 / 1
5,920
455
6,102
10,543
6,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Stanly000999
Hachiman
13
0 / 3 / 0
7,147
550
2,401
8,458
2,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
X141
Terra
11
0 / 3 / 1
6,671
513
4,149
13,425
14,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
XxBlackSoundxX
Danzaburou
13
3 / 2 / 0
7,208
554
5,494
8,903
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
3
4
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DeletedDuck
Cabrakan
0
0
9
4.5
L
Charybdis
DoctorRaza
Charybdis
0
2
1
0.25
L
Cthulhu
Messytaco
Cthulhu
0
3
1
0.17
W
Serqet
SVT4L
Serqet
1
1
4
3
L
Hachiman
Stanly000999
Hachiman
0
3
0
0
W
Charybdis
Tsudo
Charybdis
7
1
2
8
L
Terra
X141
Terra
0
3
1
0.17
L
Danzaburou
XxBlackSoundxX
Danzaburou
3
2
0
1.5
W
Anubis
2
2
2
1.5
W
Ne Zha
xPhoenix03
Ne Zha
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,082
Damage
21,380
44,292
Taken
49,886
24,667
Mitigated
29,531
16,465
Healing
14,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DeletedDuck
Cabrakan
4,106
797
1,467
2,928
8,696
7,693
0
2,617
6,079
15,560
0
L
Charybdis
DoctorRaza
Charybdis
3,234
2,145
0
3,316
8,557
2,389
0
4,287
4,270
0
62,604
L
Cthulhu
Messytaco
Cthulhu
6,102
381
217
753
10,543
6,740
0
2,408
7,929
31,458
1,504
W
Serqet
SVT4L
Serqet
3,255
375
0
490
10,363
5,081
0
1,713
8,650
0
57,674
L
Hachiman
Stanly000999
Hachiman
2,401
1,658
0
1,485
8,458
2,962
0
566
7,892
0
61,314
W
Charybdis
Tsudo
Charybdis
8,967
4,733
0
3,000
7,533
3,309
0
1,132
6,401
0
75,251
L
Terra
X141
Terra
4,149
959
52
5,761
13,425
14,137
0
989
12,304
41,815
0
L
Danzaburou
XxBlackSoundxX
Danzaburou
5,494
2,405
0
3,223
8,903
3,303
0
2,507
6,396
0
47,826
W
Anubis
6,466
191
0
3,280
7,487
3,384
352
1,728
5,759
64,675
0
W
Ne Zha
xPhoenix03
Ne Zha
7,288
3,105
0
5,300
10,213
5,200
626
2,983
7,230
0
69,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,412
Gold Earned
33,733
440
Minions Killed
441
0
Camps Cleared
0
1,352,438
Distance Traveled
1,267,315
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,997
538
17
1
0
277,887
0
L
Charybdis
6,787
522
109
8
0
237,152
1
L
Cthulhu
5,920
455
44
3
0
282,109
4
W
Serqet
7,197
554
93
7
0
322,700
0
L
Hachiman
7,147
550
119
9
0
243,919
2
W
Charybdis
8,683
668
111
9
0
244,441
2
L
Terra
6,671
513
90
7
0
242,160
2
L
Danzaburou
7,208
554
79
6
0
261,975
1
W
Anubis
7,317
563
118
9
0
236,698
2
W
Ne Zha
8,218
632
101
8
0
270,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role