Player Matchup

Jormungandr
Jormungandr
Platinum V
BaelRaen
Jormungandr
Platinum V
Level 232
God Stats
7W - 4L
1,922 SR
Queue Stats
183W - 171L
1,689 MMR
Solo
Horus
Horus
Platinum V
Epitaphal
Horus
Platinum V
Level 105
God Stats
4W - 2L
1,303 SR
Queue Stats
198W - 197L
1,680 MMR
Solo
Anhur
Anhur
Platinum V
FlameSoda44
Anhur
Platinum V
Level 127
God Stats
7W - 8L
1,551 SR
Queue Stats
86W - 85L
1,729 MMR
Solo
Da Ji
Da Ji
Gold I
HavButtaa176
Da Ji
Gold I
Level 157
God Stats
4W - 5L
1,621 SR
Queue Stats
202W - 208L
1,694 MMR
Solo
Agni
Agni
Platinum V
amnewplzhelp
Agni
Platinum V
Level 98
God Stats
11W - 11L
1,553 SR
Queue Stats
107W - 100L
1,718 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,590 SR
1,702 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,539 SR
1,702 MMR
Maui
Maui
Platinum IV
AstroReezyy
Maui
Platinum IV
Level 124
God Stats
10W - 14L
1,550 SR
Queue Stats
162W - 159L
1,704 MMR
Solo
Mulan
Mulan
Platinum III
DimePolque
Mulan
Platinum III
Level 98
God Stats
17W - 16L
1,556 SR
Queue Stats
162W - 154L
1,690 MMR
Solo
Rama
Rama
Gold V
DírtyMíke
Rama
Gold V
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,707 MMR
Solo
Nu Wa
Nu Wa
Gold I
Ohnoitsscho33
Nu Wa
Gold I
Level 156
God Stats
11W - 8L
1,555 SR
Queue Stats
213W - 207L
1,668 MMR
Solo
Awilix
Awilix
Platinum V
Szyza
Awilix
Platinum V
Level 180
God Stats
17W - 21L
1,534 SR
Queue Stats
904W - 893L
1,740 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BaelRaen
Jormungandr
14
1 / 2 / 1
8,311
639
7,841
11,273
6,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

Horus
Epitaphal
Horus
11
1 / 0 / 7
6,967
536
2,851
5,676
4,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 2 / 4
7,839
603
5,339
9,092
3,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 2 / 6
7,821
602
8,453
10,994
4,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
6 / 0 / 1
8,365
643
10,680
7,058
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
NeithCharybdisBellonaCharon

VS

Bans
ThanatosAresThothAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,872
452
2,423
7,551
5,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
13
3 / 2 / 0
7,415
570
6,950
11,652
6,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 4 / 1
7,180
552
6,495
9,147
2,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 6 / 0
6,188
476
3,351
7,753
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Szyza
Awilix
12
1 / 2 / 0
6,301
485
4,556
10,481
4,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
16
Kills
6
6
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Jormungandr
BaelRaen
Jormungandr
1
2
1
0.75
L
Mulan
3
2
0
1.5
L
2
4
1
0.63
W
Horus
Epitaphal
Horus
1
0
7
4.5
W
2
2
4
2
W
6
2
6
4.5
L
0
6
0
0
L
Awilix
Szyza
Awilix
1
2
0
0.5
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,164
Damage
23,775
44,093
Taken
46,584
22,008
Mitigated
21,817
21,641
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,423
666
0
2,098
7,551
5,470
0
2,332
5,219
14,776
984
W
Jormungandr
BaelRaen
Jormungandr
7,841
3,516
0
5,053
11,273
6,464
336
171
11,102
68,871
2,832
L
Mulan
6,950
1,381
0
3,095
11,652
6,620
0
7,725
3,927
0
53,301
L
6,495
4,276
0
1,919
9,147
2,955
0
281
8,866
0
58,171
W
Horus
Epitaphal
Horus
2,851
1,200
3,513
3,926
5,676
4,102
0
798
4,878
0
12,056
W
5,339
2,503
0
2,469
9,092
3,770
1,168
1,057
8,035
0
67,612
W
8,453
1,743
0
4,430
10,994
4,959
0
1,107
9,887
0
55,855
L
3,351
918
0
750
7,753
2,619
0
5,057
2,696
44,505
0
L
Awilix
Szyza
Awilix
4,556
1,534
0
750
10,481
4,153
0
2,916
7,565
0
52,799
W
10,680
1,040
0
2,250
7,058
2,713
283
2,573
4,485
73,807
1,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,303
Gold Earned
32,956
447
Minions Killed
376
0
Camps Cleared
0
1,329,137
Distance Traveled
1,097,600
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,872
452
20
2
0
162,513
4
W
Jormungandr
8,311
639
118
9
0
223,714
3
L
Mulan
7,415
570
86
7
0
232,108
0
L
Rama
7,180
552
107
8
0
208,714
2
W
Horus
6,967
536
10
1
0
294,969
6
W
Anhur
7,839
603
118
9
0
255,802
2
W
Da Ji
7,821
602
83
6
0
286,484
1
L
Nu Wa
6,188
476
77
6
0
210,749
4
L
Awilix
6,301
485
86
7
0
283,516
0
W
Agni
8,365
643
118
9
0
268,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role