Player Matchup

Chronos
Chronos
Gold I
 
Chronos
Gold I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Platinum V
I Boosting I
Mulan
Platinum V
Level 102
God Stats
1W - 0L
2,091 SR
Queue Stats
30W - 16L
1,716 MMR
Party 3
Medusa
Medusa
Platinum V
WuIfey
Medusa
Platinum V
Level 119
God Stats
10W - 7L
1,740 SR
Queue Stats
117W - 117L
1,824 MMR
Party 1
Geb
Geb
Gold I
low9800
Geb
Gold I
Level 152
God Stats
14W - 5L
1,744 SR
Queue Stats
113W - 110L
1,754 MMR
Solo
Serqet
Serqet
Platinum II
xxxtpz211xxx
Serqet
Platinum II
Level 85
God Stats
11W - 7L
1,892 SR
Queue Stats
46W - 25L
1,895 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,793 SR
1,738 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,880 SR
1,787 MMR
Skadi
Skadi
Gold II
Slim Jimmii
Skadi
Gold II
Level 113
God Stats
8W - 2L
1,913 SR
Queue Stats
26W - 20L
1,794 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
YDarth
Ao Kuang
Gold I
Level 158
God Stats
22W - 12L
1,898 SR
Queue Stats
63W - 48L
1,917 MMR
Party 2
Bacchus
Bacchus
Gold I
YamaKR
Bacchus
Gold I
Level 120
God Stats
5W - 2L
1,963 SR
Queue Stats
43W - 35L
1,686 MMR
Party 4
Tsukuyomi
Tsukuyomi
Gold III
lIDarkKnightIll
Tsukuyomi
Gold III
Level 127
God Stats
4W - 2L
1,829 SR
Queue Stats
18W - 13L
1,760 MMR
Party 2
Poseidon
Poseidon
Platinum V
tin0y
Poseidon
Platinum V
Level 127
God Stats
1W - 1L
1,795 SR
Queue Stats
46W - 36L
1,779 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
3 / 1 / 3
9,710
539
7,243
8,841
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 2 / 4
11,051
614
17,258
20,030
17,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
WuIfey
Medusa
17
0 / 3 / 2
9,442
525
7,018
14,229
5,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
13
1 / 2 / 3
8,745
486
6,062
15,774
13,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
18
6 / 0 / 7
10,813
601
8,925
15,468
8,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AphroditeZhong KuiUllrAgni

VS

Bans
ThanatosCharonAresZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 1
10,348
575
8,683
8,913
4,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
YDarth
Ao Kuang
17
2 / 2 / 1
9,469
526
7,428
19,102
8,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
YamaKR
Bacchus
12
2 / 1 / 4
8,329
463
8,190
14,622
18,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
lIDarkKnightIll
Tsukuyomi
15
0 / 8 / 2
9,052
503
8,543
17,757
9,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Poseidon
tin0y
Poseidon
16
2 / 4 / 2
9,802
545
5,990
8,803
3,059
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
16
Kills
8
8
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
1
3
4.5
W
6
2
4
4
L
2
1
1
2.5
W
Medusa
WuIfey
Medusa
0
3
2
0.33
L
Ao Kuang
YDarth
Ao Kuang
2
2
1
1.25
L
Bacchus
YamaKR
Bacchus
2
1
4
4
L
Tsukuyomi
lIDarkKnightIll
Tsukuyomi
0
8
2
0.13
W
Geb
1
2
3
1.25
L
Poseidon
tin0y
Poseidon
2
4
2
0.75
W
Serqet
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,506
Damage
38,834
74,342
Taken
69,197
48,108
Mitigated
43,466
25,118
Healing
19,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,243
1,443
0
2,147
8,841
3,432
0
4,865
3,728
65,036
1,495
W
17,258
2,272
0
10,306
20,030
17,223
0
6,062
13,842
0
92,973
L
8,683
3,002
0
1,477
8,913
4,200
598
1,432
7,114
0
97,779
W
Medusa
WuIfey
Medusa
7,018
2,180
0
5,818
14,229
5,975
0
3,727
10,502
0
88,256
L
Ao Kuang
YDarth
Ao Kuang
7,428
1,181
60
11,112
19,102
8,000
0
3,054
15,784
74,177
16,272
L
Bacchus
YamaKR
Bacchus
8,190
1,446
0
4,421
14,622
18,515
76
4,928
9,530
24,602
2,854
L
Tsukuyomi
lIDarkKnightIll
Tsukuyomi
8,543
1,253
0
2,794
17,757
9,692
0
1,407
16,206
0
68,326
W
Geb
6,062
398
0
2,346
15,774
13,337
0
4,871
10,803
34,893
0
L
Poseidon
tin0y
Poseidon
5,990
871
0
64
8,803
3,059
108
2,690
5,873
87,199
0
W
Serqet
8,925
1,263
0
4,501
15,468
8,141
0
2,878
12,572
0
101,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,761
Gold Earned
47,000
580
Minions Killed
598
0
Camps Cleared
0
1,892,939
Distance Traveled
1,942,653
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,710
539
139
8
0
385,355
0
W
Mulan
11,051
614
140
8
0
316,795
0
L
Skadi
10,348
575
166
9
0
362,718
1
W
Medusa
9,442
525
141
8
0
342,822
5
L
Ao Kuang
9,469
526
121
7
0
425,111
1
L
Bacchus
8,329
463
31
2
0
416,505
8
L
Tsukuyomi
9,052
503
106
6
0
350,014
5
W
Geb
8,745
486
37
2
0
384,706
2
L
Poseidon
9,802
545
174
10
0
388,305
4
W
Serqet
10,813
601
123
7
0
463,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role