Player Matchup

Izanami
Izanami
Franklin_Muniz
Izanami
Level 56
God Stats
2W - 3L
1,447 SR
Queue Stats
2W - 4L
1,370 Elo+
Party 1
Janus
Janus
Pope Broussard
Janus
Level 109
God Stats
14W - 19L
1,488 SR
Queue Stats
135W - 135L
1,521 Elo+
Solo
Set
Set
TheSluggedBeast
Set
Level 128
God Stats
3W - 3L
1,321 SR
Queue Stats
27W - 29L
1,345 Elo+
Solo
Yemoja
Yemoja
irontoker
Yemoja
Level 24
God Stats
0W - 2L
1,297 SR
Queue Stats
2W - 4L
1,370 Elo+
Party 1
Chaac
Chaac
mobilemobagamer
Chaac
Level 29
God Stats
2W - 2L
1,570 SR
Queue Stats
2W - 4L
1,370 Elo+
Party 1
Team Averages
Level 69
1,425 SR
1,395 Elo+

VS

Team Averages
Level 112
1,553 SR
1,475 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Daburgerking
Geb
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 18L
1,431 Elo+
Party 2
Neith
Neith
DavidAAC
Neith
Level 105
God Stats
4W - 2L
1,418 SR
Queue Stats
41W - 39L
1,473 Elo+
Party 2
King Arthur
King Arthur
ElderSpaceMonky
King Arthur
Level 121
God Stats
146W - 104L
1,636 SR
Queue Stats
367W - 343L
1,458 Elo+
Solo
Pele
Pele
Luisyoboi
Pele
Level 121
God Stats
5W - 2L
1,709 SR
Queue Stats
43W - 40L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,287
481
5,233
5,749
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 0
6,165
560
3,580
4,433
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 0 / 0
4,615
420
171
7,106
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
irontoker
Yemoja
7
0 / 1 / 0
4,857
442
1,557
6,770
3,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 0
5,833
530
1,507
8,221
3,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
10
1 / 0 / 1
5,876
534
2,342
5,117
1,634
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 0 / 2
5,603
509
2,333
6,655
4,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
DavidAAC
Neith
10
0 / 1 / 2
5,596
509
7,748
6,795
2,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

King Arthur
ElderSpaceMonky
King Arthur
13
1 / 1 / 1
7,090
645
4,093
7,415
3,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
13
4 / 0 / 1
6,738
613
4,623
7,184
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
2
Kills
6
6
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
1
0
1
1.5
W
0
0
2
1
W
Neith
DavidAAC
Neith
0
1
2
1
W
King Arthur
ElderSpaceMonky
King Arthur
1
1
1
1.5
L
0
0
0
0
W
Pele
4
0
1
4.5
L
1
2
0
0.5
L
0
0
0
0
L
Yemoja
irontoker
Yemoja
0
1
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,048
Damage
21,139
32,279
Taken
33,166
14,180
Mitigated
14,938
6,935
Healing
7,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
2,342
192
0
209
5,117
1,634
0
2,043
2,902
30,248
1,152
W
2,333
157
0
2,272
6,655
4,595
0
918
5,697
11,235
3,552
W
Neith
DavidAAC
Neith
7,748
2,596
0
1,765
6,795
2,205
0
1,273
5,482
0
51,773
W
King Arthur
ElderSpaceMonky
King Arthur
4,093
508
0
2,143
7,415
3,337
0
226
7,189
0
60,876
L
5,233
4,081
0
615
5,749
2,013
0
1,332
4,417
0
43,910
W
Pele
4,623
877
0
813
7,184
3,167
0
617
6,533
0
65,436
L
3,580
154
0
469
4,433
1,461
0
1,432
3,001
42,976
0
L
171
0
0
2,302
7,106
3,082
0
442
6,664
0
23,530
L
Yemoja
irontoker
Yemoja
1,557
924
780
569
6,770
3,726
0
844
5,926
10,427
0
L
1,507
153
0
2,200
8,221
3,898
0
285
7,936
0
35,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,757
Gold Earned
30,903
282
Minions Killed
357
0
Camps Cleared
0
999,585
Distance Traveled
1,127,448
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
5,876
534
58
5
0
243,764
0
W
Geb
5,603
509
26
2
0
223,998
2
W
Neith
5,596
509
70
6
0
199,931
0
W
King Arthur
7,090
645
98
9
0
195,376
5
L
Izanami
5,287
481
70
6
0
211,188
0
W
Pele
6,738
613
105
10
0
264,379
0
L
Janus
6,165
560
99
9
0
229,584
0
L
Set
4,615
420
34
3
0
135,020
0
L
Yemoja
4,857
442
20
2
0
220,590
0
L
Chaac
5,833
530
59
5
0
203,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role