Player Matchup

Ne Zha
Ne Zha
Diamond IV
KoreanMuscles
Ne Zha
Diamond IV
Level 149
God Stats
73W - 28L
1,890 SR
Queue Stats
179W - 151L
2,311 MMR
Party 2
Kukulkan
Kukulkan
Platinum I
LettuceLord
Kukulkan
Platinum I
Level 168
God Stats
7W - 4L
1,653 SR
Queue Stats
177W - 142L
2,135 MMR
Party 2
Odin
Odin
Diamond V
dragonballdurag
Odin
Diamond V
Level 139
God Stats
2W - 1L
1,191 SR
Queue Stats
134W - 72L
2,098 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,578 SR
2,181 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,500 SR
1,629 MMR
Chaac
Chaac
Gold II
FriedEmoLoser
Chaac
Gold II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,673 MMR
Party 1
Nox
Nox
Platinum V
KeavyY
Nox
Platinum V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,775 MMR
Party 1
Ra
Ra
Gold V
elbaldaroni
Ra
Gold V
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,440 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 7
10,515
701
14,612
19,619
12,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
LettuceLord
Kukulkan
17
5 / 2 / 4
11,068
738
11,338
10,168
4,818
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
4 / 0 / 7
10,712
714
9,823
12,297
11,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
VulcanBake KujiraCthulhuAresAchilles

VS

Bans
Ah Muzen CabAnhurGaneshaHou YiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
9,372
625
12,945
19,788
19,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
KeavyY
Nox
14
0 / 3 / 2
8,892
593
7,427
8,806
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
2 / 5 / 2
9,612
641
6,967
12,070
5,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
4
4
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Nox
KeavyY
Nox
0
3
2
0.33
W
2
2
7
2.75
W
Kukulkan
LettuceLord
Kukulkan
5
2
4
3.5
W
4
0
7
7.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,773
Damage
27,339
42,084
Taken
40,664
29,140
Mitigated
29,330
7,803
Healing
10,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,945
1,500
0
6,891
19,788
19,090
269
7,743
11,963
0
32,595
L
Nox
KeavyY
Nox
7,427
66
0
500
8,806
4,486
580
1,689
7,054
23,202
1,289
W
14,612
4,148
0
4,615
19,619
12,411
511
6,552
12,749
0
60,420
W
Kukulkan
LettuceLord
Kukulkan
11,338
1,040
0
390
10,168
4,818
1,195
3,574
6,284
55,005
1,042
W
9,823
2,259
587
2,211
12,297
11,911
570
3,158
8,765
0
38,725
L
6,967
438
1,278
1,951
12,070
5,754
210
1,602
10,338
36,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,295
Gold Earned
27,876
225
Minions Killed
158
0
Camps Cleared
0
906,040
Distance Traveled
821,135
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,372
625
35
2
0
290,338
5
L
Nox
8,892
593
54
4
0
271,192
0
W
Ne Zha
10,515
701
82
5
0
295,232
0
W
Kukulkan
11,068
738
103
7
0
296,527
0
W
Odin
10,712
714
40
3
0
314,281
2
L
Ra
9,612
641
69
5
0
259,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role