Player Matchup

Cabrakan
Cabrakan
DeletedDuck
Cabrakan
Level 107
God Stats
13W - 4L
1,770 SR
Queue Stats
23W - 19L
1,632 Elo+
Party 1
Mulan
Mulan
SVT4L
Mulan
Level 88
God Stats
2W - 0L
1,777 SR
Queue Stats
21W - 12L
1,706 Elo+
Party 1
Charybdis
Charybdis
Tsudo
Charybdis
Level 109
God Stats
10W - 6L
1,608 SR
Queue Stats
31W - 27L
1,618 Elo+
Party 1
Awilix
Awilix
kingcrandon
Awilix
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
28W - 29L
1,670 Elo+
Party 1
Hera
Hera
xPhoenix03
Hera
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 43L
1,608 Elo+
Party 1
Team Averages
Level 106
1,631 SR
1,647 Elo+

VS

Team Averages
Level 145
1,632 SR
1,558 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Amperíon
Thoth
Level 153
God Stats
1W - 2L
1,847 SR
Queue Stats
110W - 65L
1,655 Elo+
Solo
Nut
Nut
DrBlunderton
Nut
Level 124
God Stats
5W - 9L
1,683 SR
Queue Stats
62W - 51L
1,575 Elo+
Solo
Odin
Odin
Ki3hl
Odin
Level 126
God Stats
73W - 53L
1,554 SR
Queue Stats
415W - 338L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
PeleBot
Gilgamesh
Level 164
God Stats
47W - 35L
1,574 SR
Queue Stats
373W - 344L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DeletedDuck
Cabrakan
9
5 / 1 / 4
6,127
613
3,940
9,004
7,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
SVT4L
Mulan
10
0 / 3 / 1
5,799
580
5,800
9,687
5,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Tsudo
Charybdis
9
1 / 4 / 7
5,731
573
6,680
8,011
2,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
10
5 / 2 / 6
5,825
583
6,005
8,179
3,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 4 / 3
6,100
610
4,098
5,106
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 5 / 2
5,825
583
2,994
9,661
8,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
Amperíon
Thoth
12
6 / 2 / 0
7,391
739
6,622
4,421
1,342
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 2
5,640
564
7,135
9,117
3,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
Ki3hl
Odin
11
2 / 1 / 3
5,805
581
3,670
4,961
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
PeleBot
Gilgamesh
11
2 / 1 / 0
6,268
627
7,121
10,345
8,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
13
Kills
14
14
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
5
2
0.8
L
Thoth
Amperíon
Thoth
6
2
0
3
W
Cabrakan
DeletedDuck
Cabrakan
5
1
4
7
L
1
4
2
0.5
L
Odin
Ki3hl
Odin
2
1
3
3.5
L
Gilgamesh
PeleBot
Gilgamesh
2
1
0
2
W
Mulan
SVT4L
Mulan
0
3
1
0.17
W
Charybdis
Tsudo
Charybdis
1
4
7
1.13
W
Awilix
5
2
6
4
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,523
Damage
27,542
39,987
Taken
38,505
20,465
Mitigated
23,938
6,815
Healing
7,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,994
626
0
1,133
9,661
8,555
0
2,959
6,702
17,322
0
L
Thoth
Amperíon
Thoth
6,622
475
0
0
4,421
1,342
0
1,203
3,218
53,841
1,766
W
Cabrakan
DeletedDuck
Cabrakan
3,940
1,002
685
2,160
9,004
7,775
0
2,171
6,833
15,237
806
L
7,135
4,971
0
3,071
9,117
3,318
0
1,510
7,607
0
48,051
L
Odin
Ki3hl
Odin
3,670
1,285
0
2,459
4,961
1,901
0
1,022
3,939
0
36,555
L
Gilgamesh
PeleBot
Gilgamesh
7,121
1,921
0
1,165
10,345
8,822
0
1,102
9,243
1,968
41,755
W
Mulan
SVT4L
Mulan
5,800
1,363
0
1,756
9,687
5,135
0
1,253
8,434
0
39,588
W
Charybdis
Tsudo
Charybdis
6,680
4,502
0
1,352
8,011
2,983
0
1,781
6,230
0
35,244
W
Awilix
6,005
2,641
0
467
8,179
3,403
0
1,958
6,221
0
32,880
W
4,098
1,203
0
395
5,106
1,169
0
3,187
1,919
40,402
340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,582
Gold Earned
30,929
273
Minions Killed
323
0
Camps Cleared
0
1,050,868
Distance Traveled
997,435
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,825
583
19
2
0
201,683
3
L
Thoth
7,391
739
91
9
0
205,954
0
W
Cabrakan
6,127
613
20
2
0
212,430
0
L
Nut
5,640
564
72
7
0
181,089
0
L
Odin
5,805
581
70
7
0
231,555
0
L
Gilgamesh
6,268
627
71
7
0
177,154
0
W
Mulan
5,799
580
80
8
0
200,004
0
W
Charybdis
5,731
573
62
6
0
189,927
0
W
Awilix
5,825
583
41
4
0
245,512
0
W
Hera
6,100
610
70
7
0
202,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role