Player Matchup

Medusa
Medusa
BogWitchMain
Medusa
Level 58
God Stats
0W - 2L
1,298 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Atlas
Atlas
DrBananaHamock
Atlas
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
warhawg
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 68
1,433 SR
1,500 Elo+

VS

Team Averages
Level 90
1,700 SR
1,539 Elo+
Ah Puch
Ah Puch
DKDaHitman
Ah Puch
Level 123
God Stats
5W - 1L
1,708 SR
Queue Stats
325W - 301L
1,534 Elo+
Party 1
Artemis
Artemis
RebelTayTay313
Artemis
Level 103
God Stats
9W - 9L
1,656 SR
Queue Stats
91W - 88L
1,476 Elo+
Solo
Xing Tian
Xing Tian
YinYarnsBarn
Xing Tian
Level 43
God Stats
57W - 29L
1,735 SR
Queue Stats
62W - 33L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 4 / 0
6,916
692
3,961
8,037
3,139
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 1
6,265
627
4,647
11,063
10,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
warhawg
Kukulkan
12
0 / 0 / 1
6,749
675
3,612
3,245
1,284
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DKDaHitman
Ah Puch
13
2 / 0 / 6
7,673
767
6,756
2,947
1,181
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 0 / 4
7,765
777
7,839
6,909
2,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Xing Tian
YinYarnsBarn
Xing Tian
13
3 / 1 / 5
7,773
777
4,688
8,325
6,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
4
0
0.25
W
Ah Puch
DKDaHitman
Ah Puch
2
0
6
5
L
0
4
1
0.13
W
3
0
4
5
W
Xing Tian
YinYarnsBarn
Xing Tian
3
1
5
5.5
L
Kukulkan
warhawg
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,220
Damage
19,283
22,345
Taken
18,181
14,574
Mitigated
10,860
2,358
Healing
4,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,961
865
0
2,037
8,037
3,139
0
4,411
3,438
0
20,138
W
Ah Puch
DKDaHitman
Ah Puch
6,756
460
0
1,259
2,947
1,181
108
1,579
1,368
27,917
0
L
4,647
1,713
0
71
11,063
10,151
0
4,563
5,940
16,101
524
W
7,839
2,718
0
1,606
6,909
2,855
256
2,651
4,234
0
43,939
W
Xing Tian
YinYarnsBarn
Xing Tian
4,688
309
0
1,554
8,325
6,824
28
3,722
4,595
10,832
0
L
Kukulkan
warhawg
Kukulkan
3,612
195
0
250
3,245
1,284
0
1,782
1,463
23,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,930
Gold Earned
23,211
127
Minions Killed
133
0
Camps Cleared
0
545,243
Distance Traveled
540,592
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,916
692
39
4
0
198,671
0
W
Ah Puch
7,673
767
43
4
0
167,162
0
L
Atlas
6,265
627
24
2
0
173,652
0
W
Artemis
7,765
777
71
7
0
184,076
0
W
Xing Tian
7,773
777
19
2
0
189,354
1
L
Kukulkan
6,749
675
64
6
0
172,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role