Player Matchup

Zeus
Zeus
KDlight05
Zeus
Level 127
God Stats
0W - 1L
1,835 SR
Queue Stats
65W - 74L
1,603 Elo+
Party 2
Hachiman
Hachiman
LordGuru234
Hachiman
Level 27
God Stats
3W - 3L
1,134 SR
Queue Stats
34W - 46L
1,333 Elo+
Party 3
Lancelot
Lancelot
SuperMightyMilk
Lancelot
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,339 Elo+
Party 3
Ao Kuang
Ao Kuang
lambert44
Ao Kuang
Level 47
God Stats
0W - 4L
1,275 SR
Queue Stats
3W - 12L
1,205 Elo+
Solo
Olorun
Olorun
numbyloki-YT-_-
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 53
1,449 SR
1,396 Elo+

VS

Team Averages
Level 40
1,433 SR
1,357 Elo+
Izanami
Izanami
Cassiopee4134
Izanami
Level 47
God Stats
18W - 24L
1,469 SR
Queue Stats
50W - 82L
1,351 Elo+
Solo
Fenrir
Fenrir
Izukanee
Fenrir
Level 37
God Stats
54W - 58L
1,440 SR
Queue Stats
65W - 77L
1,364 Elo+
Party 1
Ra
Ra
LER1C1085-_-
Ra
Level 61
God Stats
22W - 25L
1,487 SR
Queue Stats
117W - 124L
1,451 Elo+
Party 1
Mulan
Mulan
NotDizzyy
Mulan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,201 Elo+
Party 1
Maui
Maui
emikyelin
Maui
Level 46
God Stats
10W - 14L
1,269 SR
Queue Stats
80W - 81L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 5 / 2
5,873
420
9,121
9,207
2,352
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
LordGuru234
Hachiman
10
1 / 5 / 1
5,888
421
5,683
9,889
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
10
2 / 4 / 0
6,123
437
5,936
13,410
5,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
lambert44
Ao Kuang
11
2 / 1 / 0
6,782
484
5,906
11,060
7,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

7
0 / 8 / 2
5,166
369
2,856
10,827
3,037
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
4 / 2 / 7
8,346
596
7,423
9,394
4,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Izukanee
Fenrir
12
12 / 0 / 2
7,956
568
9,551
10,047
5,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 0 / 1
8,890
635
6,594
7,517
3,190
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
NotDizzyy
Mulan
10
1 / 2 / 3
6,838
488
6,595
11,681
5,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
11
2 / 2 / 8
7,957
568
3,541
13,458
11,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
23
23
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
4
2
7
3.75
W
Fenrir
Izukanee
Fenrir
12
0
2
13
L
Zeus
0
5
2
0.2
W
4
0
1
4.5
L
Hachiman
LordGuru234
Hachiman
1
5
1
0.3
W
Mulan
NotDizzyy
Mulan
1
2
3
1.25
L
Lancelot
2
4
0
0.5
W
Maui
2
2
8
3
L
Ao Kuang
lambert44
Ao Kuang
2
1
0
2
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,502
Damage
33,704
54,393
Taken
52,097
21,246
Mitigated
29,919
8,555
Healing
14,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
7,423
4,994
0
2,125
9,394
4,144
696
3,235
6,159
0
64,913
W
Fenrir
Izukanee
Fenrir
9,551
1,914
0
2,758
10,047
5,153
609
2,513
7,514
0
33,372
L
Zeus
9,121
2,747
0
1,264
9,207
2,352
13
1,202
8,005
42,014
0
W
6,594
635
676
3,401
7,517
3,190
657
1,532
5,941
77,574
1,354
L
Hachiman
LordGuru234
Hachiman
5,683
4,301
0
2,655
9,889
2,961
224
1,745
8,144
0
19,456
W
Mulan
NotDizzyy
Mulan
6,595
1,135
0
1,211
11,681
5,593
0
4,793
6,228
0
31,517
L
Lancelot
5,936
1,872
0
496
13,410
5,774
0
1,712
11,698
0
37,884
W
Maui
3,541
906
0
4,298
13,458
11,839
99
5,810
7,648
24,339
0
L
Ao Kuang
lambert44
Ao Kuang
5,906
982
0
3,360
11,060
7,122
0
2,919
8,051
34,379
211
L
2,856
1,117
120
660
10,827
3,037
52
2,361
8,466
17,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,832
Gold Earned
39,987
228
Minions Killed
335
0
Camps Cleared
0
1,261,299
Distance Traveled
1,331,639
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,346
596
99
7
0
221,086
0
W
Fenrir
7,956
568
50
4
0
290,080
0
L
Zeus
5,873
420
65
5
0
242,138
0
W
Ra
8,890
635
123
9
0
278,227
2
L
Hachiman
5,888
421
21
2
0
245,108
0
W
Mulan
6,838
488
41
3
0
250,172
0
L
Lancelot
6,123
437
57
4
0
295,786
0
W
Maui
7,957
568
22
2
0
292,074
0
L
Ao Kuang
6,782
484
59
4
0
273,192
6
L
Olorun
5,166
369
26
2
0
205,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role