Player Matchup

Awilix
Awilix
Dazzle-beam
Awilix
Level 121
God Stats
4W - 7L
1,558 SR
Queue Stats
179W - 178L
1,521 Elo+
Solo
Cthulhu
Cthulhu
Holorunt02
Cthulhu
Level 66
God Stats
3W - 10L
1,212 SR
Queue Stats
63W - 65L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
SixPumpChump
Nu Wa
Level 117
God Stats
2W - 1L
1,471 SR
Queue Stats
43W - 53L
1,540 Elo+
Party 1
Mulan
Mulan
TheCrack1nator
Mulan
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 82L
1,514 Elo+
Party 1
Heimdallr
Heimdallr
tamsuu
Heimdallr
Level 120
God Stats
32W - 21L
1,678 SR
Queue Stats
438W - 410L
1,505 Elo+
Solo
Team Averages
Level 110
1,484 SR
1,518 Elo+

VS

Team Averages
Level 104
1,520 SR
1,539 Elo+
Ra
Ra
Galliarth
Ra
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 27L
1,530 Elo+
Solo
Skadi
Skadi
MinoTehren
Skadi
Level 124
God Stats
85W - 50L
1,710 SR
Queue Stats
339W - 309L
1,572 Elo+
Solo
Tyr
Tyr
XD Xarkzy
Tyr
Level 88
God Stats
7W - 6L
1,664 SR
Queue Stats
422W - 393L
1,508 Elo+
Solo
Janus
Janus
dinokeats111-din
Janus
Level 127
God Stats
2W - 3L
1,321 SR
Queue Stats
16W - 14L
1,590 Elo+
Solo
Ravana
Ravana
puki15
Ravana
Level 106
God Stats
6W - 9L
1,404 SR
Queue Stats
227W - 204L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
1 / 2 / 1
5,707
519
3,456
9,622
4,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Holorunt02
Cthulhu
9
1 / 3 / 0
4,901
446
4,443
9,516
6,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 0 / 0
5,931
539
4,786
3,521
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
5,918
538
7,740
11,542
6,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
tamsuu
Heimdallr
10
0 / 1 / 0
5,829
530
4,514
6,555
2,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,368
488
4,460
6,564
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
10
1 / 1 / 1
5,344
486
3,319
7,115
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 2 / 2
6,545
595
6,713
11,075
9,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 2
6,167
561
6,138
4,147
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
puki15
Ravana
12
3 / 0 / 3
6,440
585
5,468
5,857
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
9
9
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Awilix
1
2
1
0.75
W
1
0
2
2
L
Cthulhu
Holorunt02
Cthulhu
1
3
0
0.33
W
Skadi
1
1
1
1.5
L
1
0
0
1
L
0
3
1
0.17
W
3
2
2
2
W
1
0
2
2
W
Ravana
puki15
Ravana
3
0
3
4.5
L
Heimdallr
tamsuu
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,939
Damage
26,098
40,756
Taken
34,758
21,395
Mitigated
18,783
10,677
Healing
14,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
3,456
608
0
1,262
9,622
4,050
0
1,957
7,359
0
41,634
W
4,460
965
1,968
2,171
6,564
3,397
0
2,255
4,127
29,694
0
L
Cthulhu
Holorunt02
Cthulhu
4,443
784
0
1,960
9,516
6,803
0
3,134
5,910
19,253
158
W
Skadi
3,319
1,124
0
2,297
7,115
2,483
0
2,383
4,652
0
30,190
L
4,786
787
0
500
3,521
1,059
0
1,921
1,266
34,057
0
L
7,740
2,078
0
4,104
11,542
6,874
0
481
11,013
0
44,556
W
6,713
1,325
0
3,632
11,075
9,043
0
380
10,615
0
36,600
W
6,138
0
0
1,368
4,147
1,196
0
2,319
1,343
38,004
1,212
W
Ravana
puki15
Ravana
5,468
1,874
0
3,020
5,857
2,664
0
773
4,950
0
49,355
L
Heimdallr
tamsuu
Heimdallr
4,514
1,549
0
2,851
6,555
2,609
0
1,675
4,610
0
47,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,286
Gold Earned
29,864
311
Minions Killed
331
0
Camps Cleared
0
1,072,469
Distance Traveled
1,141,451
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,707
519
73
7
0
237,501
0
W
Ra
5,368
488
48
4
0
210,419
0
L
Cthulhu
4,901
446
26
2
0
204,199
0
W
Skadi
5,344
486
61
6
0
216,975
0
L
Nu Wa
5,931
539
52
5
0
217,952
0
L
Mulan
5,918
538
75
7
0
208,609
2
W
Tyr
6,545
595
63
6
0
221,794
4
W
Janus
6,167
561
77
7
0
220,673
3
W
Ravana
6,440
585
82
7
0
271,590
2
L
Heimdallr
5,829
530
85
8
0
204,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role