Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum V
Pgreed123
Morgan Le Fay
Platinum V
Level 148
God Stats
6W - 4L
1,684 SR
Queue Stats
41W - 39L
1,766 MMR
Solo
Danzaburou
Danzaburou
Gold III
Velxcitys
Danzaburou
Gold III
Level 120
God Stats
22W - 21L
1,551 SR
Queue Stats
37W - 42L
1,611 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
Xatom12
Gilgamesh
Platinum V
Level 114
God Stats
4W - 3L
1,621 SR
Queue Stats
28W - 33L
1,694 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,619 SR
1,690 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,629 SR
1,644 MMR
Arachne
Arachne
Platinum IV
CardiacS69
Arachne
Platinum IV
Level 100
God Stats
79W - 62L
1,642 SR
Queue Stats
1,355W - 1,480L
1,777 MMR
Solo
Chang'e
Chang'e
Gold I
Z0RBO
Chang'e
Gold I
Level 159
God Stats
8W - 11L
1,434 SR
Queue Stats
956W - 943L
1,667 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
stoneynano
Kuzenbo
Gold IV
Level 148
God Stats
6W - 6L
1,811 SR
Queue Stats
366W - 358L
1,488 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Pgreed123
Morgan Le Fay
16
4 / 0 / 2
10,013
770
18,113
9,491
4,667
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Velxcitys
Danzaburou
15
2 / 0 / 3
9,820
755
10,709
12,847
6,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Xatom12
Gilgamesh
15
1 / 1 / 6
9,172
706
11,897
14,321
14,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
VulcanThothNe ZhaBacchusGanesha

VS

Bans
BastetAchillesChaacMulanHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CardiacS69
Arachne
12
0 / 4 / 1
7,754
596
6,641
16,526
10,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Z0RBO
Chang'e
14
0 / 1 / 1
8,173
629
7,099
11,777
5,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
stoneynano
Kuzenbo
13
1 / 2 / 0
7,996
615
8,344
17,452
22,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
CardiacS69
Arachne
0
4
1
0.13
W
Morgan Le Fay
Pgreed123
Morgan Le Fay
4
0
2
5
W
Danzaburou
Velxcitys
Danzaburou
2
0
3
3.5
W
Gilgamesh
Xatom12
Gilgamesh
1
1
6
4
L
Chang'e
Z0RBO
Chang'e
0
1
1
0.5
L
Kuzenbo
stoneynano
Kuzenbo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,719
Damage
22,084
36,659
Taken
45,755
25,253
Mitigated
38,445
15,194
Healing
17,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CardiacS69
Arachne
6,641
4,573
0
3,828
16,526
10,415
0
5,679
10,271
0
26,920
W
Morgan Le Fay
Pgreed123
Morgan Le Fay
18,113
2,268
90
4,581
9,491
4,667
597
3,594
5,388
57,371
1,395
W
Danzaburou
Velxcitys
Danzaburou
10,709
4,095
0
6,955
12,847
6,254
2,498
4,335
7,982
0
68,577
W
Gilgamesh
Xatom12
Gilgamesh
11,897
3,117
0
3,568
14,321
14,332
50
5,223
8,133
0
34,188
L
Chang'e
Z0RBO
Chang'e
7,099
364
5,137
7,719
11,777
5,193
0
5,177
6,099
36,776
1,024
L
Kuzenbo
stoneynano
Kuzenbo
8,344
2,739
0
1,152
17,452
22,837
0
5,973
10,588
17,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,005
Gold Earned
23,923
251
Minions Killed
146
0
Camps Cleared
0
730,488
Distance Traveled
765,634
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,754
596
46
4
0
236,065
0
W
Morgan Le Fay
10,013
770
89
7
0
246,926
2
W
Danzaburou
9,820
755
110
8
0
233,380
0
W
Gilgamesh
9,172
706
52
4
0
250,182
0
L
Chang'e
8,173
629
83
6
0
276,772
1
L
Kuzenbo
7,996
615
17
1
0
252,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role