Player Matchup

Mulan
Mulan
Diamond V
HarmbeTheSavior
Mulan
Diamond V
Level 191
God Stats
20W - 16L
1,597 SR
Queue Stats
227W - 209L
2,019 MMR
Party 2
Serqet
Serqet
Masters
Néeau
Serqet
Masters
Level 228
God Stats
7W - 0L
2,020 SR
Queue Stats
206W - 68L
2,640 MMR
Solo
Agni
Agni
Platinum II
Regration
Agni
Platinum II
Level 150
God Stats
1W - 2L
1,330 SR
Queue Stats
142W - 149L
1,898 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 190
1,649 SR
2,186 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 88
1,624 SR
2,196 MMR
Xbalanque
Xbalanque
Platinum II
Ebeveamanter
Xbalanque
Platinum II
Level 61
God Stats
36W - 8L
1,871 SR
Queue Stats
56W - 23L
2,400 MMR
Party 1
Bacchus
Bacchus
Platinum II
Ievard
Bacchus
Platinum II
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 7L
2,371 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum II
UyPaadre
Cu Chulainn
Platinum II
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
580W - 559L
1,816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 11
9,959
830
13,332
11,540
10,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
Néeau
Serqet
16
9 / 1 / 8
10,272
856
17,035
10,900
8,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
14
3 / 1 / 16
9,414
785
9,050
4,988
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KuzenboAchillesFafnirNe ZhaCthulhu

VS

Bans
ThothSobekJormungandrAtlasCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ebeveamanter
Xbalanque
12
1 / 6 / 1
7,664
639
7,595
13,091
4,451
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Ievard
Bacchus
12
1 / 6 / 1
7,632
636
6,069
15,551
16,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
UyPaadre
Cu Chulainn
11
0 / 7 / 2
7,054
588
7,254
15,366
10,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
19
Kills
2
2
Deaths
19
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Ebeveamanter
Xbalanque
1
6
1
0.25
W
7
0
11
12.5
L
Bacchus
Ievard
Bacchus
1
6
1
0.25
W
Serqet
Néeau
Serqet
9
1
8
13
W
Agni
3
1
16
11
L
Cu Chulainn
UyPaadre
Cu Chulainn
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,417
Damage
20,918
27,428
Taken
44,008
20,522
Mitigated
32,162
9,776
Healing
4,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Ebeveamanter
Xbalanque
7,595
3,683
0
969
13,091
4,451
0
1,647
10,178
0
33,181
W
13,332
2,957
0
4,974
11,540
10,023
887
2,458
9,074
0
35,174
L
Bacchus
Ievard
Bacchus
6,069
719
0
1,732
15,551
16,901
0
3,913
10,302
18,031
1,278
W
Serqet
Néeau
Serqet
17,035
5,380
0
4,010
10,900
8,451
1,234
2,408
8,461
333
41,098
W
Agni
9,050
1,242
0
792
4,988
2,048
1,045
1,217
3,755
33,326
0
L
Cu Chulainn
UyPaadre
Cu Chulainn
7,254
2,091
0
1,538
15,366
10,810
0
3,880
10,587
0
19,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,645
Gold Earned
22,350
150
Minions Killed
117
0
Camps Cleared
0
744,415
Distance Traveled
668,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,664
639
71
6
0
228,334
0
W
Mulan
9,959
830
40
3
0
234,534
0
L
Bacchus
7,632
636
25
2
0
228,375
0
W
Serqet
10,272
856
50
4
0
264,046
0
W
Agni
9,414
785
60
5
0
245,835
0
L
Cu Chulainn
7,054
588
21
2
0
211,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role