Player Matchup

Zhong Kui
Zhong Kui
DjentEntity
Zhong Kui
Level 167
God Stats
24W - 23L
1,473 SR
Queue Stats
37W - 37L
1,451 Elo+
Solo
Hel
Hel
Jewtoricann
Hel
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 73L
1,567 Elo+
Party 1
Kuzenbo
Kuzenbo
TyDaMan2
Kuzenbo
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 58L
1,554 Elo+
Party 1
Serqet
Serqet
Xanticks
Serqet
Level 224
God Stats
2W - 2L
1,300 SR
Queue Stats
86W - 60L
1,588 Elo+
Solo
Xbalanque
Xbalanque
maoJmc
Xbalanque
Level 159
God Stats
5W - 2L
1,311 SR
Queue Stats
271W - 231L
1,561 Elo+
Solo
Team Averages
Level 168
1,417 SR
1,544 Elo+

VS

Team Averages
Level 150
1,565 SR
1,515 Elo+
Nike
Nike
 
Nike
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Guanzorumu
Cu Chulainn
Level 154
God Stats
2W - 2L
1,640 SR
Queue Stats
97W - 99L
1,537 Elo+
Party 2
Skadi
Skadi
Monkeypaw911
Skadi
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 161L
1,552 Elo+
Solo
Susano
Susano
iNF ANGEL
Susano
Level 153
God Stats
18W - 14L
1,684 SR
Queue Stats
343W - 358L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DjentEntity
Zhong Kui
12
0 / 1 / 0
7,113
547
4,409
12,028
10,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 2 / 2
7,736
595
9,061
8,464
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
TyDaMan2
Kuzenbo
11
0 / 0 / 1
6,541
503
5,991
8,611
9,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
Xanticks
Serqet
11
2 / 1 / 0
6,506
500
5,712
10,351
4,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
maoJmc
Xbalanque
13
1 / 0 / 0
6,895
530
4,330
4,975
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
1 / 0 / 1
7,828
602
8,153
9,520
5,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
 
Chang'e
11
1 / 3 / 0
6,247
481
6,508
11,717
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Guanzorumu
Cu Chulainn
10
0 / 1 / 1
5,540
426
5,653
12,306
10,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 0 / 0
6,748
519
3,233
4,700
1,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
iNF ANGEL
Susano
13
2 / 1 / 2
6,738
518
4,500
9,061
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
4
4
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
0
1
1.5
L
Chang'e
 
Chang'e
1
3
0
0.33
W
Zhong Kui
DjentEntity
Zhong Kui
0
1
0
0
L
Cu Chulainn
Guanzorumu
Cu Chulainn
0
1
1
0.5
W
2
2
2
1.5
L
0
0
0
0
W
Kuzenbo
TyDaMan2
Kuzenbo
0
0
1
0.5
W
Serqet
Xanticks
Serqet
2
1
0
2
L
Susano
iNF ANGEL
Susano
2
1
2
3
W
Xbalanque
maoJmc
Xbalanque
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,503
Damage
28,047
44,429
Taken
47,304
29,851
Mitigated
24,188
15,202
Healing
11,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
8,153
571
0
1,730
9,520
5,293
0
3,896
5,462
0
69,300
L
Chang'e
 
Chang'e
6,508
703
160
2,685
11,717
3,443
0
7,935
3,647
44,910
0
W
Zhong Kui
DjentEntity
Zhong Kui
4,409
933
0
5,356
12,028
10,590
0
0
12,028
53,162
5,978
L
Cu Chulainn
Guanzorumu
Cu Chulainn
5,653
789
0
2,644
12,306
10,057
0
4,737
7,363
0
36,668
W
9,061
827
1,486
3,086
8,464
3,599
0
3,694
4,320
66,457
822
L
3,233
1,032
0
300
4,700
1,833
0
1,133
3,567
0
59,305
W
Kuzenbo
TyDaMan2
Kuzenbo
5,991
2,806
0
2,139
8,611
9,263
0
661
7,880
25,394
1,826
W
Serqet
Xanticks
Serqet
5,712
1,951
0
750
10,351
4,649
0
1,437
8,718
0
55,076
L
Susano
iNF ANGEL
Susano
4,500
1,287
0
4,133
9,061
3,562
0
922
7,965
0
54,076
W
Xbalanque
maoJmc
Xbalanque
4,330
1,440
0
2,385
4,975
1,750
1,304
0
4,975
0
65,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,791
Gold Earned
33,101
461
Minions Killed
450
0
Camps Cleared
0
1,313,294
Distance Traveled
1,378,243
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,828
602
117
9
0
269,186
4
L
Chang'e
6,247
481
87
7
0
257,248
0
W
Zhong Kui
7,113
547
110
8
0
222,252
0
L
Cu Chulainn
5,540
426
53
4
0
269,377
0
W
Hel
7,736
595
124
10
0
256,689
0
L
Skadi
6,748
519
103
8
0
246,720
3
W
Kuzenbo
6,541
503
38
3
0
273,229
3
W
Serqet
6,506
500
76
6
0
308,340
5
L
Susano
6,738
518
90
7
0
335,712
0
W
Xbalanque
6,895
530
113
9
0
252,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role