Player Matchup

Maui
Maui
Bronze III
 
Maui
Bronze III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze III
Busterdgmn
Rama
Bronze III
Level 149
God Stats
4W - 4L
1,388 SR
Queue Stats
62W - 62L
1,500 MMR
Solo
Loki
Loki
Bronze III
GoodNewz
Loki
Bronze III
Level 148
God Stats
0W - 1L
1,673 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Freya
Freya
Silver I
IMurph27
Freya
Silver I
Level 225
God Stats
3W - 5L
1,516 SR
Queue Stats
152W - 145L
1,499 MMR
Solo
Bastet
Bastet
Bronze III
UltraKCinderFall
Bastet
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 157
1,516 SR
1,500 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,542 SR
1,501 MMR
Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Platinum V
 
Bake Kujira
Platinum V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold III
 
Vulcan
Gold III
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold III
DiegoVP4807
Skadi
Gold III
Level 126
God Stats
12W - 10L
1,488 SR
Queue Stats
144W - 159L
1,498 MMR
Solo
Lancelot
Lancelot
Platinum II
Loruxy2
Lancelot
Platinum II
Level 157
God Stats
8W - 4L
1,723 SR
Queue Stats
158W - 158L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
2 / 1 / 0
6,209
478
3,155
8,576
6,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 1
6,209
478
3,534
11,161
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
11
2 / 2 / 2
6,050
465
3,389
10,922
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
IMurph27
Freya
12
1 / 2 / 0
6,411
493
5,137
8,912
3,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 5 / 3
5,775
444
6,758
12,226
4,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThanatosAnhurBellonaAchilles

VS

Bans
CamazotzThothJanusXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 0 / 1
8,824
679
6,181
10,153
9,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bake Kujira
 
Bake Kujira
13
0 / 1 / 9
7,592
584
5,088
10,033
8,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
 
Vulcan
12
0 / 4 / 0
7,280
560
5,994
8,190
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 2
7,224
556
3,702
5,681
2,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Lancelot
Loruxy2
Lancelot
16
10 / 0 / 0
8,567
659
13,146
11,614
6,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
12
12
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
1
0
2
W
Osiris
 
Osiris
2
0
1
2.5
W
Bake Kujira
 
Bake Kujira
0
1
9
4.5
W
Vulcan
 
Vulcan
0
4
0
0
L
1
2
1
0.75
W
0
1
2
1
L
Loki
2
2
2
1.5
L
Freya
IMurph27
Freya
1
2
0
0.5
W
Lancelot
Loruxy2
Lancelot
10
0
0
10
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,973
Damage
34,111
51,797
Taken
45,671
22,778
Mitigated
30,306
14,489
Healing
14,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,155
987
0
2,208
8,576
6,690
0
1,833
6,694
18,559
0
W
Osiris
 
Osiris
6,181
1,587
0
5,323
10,153
9,531
855
663
9,490
0
66,923
W
Bake Kujira
 
Bake Kujira
5,088
2,545
0
2,027
10,033
8,654
219
2,994
6,773
35,756
1,115
W
Vulcan
 
Vulcan
5,994
109
0
404
8,190
3,490
1,173
680
7,510
55,495
954
L
3,534
2,571
0
3,523
11,161
3,799
0
5,857
5,304
0
43,438
W
3,702
742
0
779
5,681
2,029
1,502
2,378
3,083
0
56,602
L
Loki
3,389
373
0
3,509
10,922
4,234
0
1,051
9,826
0
40,653
L
Freya
IMurph27
Freya
5,137
1,811
0
3,158
8,912
3,989
0
1,589
7,323
46,840
0
W
Lancelot
Loruxy2
Lancelot
13,146
3,526
0
6,230
11,614
6,602
0
1,035
10,523
0
78,811
L
6,758
1,432
0
2,091
12,226
4,066
0
686
10,887
0
33,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,654
Gold Earned
39,487
314
Minions Killed
524
0
Camps Cleared
0
1,269,161
Distance Traveled
1,341,254
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,209
478
20
2
0
262,437
3
W
Osiris
8,824
679
130
10
0
254,619
0
W
Bake Kujira
7,592
584
64
5
0
282,007
2
W
Vulcan
7,280
560
104
8
0
241,655
3
L
Rama
6,209
478
80
6
0
228,038
2
W
Skadi
7,224
556
99
8
0
246,485
2
L
Loki
6,050
465
71
5
0
278,811
2
L
Freya
6,411
493
90
7
0
237,633
0
W
Lancelot
8,567
659
127
10
0
316,488
0
L
Bastet
5,775
444
53
4
0
262,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role