Player Matchup

Ymir
Ymir
 
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
ApollosAtlas
Odin
Level 63
God Stats
21W - 19L
1,524 SR
Queue Stats
72W - 54L
1,437 Elo+
Party 4
King Arthur
King Arthur
BeardedManly
King Arthur
Level 149
God Stats
4W - 4L
1,520 SR
Queue Stats
45W - 38L
1,487 Elo+
Party 4
Olorun
Olorun
IDFWUkeez
Olorun
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 59L
1,537 Elo+
Solo
Izanami
Izanami
quirtz
Izanami
Level 83
God Stats
3W - 4L
1,214 SR
Queue Stats
83W - 71L
1,465 Elo+
Party 3
Team Averages
Level 111
1,451 SR
1,485 Elo+

VS

Team Averages
Level 141
1,491 SR
1,417 Elo+
Neith
Neith
 
Neith
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
ChristmasCarel
Nike
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,264 Elo+
Party 2
Ymir
Ymir
MistySalamander
Ymir
Level 129
God Stats
9W - 12L
1,372 SR
Queue Stats
378W - 355L
1,469 Elo+
Solo
Nu Wa
Nu Wa
milkaloops
Nu Wa
Level 154
God Stats
67W - 56L
1,583 SR
Queue Stats
165W - 155L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 3 / 4
6,342
488
5,160
14,786
12,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 0
6,078
468
3,299
10,866
4,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

King Arthur
BeardedManly
King Arthur
12
1 / 2 / 1
7,136
549
7,368
12,427
10,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
IDFWUkeez
Olorun
9
0 / 4 / 1
6,063
466
3,714
9,052
3,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Izanami
quirtz
Izanami
12
2 / 2 / 1
6,849
527
7,435
10,414
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 0 / 0
7,454
573
10,202
8,452
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
 
Fenrir
14
4 / 0 / 4
7,218
555
8,474
13,427
6,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 1
6,652
512
3,888
8,446
4,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 4 / 6
6,442
496
6,492
9,883
7,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
12
2 / 1 / 5
7,017
540
10,108
5,307
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
13
13
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
4
1
W
Neith
 
Neith
4
0
0
4
W
Fenrir
 
Fenrir
4
0
4
6
L
2
2
0
1
L
King Arthur
BeardedManly
King Arthur
1
2
1
0.75
W
1
1
1
1.5
L
Olorun
IDFWUkeez
Olorun
0
4
1
0.13
W
2
4
6
1.25
W
Nu Wa
2
1
5
4.5
L
Izanami
quirtz
Izanami
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,976
Damage
39,164
57,545
Taken
45,515
34,516
Mitigated
23,200
11,014
Healing
11,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,160
759
0
2,378
14,786
12,042
0
4,897
9,223
18,121
0
W
Neith
 
Neith
10,202
4,286
0
3,244
8,452
3,094
1,008
1,493
6,959
0
63,419
W
Fenrir
 
Fenrir
8,474
2,250
0
5,873
13,427
6,275
0
1,941
11,472
0
54,304
L
3,299
904
0
250
10,866
4,860
0
2,696
8,025
0
44,776
L
King Arthur
BeardedManly
King Arthur
7,368
814
0
1,310
12,427
10,350
0
1,962
9,934
0
54,867
W
3,888
762
0
1,108
8,446
4,612
133
0
8,446
0
39,186
L
Olorun
IDFWUkeez
Olorun
3,714
1,522
60
2,335
9,052
3,131
0
3,732
5,320
44,794
1,280
W
6,492
1,055
0
450
9,883
7,046
0
2,614
7,269
22,157
2,828
W
Nu Wa
10,108
3,626
0
549
5,307
2,173
0
2,561
2,720
46,551
0
L
Izanami
quirtz
Izanami
7,435
4,515
0
4,681
10,414
4,133
0
1,629
8,586
0
70,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,468
Gold Earned
34,783
375
Minions Killed
343
0
Camps Cleared
0
1,180,061
Distance Traveled
1,254,033
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,342
488
18
1
0
241,266
8
W
Neith
7,454
573
89
7
0
231,659
4
W
Fenrir
7,218
555
75
6
0
294,621
0
L
Odin
6,078
468
69
5
0
266,343
0
L
King Arthur
7,136
549
88
7
0
244,705
0
W
Nike
6,652
512
64
5
0
239,650
0
L
Olorun
6,063
466
80
6
0
200,211
0
W
Ymir
6,442
496
37
3
0
243,817
7
W
Nu Wa
7,017
540
78
6
0
244,286
0
L
Izanami
6,849
527
120
9
0
227,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role