Player Matchup

Athena
Athena
 
Athena
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
ShaggingUrMouth
Tyr
Level 127
God Stats
7W - 5L
1,246 SR
Queue Stats
165W - 151L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
sterben93
Kukulkan
Level 89
God Stats
8W - 9L
1,485 SR
Queue Stats
36W - 45L
1,477 Elo+
Party 1
Team Averages
Level 105
1,411 SR
1,486 Elo+

VS

Team Averages
Level 101
1,510 SR
1,451 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LordKitsune6674
Gilgamesh
Level 49
God Stats
7W - 5L
1,529 SR
Queue Stats
187W - 217L
1,311 Elo+
Solo
Yemoja
Yemoja
sco52
Yemoja
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 2 / 5
7,057
706
4,361
7,497
6,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
5 / 0 / 1
8,736
874
4,715
5,202
3,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
sterben93
Kukulkan
12
0 / 0 / 5
7,346
735
3,630
2,566
1,046
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 0 / 1
6,695
670
4,010
4,859
2,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
LordKitsune6674
Gilgamesh
11
0 / 2 / 0
6,029
603
1,910
4,903
1,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
sco52
Yemoja
11
1 / 4 / 1
6,416
642
1,924
9,721
6,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
6
Kills
2
2
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
5
1.75
L
Ix Chel
 
Ix Chel
1
0
1
1.5
L
Gilgamesh
LordKitsune6674
Gilgamesh
0
2
0
0
W
5
0
1
5.5
L
Yemoja
sco52
Yemoja
1
4
1
0.38
W
Kukulkan
sterben93
Kukulkan
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,706
Damage
7,844
15,265
Taken
19,483
10,479
Mitigated
10,646
3,830
Healing
1,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,361
861
0
604
7,497
6,217
91
2,929
4,568
5,794
1,499
L
Ix Chel
 
Ix Chel
4,010
302
201
765
4,859
2,114
0
2,072
2,666
24,031
0
L
Gilgamesh
LordKitsune6674
Gilgamesh
1,910
236
0
484
4,903
1,927
0
1,227
3,510
0
12,493
W
4,715
1,020
0
3,128
5,202
3,216
0
1,853
3,349
0
48,579
L
Yemoja
sco52
Yemoja
1,924
352
402
82
9,721
6,605
0
3,670
5,523
12,435
0
W
Kukulkan
sterben93
Kukulkan
3,630
281
0
98
2,566
1,046
318
1,227
1,339
27,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,139
Gold Earned
19,140
149
Minions Killed
87
0
Camps Cleared
0
602,212
Distance Traveled
435,914
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,057
706
10
1
0
192,192
1
L
Ix Chel
6,695
670
44
4
0
142,581
0
L
Gilgamesh
6,029
603
20
2
0
133,418
0
W
Tyr
8,736
874
75
8
0
216,698
0
L
Yemoja
6,416
642
23
2
0
159,915
0
W
Kukulkan
7,346
735
64
6
0
193,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role