Player Matchup

Kali
Kali
Gold III
AmazinggAfk
Kali
Gold III
Level 159
God Stats
12W - 7L
1,678 SR
Queue Stats
36W - 35L
1,630 MMR
Solo
Ah Puch
Ah Puch
Gold IV
Carnojo
Ah Puch
Gold IV
Level 159
God Stats
0W - 2L
1,521 SR
Queue Stats
20W - 25L
1,600 MMR
Party 2
Geb
Geb
Platinum II
Kaesera
Geb
Platinum II
Level 125
God Stats
4W - 4L
1,542 SR
Queue Stats
181W - 173L
1,922 MMR
Solo
Izanami
Izanami
Gold II
TypaGirl
Izanami
Gold II
Level 140
God Stats
0W - 1L
1,757 SR
Queue Stats
50W - 57L
1,626 MMR
Solo
Tiamat
Tiamat
Gold IV
oHeyJack
Tiamat
Gold IV
Level 156
God Stats
0W - 2L
1,362 SR
Queue Stats
47W - 48L
1,678 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,572 SR
1,691 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,549 SR
1,650 MMR
Fafnir
Fafnir
Platinum V
 
Fafnir
Platinum V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
LookMySkillPls
Sun Wukong
Diamond V
Level 69
God Stats
23W - 17L
1,685 SR
Queue Stats
223W - 209L
2,022 MMR
Solo
Mercury
Mercury
Gold II
Manucadeff
Mercury
Gold II
Level 126
God Stats
4W - 3L
1,453 SR
Queue Stats
37W - 33L
1,600 MMR
Party 1
Agni
Agni
Gold II
skariwalker
Agni
Gold II
Level 159
God Stats
117W - 101L
1,606 SR
Queue Stats
655W - 660L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,541
590
2,191
5,349
2,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ah Puch
Carnojo
Ah Puch
6
0 / 1 / 0
3,540
590
2,300
3,385
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
6
1 / 2 / 0
3,825
638
2,174
6,459
3,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
TypaGirl
Izanami
5
0 / 1 / 1
3,265
544
2,459
2,291
577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tiamat
oHeyJack
Tiamat
6
0 / 1 / 1
3,720
620
1,800
2,979
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
AthenaRamaMulan

VS

Bans
KhepriAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
1 / 0 / 4
4,331
722
2,526
3,873
3,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
 
Medusa
8
1 / 1 / 2
4,209
702
3,061
2,950
763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
LookMySkillPls
Sun Wukong
7
1 / 0 / 0
4,007
668
1,938
4,287
1,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
Manucadeff
Mercury
6
2 / 0 / 3
4,104
684
2,740
5,145
1,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
1 / 1 / 0
4,108
685
2,859
3,848
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
6
6
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
4
3
W
Medusa
 
Medusa
1
1
2
2
L
1
1
0
1
L
Ah Puch
Carnojo
Ah Puch
0
1
0
0
L
Geb
1
2
0
0.5
W
Sun Wukong
LookMySkillPls
Sun Wukong
1
0
0
1
W
Mercury
Manucadeff
Mercury
2
0
3
3.5
L
Izanami
TypaGirl
Izanami
0
1
1
0.5
L
Tiamat
oHeyJack
Tiamat
0
1
1
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,924
Damage
13,124
20,463
Taken
20,103
9,800
Mitigated
8,890
7,025
Healing
5,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,526
1,133
0
1,896
3,873
3,247
0
1,021
2,852
8,053
0
W
Medusa
 
Medusa
3,061
1,690
0
1,046
2,950
763
0
542
2,408
0
29,987
L
2,191
961
0
2,518
5,349
2,271
0
1,449
3,900
0
19,794
L
Ah Puch
Carnojo
Ah Puch
2,300
217
0
1,906
3,385
1,720
0
0
3,385
17,560
102
L
Geb
2,174
557
0
1,299
6,459
3,450
0
2,426
4,033
8,147
0
W
Sun Wukong
LookMySkillPls
Sun Wukong
1,938
764
0
1,148
4,287
1,867
0
2,029
2,258
0
25,024
W
Mercury
Manucadeff
Mercury
2,740
1,947
0
870
5,145
1,768
0
1,156
3,989
0
19,817
L
Izanami
TypaGirl
Izanami
2,459
2,114
0
532
2,291
577
0
425
1,866
0
14,174
L
Tiamat
oHeyJack
Tiamat
1,800
119
0
770
2,979
1,782
10
1,085
1,894
14,433
1,391
W
2,859
412
0
1,029
3,848
1,245
0
1,628
2,220
21,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,891
Gold Earned
20,759
146
Minions Killed
176
0
Camps Cleared
0
596,630
Distance Traveled
640,852
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
4,331
722
15
3
0
130,662
1
W
Medusa
4,209
702
42
7
0
115,835
0
L
Kali
3,541
590
38
6
0
119,898
0
L
Ah Puch
3,540
590
27
5
0
121,329
2
L
Geb
3,825
638
7
1
0
134,003
2
W
Sun Wukong
4,007
668
37
6
0
132,909
2
W
Mercury
4,104
684
36
6
0
135,900
2
L
Izanami
3,265
544
32
5
0
88,024
0
L
Tiamat
3,720
620
42
7
0
133,376
0
W
Agni
4,108
685
46
8
0
125,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role