Player Matchup

Awilix
Awilix
 
Awilix
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BLPHGR
Gilgamesh
Level 144
God Stats
2W - 1L
1,804 SR
Queue Stats
75W - 72L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
RDL Fatal
Cthulhu
Level 48
God Stats
0W - 2L
1,511 SR
Queue Stats
142W - 141L
1,385 Elo+
Party 1
Janus
Janus
SerK997
Janus
Level 129
God Stats
6W - 5L
1,731 SR
Queue Stats
118W - 110L
1,547 Elo+
Party 2
Anhur
Anhur
fabiiian
Anhur
Level 152
God Stats
0W - 5L
1,214 SR
Queue Stats
107W - 95L
1,541 Elo+
Party 2
Team Averages
Level 113
1,552 SR
1,491 Elo+

VS

Team Averages
Level 95
1,553 SR
1,456 Elo+
Morgan Le Fay
Morgan Le Fay
CaioFM3655
Morgan Le Fay
Level 53
God Stats
1W - 2L
1,306 SR
Queue Stats
136W - 163L
1,404 Elo+
Solo
Lancelot
Lancelot
FarsF
Lancelot
Level 144
God Stats
3W - 1L
1,731 SR
Queue Stats
214W - 233L
1,471 Elo+
Party 3
Jormungandr
Jormungandr
OmegaAvenger2025
Jormungandr
Level 60
God Stats
5W - 3L
1,557 SR
Queue Stats
237W - 229L
1,468 Elo+
Solo
Horus
Horus
Toxic Legion491
Horus
Level 139
God Stats
25W - 22L
1,549 SR
Queue Stats
207W - 202L
1,518 Elo+
Party 3
Apollo
Apollo
ezChelesin
Apollo
Level 77
God Stats
7W - 7L
1,622 SR
Queue Stats
22W - 28L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
2 / 5 / 1
5,025
503
3,048
9,937
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
BLPHGR
Gilgamesh
9
1 / 3 / 1
5,442
544
4,807
11,008
6,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
RDL Fatal
Cthulhu
8
0 / 3 / 2
4,565
457
3,226
10,925
5,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
SerK997
Janus
10
0 / 4 / 1
5,380
538
2,540
6,375
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
fabiiian
Anhur
10
5 / 3 / 0
6,186
619
4,866
7,268
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CaioFM3655
Morgan Le Fay
11
1 / 1 / 4
6,080
608
3,434
4,890
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
FarsF
Lancelot
12
9 / 1 / 3
6,913
691
8,621
7,078
3,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
OmegaAvenger2025
Jormungandr
10
1 / 3 / 1
5,932
593
5,551
8,448
6,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 2 / 7
6,347
635
7,060
8,694
4,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
ezChelesin
Apollo
10
3 / 3 / 4
5,956
596
6,405
6,521
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
8
Kills
18
18
Deaths
10
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
5
1
0.5
L
Gilgamesh
BLPHGR
Gilgamesh
1
3
1
0.5
W
Morgan Le Fay
CaioFM3655
Morgan Le Fay
1
1
4
3
W
Lancelot
FarsF
Lancelot
9
1
3
10.5
W
Jormungandr
OmegaAvenger2025
Jormungandr
1
3
1
0.5
L
Cthulhu
RDL Fatal
Cthulhu
0
3
2
0.33
L
Janus
SerK997
Janus
0
4
1
0.13
W
4
2
7
3.75
W
Apollo
ezChelesin
Apollo
3
3
4
1.67
L
Anhur
fabiiian
Anhur
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,487
Damage
31,071
45,513
Taken
35,631
19,704
Mitigated
18,061
5,993
Healing
7,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,048
1,298
0
516
9,937
3,517
0
2,489
7,362
0
20,586
L
Gilgamesh
BLPHGR
Gilgamesh
4,807
1,588
0
1,273
11,008
6,536
0
4,459
6,410
0
32,687
W
Morgan Le Fay
CaioFM3655
Morgan Le Fay
3,434
369
0
750
4,890
1,785
532
1,386
3,294
41,411
464
W
Lancelot
FarsF
Lancelot
8,621
1,890
0
0
7,078
3,463
0
304
6,708
0
48,129
W
Jormungandr
OmegaAvenger2025
Jormungandr
5,551
2,301
0
2,105
8,448
6,111
0
67
8,342
42,223
1,744
L
Cthulhu
RDL Fatal
Cthulhu
3,226
418
0
2,608
10,925
5,628
0
327
10,363
22,156
0
L
Janus
SerK997
Janus
2,540
81
0
390
6,375
1,866
0
1,450
4,838
36,108
1,833
W
7,060
2,663
360
2,551
8,694
4,753
172
1,876
6,529
0
23,049
W
Apollo
ezChelesin
Apollo
6,405
3,635
0
1,505
6,521
1,949
0
1,334
5,000
0
27,596
L
Anhur
fabiiian
Anhur
4,866
2,297
0
1,206
7,268
2,157
0
0
7,160
0
28,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,598
Gold Earned
31,228
244
Minions Killed
287
0
Camps Cleared
0
964,157
Distance Traveled
954,871
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,025
503
34
3
0
213,848
0
L
Gilgamesh
5,442
544
54
5
0
186,449
0
W
Morgan Le Fay
6,080
608
64
6
0
170,564
2
W
Lancelot
6,913
691
69
7
0
254,573
0
W
Jormungandr
5,932
593
74
7
0
156,464
0
L
Cthulhu
4,565
457
26
3
0
190,192
0
L
Janus
5,380
538
88
9
0
197,558
0
W
Horus
6,347
635
26
3
0
200,357
1
W
Apollo
5,956
596
54
5
0
172,913
0
L
Anhur
6,186
619
42
4
0
176,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role