Player Matchup

Lancelot
Lancelot
AmbbbyToT
Lancelot
Level 43
God Stats
7W - 5L
1,608 SR
Queue Stats
85W - 106L
1,443 Elo+
Party 2
Jormungandr
Jormungandr
Coopnhtown
Jormungandr
Level 156
God Stats
7W - 3L
1,845 SR
Queue Stats
133W - 118L
1,554 Elo+
Party 3
Neith
Neith
Fxms40
Neith
Level 39
God Stats
6W - 7L
1,558 SR
Queue Stats
96W - 126L
1,338 Elo+
Party 2
Ra
Ra
YogiTheOne21
Ra
Level 43
God Stats
2W - 4L
1,414 SR
Queue Stats
92W - 115L
1,340 Elo+
Party 2
King Arthur
King Arthur
deathknight746
King Arthur
Level 86
God Stats
8W - 16L
1,478 SR
Queue Stats
47W - 47L
1,582 Elo+
Party 3
Team Averages
Level 73
1,581 SR
1,451 Elo+

VS

Team Averages
Level 57
1,791 SR
1,539 Elo+
Bellona
Bellona
Jams_Box_Jr
Bellona
Level 46
God Stats
4W - 1L
1,740 SR
Queue Stats
4W - 2L
1,585 Elo+
Solo
Agni
Agni
Killer11K
Agni
Level 95
God Stats
5W - 0L
1,694 SR
Queue Stats
69W - 53L
1,529 Elo+
Party 1
Izanami
Izanami
KontrolFr35k
Izanami
Level 25
God Stats
6W - 1L
1,992 SR
Queue Stats
31W - 27L
1,510 Elo+
Party 1
Atlas
Atlas
Leftyandrew
Atlas
Level 84
God Stats
2W - 0L
1,903 SR
Queue Stats
84W - 66L
1,544 Elo+
Party 1
Thanatos
Thanatos
TheWrongSok
Thanatos
Level 35
God Stats
31W - 23L
1,625 SR
Queue Stats
92W - 80L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AmbbbyToT
Lancelot
12
1 / 11 / 3
7,127
396
11,749
19,564
7,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Coopnhtown
Jormungandr
14
4 / 4 / 3
9,669
537
17,103
19,783
20,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Fxms40
Neith
13
2 / 5 / 1
7,944
441
10,153
14,053
6,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 4
9,101
506
10,400
17,382
6,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
deathknight746
King Arthur
13
0 / 3 / 1
7,990
444
7,156
19,027
17,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jams_Box_Jr
Bellona
17
4 / 0 / 6
10,642
591
16,744
19,636
21,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
15
8 / 2 / 5
9,913
551
18,566
12,858
6,044
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
KontrolFr35k
Izanami
15
3 / 3 / 8
8,889
494
8,563
15,449
7,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 14
9,131
507
12,109
24,458
23,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
TheWrongSok
Thanatos
16
10 / 3 / 5
9,801
545
15,531
19,940
10,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
9
Kills
27
27
Deaths
9
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AmbbbyToT
Lancelot
1
11
3
0.23
L
Jormungandr
Coopnhtown
Jormungandr
4
4
3
1.38
L
Neith
Fxms40
Neith
2
5
1
0.5
W
Bellona
Jams_Box_Jr
Bellona
4
0
6
7
W
Agni
8
2
5
5.25
W
Izanami
KontrolFr35k
Izanami
3
3
8
2.33
W
2
1
14
9
W
Thanatos
TheWrongSok
Thanatos
10
3
5
4.17
L
2
4
4
1
L
King Arthur
deathknight746
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,561
Damage
71,513
89,809
Taken
92,341
58,655
Mitigated
67,987
21,547
Healing
44,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AmbbbyToT
Lancelot
11,749
2,052
0
3,123
19,564
7,430
0
7,350
12,030
0
38,698
L
Jormungandr
Coopnhtown
Jormungandr
17,103
3,383
0
4,163
19,783
20,385
0
4,691
14,776
60,808
2,648
L
Neith
Fxms40
Neith
10,153
2,547
0
2,489
14,053
6,355
350
4,398
9,559
0
54,506
W
Bellona
Jams_Box_Jr
Bellona
16,744
5,856
0
11,312
19,636
21,514
382
3,268
16,264
0
93,973
W
Agni
18,566
979
0
4,624
12,858
6,044
788
4,223
8,156
84,123
0
W
Izanami
KontrolFr35k
Izanami
8,563
5,547
0
3,294
15,449
7,081
1,112
7,431
7,660
0
80,566
W
12,109
4,300
2,932
6,900
24,458
23,028
0
6,589
17,483
25,478
1,044
W
Thanatos
TheWrongSok
Thanatos
15,531
3,955
0
15,918
19,940
10,320
0
4,462
15,386
0
82,224
L
10,400
311
1,884
8,878
17,382
6,632
0
11,792
5,590
68,559
1,304
L
King Arthur
deathknight746
King Arthur
7,156
658
0
1,010
19,027
17,853
0
2,323
15,662
0
53,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,831
Gold Earned
48,376
419
Minions Killed
539
0
Camps Cleared
0
1,752,458
Distance Traveled
1,808,224
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,127
396
44
2
0
387,673
0
L
Jormungandr
9,669
537
66
4
0
338,547
3
L
Neith
7,944
441
77
4
0
324,457
0
W
Bellona
10,642
591
154
9
0
372,614
4
W
Agni
9,913
551
123
7
0
369,227
2
W
Izanami
8,889
494
141
8
0
332,231
0
W
Atlas
9,131
507
13
1
0
360,679
0
W
Thanatos
9,801
545
108
6
0
373,473
0
L
Ra
9,101
506
132
7
0
345,616
9
L
King Arthur
7,990
444
100
6
0
356,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role