Player Matchup

Izanami
Izanami
AggroAnts
Izanami
Level 32
God Stats
17W - 16L
1,581 SR
Queue Stats
79W - 69L
1,535 Elo+
Party 4
Sun Wukong
Sun Wukong
DrtyToenails
Sun Wukong
Level 108
God Stats
7W - 0L
2,003 SR
Queue Stats
185W - 170L
1,488 Elo+
Party 3
Cerberus
Cerberus
FNP_BlackStone
Cerberus
Level 44
God Stats
7W - 9L
1,455 SR
Queue Stats
143W - 146L
1,492 Elo+
Solo
Nemesis
Nemesis
PBxJAM
Nemesis
Level 29
God Stats
10W - 8L
1,617 SR
Queue Stats
64W - 69L
1,386 Elo+
Party 3
Kukulkan
Kukulkan
Zantymills
Kukulkan
Level 68
God Stats
5W - 2L
1,895 SR
Queue Stats
393W - 356L
1,592 Elo+
Party 4
Team Averages
Level 56
1,710 SR
1,499 Elo+

VS

Team Averages
Level 57
1,456 SR
1,482 Elo+
Lancelot
Lancelot
AtYourSpeed
Lancelot
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Borleu
Cthulhu
Level 29
God Stats
9W - 11L
1,415 SR
Queue Stats
208W - 202L
1,437 Elo+
Party 2
Nut
Nut
DeathBeam8254
Nut
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 28L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
pablo5681
Nu Wa
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 71L
1,502 Elo+
Party 1
Erlang Shen
Erlang Shen
xFaIlenAngeI
Erlang Shen
Level 123
God Stats
6W - 12L
1,366 SR
Queue Stats
486W - 458L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AggroAnts
Izanami
17
7 / 3 / 1
10,816
601
13,735
14,867
5,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
DrtyToenails
Sun Wukong
16
4 / 4 / 2
10,194
566
16,591
21,124
22,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Cerberus
15
3 / 3 / 11
9,218
512
9,880
14,934
11,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
PBxJAM
Nemesis
13
2 / 4 / 3
7,875
438
4,517
14,113
6,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Zantymills
Kukulkan
18
7 / 3 / 7
11,111
617
16,521
13,195
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AtYourSpeed
Lancelot
17
12 / 6 / 1
10,652
592
17,509
19,667
8,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Borleu
Cthulhu
14
1 / 6 / 5
7,915
440
7,920
19,299
13,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 3
8,466
470
4,905
12,420
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
pablo5681
Nu Wa
15
2 / 4 / 6
9,190
511
11,364
10,584
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
xFaIlenAngeI
Erlang Shen
17
2 / 3 / 2
11,104
617
16,007
25,393
24,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
23
Kills
17
17
Deaths
23
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
AggroAnts
Izanami
7
3
1
2.5
L
Lancelot
AtYourSpeed
Lancelot
12
6
1
2.08
L
Cthulhu
Borleu
Cthulhu
1
6
5
0.58
L
0
4
3
0.38
W
Sun Wukong
DrtyToenails
Sun Wukong
4
4
2
1.25
W
Cerberus
3
3
11
2.83
W
Nemesis
PBxJAM
Nemesis
2
4
3
0.88
W
Kukulkan
Zantymills
Kukulkan
7
3
7
3.5
L
Nu Wa
pablo5681
Nu Wa
2
4
6
1.25
L
Erlang Shen
xFaIlenAngeI
Erlang Shen
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,244
Damage
57,705
78,233
Taken
87,363
50,283
Mitigated
54,315
13,609
Healing
24,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AggroAnts
Izanami
13,735
10,225
0
3,667
14,867
5,522
436
3,202
11,169
0
92,878
L
Lancelot
AtYourSpeed
Lancelot
17,509
5,377
0
1,264
19,667
8,988
0
7,302
12,365
0
78,030
L
Cthulhu
Borleu
Cthulhu
7,920
595
265
1,394
19,299
13,317
0
8,291
11,008
52,229
984
L
4,905
2,546
0
3,565
12,420
4,469
868
2,716
9,704
0
58,524
W
Sun Wukong
DrtyToenails
Sun Wukong
16,591
6,138
0
5,858
21,124
22,084
0
1,663
19,272
0
87,222
W
Cerberus
9,880
348
0
1,329
14,934
11,559
81
5,987
8,009
23,417
0
W
Nemesis
PBxJAM
Nemesis
4,517
2,133
0
42
14,113
6,017
0
2,257
11,571
0
44,964
W
Kukulkan
Zantymills
Kukulkan
16,521
1,739
0
2,713
13,195
5,101
0
3,387
9,462
114,580
2,797
L
Nu Wa
pablo5681
Nu Wa
11,364
1,768
0
1,857
10,584
2,609
740
6,892
3,692
63,665
0
L
Erlang Shen
xFaIlenAngeI
Erlang Shen
16,007
9,288
0
15,853
25,393
24,932
0
793
24,600
0
102,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,214
Gold Earned
47,327
587
Minions Killed
539
0
Camps Cleared
0
1,658,977
Distance Traveled
1,650,670
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,816
601
145
8
0
323,490
8
L
Lancelot
10,652
592
100
6
0
401,913
2
L
Cthulhu
7,915
440
84
5
0
328,975
0
L
Nut
8,466
470
90
5
0
292,174
0
W
Sun Wukong
10,194
566
146
8
0
324,517
1
W
Cerberus
9,218
512
44
2
0
333,325
0
W
Nemesis
7,875
438
48
3
0
294,112
0
W
Kukulkan
11,111
617
204
11
0
383,533
3
L
Nu Wa
9,190
511
109
6
0
285,354
4
L
Erlang Shen
11,104
617
156
9
0
342,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role