Player Matchup

Nut
Nut
ButteredCheeks
Nut
Level 55
God Stats
2W - 1L
1,489 SR
Queue Stats
15W - 20L
1,305 Elo+
Party 1
Chaac
Chaac
ITz Vivids
Chaac
Level 144
God Stats
2W - 2L
1,488 SR
Queue Stats
135W - 128L
1,504 Elo+
Party 2
Mulan
Mulan
TheTrueChamp
Mulan
Level 106
God Stats
37W - 15L
1,718 SR
Queue Stats
71W - 64L
1,534 Elo+
Party 1
Bacchus
Bacchus
bros9
Bacchus
Level 143
God Stats
8W - 7L
1,500 SR
Queue Stats
219W - 219L
1,496 Elo+
Solo
The Morrigan
The Morrigan
itzthyhazardz
The Morrigan
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 81L
1,485 Elo+
Party 2
Team Averages
Level 118
1,539 SR
1,465 Elo+

VS

Team Averages
Level 129
1,470 SR
1,498 Elo+
Neith
Neith
CT04229092
Neith
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,253 Elo+
Party 3
Chronos
Chronos
DeepThrowt
Chronos
Level 148
God Stats
1W - 3L
1,696 SR
Queue Stats
67W - 55L
1,644 Elo+
Solo
Hel
Hel
Ninjajmm02
Hel
Level 120
God Stats
0W - 1L
1,155 SR
Queue Stats
3W - 3L
1,801 Elo+
Solo
Ymir
Ymir
PreyExotic
Ymir
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,421 Elo+
Party 3
He Bo
He Bo
WhightKrow
He Bo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 4
6,973
536
9,201
10,340
4,084
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
14
7 / 0 / 3
7,654
589
8,112
10,089
7,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 1 / 5
8,651
665
10,913
10,143
7,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
bros9
Bacchus
12
4 / 0 / 9
7,571
582
7,039
10,144
10,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
itzthyhazardz
The Morrigan
12
0 / 5 / 3
6,719
517
6,264
9,113
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 2 / 1
5,707
439
7,571
7,851
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
DeepThrowt
Chronos
14
5 / 3 / 1
7,908
608
8,693
11,758
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 6 / 0
6,346
488
4,981
13,135
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 5 / 2
5,342
411
3,818
12,671
8,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
11
2 / 5 / 0
5,943
457
4,674
10,794
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
21
Kills
9
9
Deaths
21
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
Neith
1
2
1
0.75
L
Chronos
DeepThrowt
Chronos
5
3
1
1.83
W
Chaac
7
0
3
8.5
L
1
6
0
0.17
L
0
5
2
0.2
W
5
1
5
7.5
L
He Bo
2
5
0
0.4
W
Bacchus
bros9
Bacchus
4
0
9
8.5
W
The Morrigan
itzthyhazardz
The Morrigan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,529
Damage
29,737
49,829
Taken
56,209
32,622
Mitigated
23,181
15,625
Healing
12,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,201
7,013
0
3,231
10,340
4,084
0
4,891
5,449
0
49,226
L
Neith
7,571
2,384
0
2,213
7,851
2,513
0
1,542
6,309
0
36,046
L
Chronos
DeepThrowt
Chronos
8,693
3,364
0
1,874
11,758
4,495
0
4,474
7,188
60,222
649
W
Chaac
8,112
1,393
0
2,320
10,089
7,013
22
3,250
6,839
0
63,833
L
4,981
339
215
3,864
13,135
4,288
0
683
11,931
42,488
1,545
L
3,818
1,694
0
1,848
12,671
8,871
0
3,216
9,413
19,609
0
W
10,913
1,258
0
6,202
10,143
7,608
0
4,846
5,297
0
65,889
L
He Bo
4,674
246
144
2,723
10,794
3,014
0
1,348
9,301
37,921
0
W
Bacchus
bros9
Bacchus
7,039
1,566
0
2,192
10,144
10,958
14
2,189
7,955
22,902
2,285
W
The Morrigan
itzthyhazardz
The Morrigan
6,264
1,589
0
1,680
9,113
2,959
0
6,666
2,398
45,375
2,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,568
Gold Earned
31,246
380
Minions Killed
335
0
Camps Cleared
0
1,269,405
Distance Traveled
1,179,353
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,973
536
73
6
0
236,312
0
L
Neith
5,707
439
54
4
0
246,701
2
L
Chronos
7,908
608
115
9
0
238,116
0
W
Chaac
7,654
589
99
8
0
295,303
0
L
Hel
6,346
488
76
6
0
219,895
1
L
Ymir
5,342
411
34
3
0
230,491
7
W
Mulan
8,651
665
100
8
0
257,224
2
L
He Bo
5,943
457
56
4
0
244,150
0
W
Bacchus
7,571
582
24
2
0
278,236
4
W
The Morrigan
6,719
517
84
6
0
202,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role