Player Matchup

Kuzenbo
Kuzenbo
BiscuittSZN
Kuzenbo
Level 105
God Stats
0W - 6L
1,156 SR
Queue Stats
313W - 296L
1,436 Elo+
Solo
Fenrir
Fenrir
Izukanee
Fenrir
Level 37
God Stats
46W - 52L
1,459 SR
Queue Stats
57W - 71L
1,380 Elo+
Party 1
Ra
Ra
LER1C1085-_-
Ra
Level 61
God Stats
22W - 24L
1,499 SR
Queue Stats
107W - 114L
1,470 Elo+
Party 1
Hachiman
Hachiman
NotDizzyy
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,251 Elo+
Party 1
Maui
Maui
emikyelin
Maui
Level 46
God Stats
10W - 14L
1,372 SR
Queue Stats
70W - 74L
1,438 Elo+
Party 1
Team Averages
Level 51
1,397 SR
1,395 Elo+

VS

Team Averages
Level 84
1,601 SR
1,454 Elo+
Maui
Maui
 
Maui
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
HarukoJun
Chang'e
Level 57
God Stats
2W - 1L
1,530 SR
Queue Stats
9W - 11L
1,397 Elo+
Party 3
Loki
Loki
NoLandMan
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,397 Elo+
Party 3
Chaac
Chaac
WhyMiio
Chaac
Level 114
God Stats
5W - 2L
1,944 SR
Queue Stats
117W - 117L
1,468 Elo+
Party 2
Neith
Neith
mguar
Neith
Level 124
God Stats
46W - 42L
1,533 SR
Queue Stats
136W - 133L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BiscuittSZN
Kuzenbo
6
0 / 2 / 0
5,435
362
1,183
3,942
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Izukanee
Fenrir
13
3 / 2 / 3
7,534
502
5,599
10,177
5,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 4 / 2
8,119
541
8,421
10,950
4,684
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
NotDizzyy
Hachiman
10
2 / 4 / 1
6,381
425
4,156
7,667
2,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
9
1 / 5 / 3
6,720
448
6,018
17,467
13,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
5 / 1 / 8
8,713
581
4,976
9,216
7,044
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
HarukoJun
Chang'e
13
3 / 2 / 4
8,138
543
6,667
11,270
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
14
6 / 1 / 5
8,517
568
5,542
10,456
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
WhyMiio
Chaac
14
1 / 0 / 5
8,646
576
4,851
8,270
6,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
mguar
Neith
13
2 / 4 / 6
7,998
533
10,029
9,324
3,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
8
Kills
17
17
Deaths
8
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
5
1
8
9
L
Kuzenbo
BiscuittSZN
Kuzenbo
0
2
0
0
W
Chang'e
HarukoJun
Chang'e
3
2
4
2.5
L
Fenrir
Izukanee
Fenrir
3
2
3
2.25
L
2
4
2
0.75
W
Loki
6
1
5
8.5
L
Hachiman
NotDizzyy
Hachiman
2
4
1
0.63
W
Chaac
WhyMiio
Chaac
1
0
5
3.5
L
Maui
1
5
3
0.5
W
Neith
mguar
Neith
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,377
Damage
32,065
50,203
Taken
48,536
29,011
Mitigated
25,057
10,678
Healing
18,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,976
802
0
1,698
9,216
7,044
182
3,089
6,127
23,026
0
L
Kuzenbo
BiscuittSZN
Kuzenbo
1,183
457
0
900
3,942
3,283
0
0
3,630
10,726
1,064
W
Chang'e
HarukoJun
Chang'e
6,667
1,111
1,045
4,968
11,270
3,666
474
6,595
4,625
44,418
0
L
Fenrir
Izukanee
Fenrir
5,599
1,722
0
1,418
10,177
5,058
93
1,684
8,493
0
53,457
L
8,421
871
450
3,207
10,950
4,684
100
4,711
6,144
71,413
0
W
Loki
5,542
1,786
0
5,172
10,456
4,032
0
1,890
8,566
0
65,988
L
Hachiman
NotDizzyy
Hachiman
4,156
2,592
0
1,493
7,667
2,778
210
1,296
6,371
0
29,270
W
Chaac
WhyMiio
Chaac
4,851
903
0
2,956
8,270
6,360
0
1,799
6,341
0
60,647
L
Maui
6,018
1,056
0
3,210
17,467
13,208
156
3,952
13,419
28,883
0
W
Neith
mguar
Neith
10,029
3,985
0
2,964
9,324
3,955
290
2,955
6,369
0
57,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,189
Gold Earned
42,012
298
Minions Killed
365
0
Camps Cleared
0
1,162,854
Distance Traveled
1,386,510
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,713
581
25
2
0
286,226
2
L
Kuzenbo
5,435
362
24
2
0
119,348
0
W
Chang'e
8,138
543
73
5
0
291,614
0
L
Fenrir
7,534
502
76
5
0
302,915
0
L
Ra
8,119
541
115
8
0
280,088
5
W
Loki
8,517
568
89
6
0
345,589
0
L
Hachiman
6,381
425
46
3
0
186,248
0
W
Chaac
8,646
576
92
6
0
243,882
0
L
Maui
6,720
448
37
2
0
274,255
0
W
Neith
7,998
533
86
6
0
219,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role