Player Matchup

Pele
Pele
Holorunt02
Pele
Level 66
God Stats
4W - 4L
1,857 SR
Queue Stats
63W - 65L
1,517 Elo+
Party 1
Janus
Janus
SirGreys
Janus
Level 73
God Stats
1W - 2L
1,272 SR
Queue Stats
110W - 91L
1,560 Elo+
Party 4
Baron Samedi
Baron Samedi
SixPumpChump
Baron Samedi
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 53L
1,549 Elo+
Party 1
Rama
Rama
Smacking0s
Rama
Level 60
God Stats
6W - 1L
1,532 SR
Queue Stats
109W - 85L
1,558 Elo+
Party 4
Erlang Shen
Erlang Shen
TheCrack1nator
Erlang Shen
Level 128
God Stats
1W - 3L
1,396 SR
Queue Stats
85W - 82L
1,518 Elo+
Party 1
Team Averages
Level 89
1,511 SR
1,540 Elo+

VS

Team Averages
Level 79
1,607 SR
1,530 Elo+
Anubis
Anubis
AdamSmileyFace
Anubis
Level 129
God Stats
4W - 2L
1,631 SR
Queue Stats
108W - 92L
1,528 Elo+
Party 2
Ao Kuang
Ao Kuang
Theta117
Ao Kuang
Level 41
God Stats
3W - 2L
1,472 SR
Queue Stats
56W - 48L
1,525 Elo+
Party 2
Kuzenbo
Kuzenbo
Zesty Clouds
Kuzenbo
Level 68
God Stats
13W - 6L
1,658 SR
Queue Stats
158W - 136L
1,515 Elo+
Party 3
Chernobog
Chernobog
Zesty Longhorn
Chernobog
Level 43
God Stats
39W - 34L
1,559 SR
Queue Stats
132W - 111L
1,516 Elo+
Party 3
Gilgamesh
Gilgamesh
nanneye
Gilgamesh
Level 113
God Stats
6W - 4L
1,717 SR
Queue Stats
334W - 298L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
8,796
489
12,601
20,132
6,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
SirGreys
Janus
15
2 / 5 / 4
8,791
488
10,641
10,434
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
SixPumpChump
Baron Samedi
15
3 / 4 / 2
8,594
477
10,457
11,288
5,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 2 / 3
8,182
455
8,221
12,924
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
TheCrack1nator
Erlang Shen
13
0 / 5 / 1
8,319
462
7,306
22,527
20,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 4
10,600
589
16,172
14,197
7,163
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Theta117
Ao Kuang
17
7 / 0 / 6
10,080
560
10,069
17,466
7,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Zesty Clouds
Kuzenbo
13
1 / 3 / 3
8,450
469
6,912
17,020
19,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Zesty Longhorn
Chernobog
14
2 / 1 / 6
8,572
476
9,266
10,877
3,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
nanneye
Gilgamesh
16
3 / 1 / 4
10,038
558
14,110
20,492
20,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
10
Kills
21
21
Deaths
10
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
5
4
2
L
4
5
3
1.1
L
Janus
SirGreys
Janus
2
5
4
0.8
L
Baron Samedi
SixPumpChump
Baron Samedi
3
4
2
1
L
1
2
3
1.25
L
Erlang Shen
TheCrack1nator
Erlang Shen
0
5
1
0.1
W
Ao Kuang
Theta117
Ao Kuang
7
0
6
10
W
Kuzenbo
Zesty Clouds
Kuzenbo
1
3
3
0.83
W
Chernobog
Zesty Longhorn
Chernobog
2
1
6
5
W
Gilgamesh
nanneye
Gilgamesh
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,226
Damage
56,529
77,305
Taken
80,052
40,278
Mitigated
58,893
21,429
Healing
27,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,172
394
0
5,679
14,197
7,163
918
5,527
7,928
83,037
1,538
L
12,601
3,390
0
5,399
20,132
6,446
72
9,857
10,157
0
62,209
L
Janus
SirGreys
Janus
10,641
258
0
718
10,434
2,837
0
7,243
3,083
66,946
0
L
Baron Samedi
SixPumpChump
Baron Samedi
10,457
1,623
848
2,273
11,288
5,326
0
6,688
4,600
38,837
0
L
8,221
6,193
0
4,877
12,924
5,012
680
4,314
8,507
0
63,858
L
Erlang Shen
TheCrack1nator
Erlang Shen
7,306
4,272
0
7,314
22,527
20,657
0
4,594
16,854
0
60,669
W
Ao Kuang
Theta117
Ao Kuang
10,069
3,127
0
9,836
17,466
7,313
957
3,995
13,059
83,820
893
W
Kuzenbo
Zesty Clouds
Kuzenbo
6,912
2,206
0
3,922
17,020
19,795
91
4,815
11,498
34,295
193
W
Chernobog
Zesty Longhorn
Chernobog
9,266
5,313
0
3,431
10,877
3,959
1,564
1,855
8,747
0
67,864
W
Gilgamesh
nanneye
Gilgamesh
14,110
4,592
0
5,112
20,492
20,663
594
2,556
17,722
0
76,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,682
Gold Earned
47,740
464
Minions Killed
507
0
Camps Cleared
0
1,701,263
Distance Traveled
1,771,907
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,600
589
123
7
0
294,494
3
L
Pele
8,796
489
78
4
0
361,126
6
L
Janus
8,791
488
122
7
0
357,505
0
L
Baron Samedi
8,594
477
67
4
0
336,498
0
L
Rama
8,182
455
105
6
0
333,342
4
L
Erlang Shen
8,319
462
92
5
0
312,792
2
W
Ao Kuang
10,080
560
122
7
0
418,322
0
W
Kuzenbo
8,450
469
36
2
0
381,088
0
W
Chernobog
8,572
476
108
6
0
349,666
0
W
Gilgamesh
10,038
558
118
7
0
328,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role