Player Matchup

Chiron
Chiron
BigOleWizard
Chiron
Level 126
God Stats
2W - 1L
1,790 SR
Queue Stats
20W - 29L
1,437 Elo+
Party 1
Yu Huang
Yu Huang
BionicSphinx
Yu Huang
Level 102
God Stats
1W - 5L
1,498 SR
Queue Stats
122W - 138L
1,497 Elo+
Party 1
Thor
Thor
Lionhartt
Thor
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 116L
1,460 Elo+
Party 1
Ra
Ra
MaestroFaz
Ra
Level 119
God Stats
5W - 4L
1,593 SR
Queue Stats
268W - 264L
1,537 Elo+
Party 1
Artio
Artio
UwUkillyou
Artio
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 105L
1,460 Elo+
Party 1
Team Averages
Level 108
1,576 SR
1,478 Elo+

VS

Team Averages
Level 115
1,572 SR
1,506 Elo+
Bakasura
Bakasura
 
Bakasura
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
 
He Bo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
DragonsBlade5
Jing Wei
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,530 Elo+
Party 2
Shiva
Shiva
ZaricheMC
Shiva
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,530 Elo+
Party 2
Ah Puch
Ah Puch
weednasnoches
Ah Puch
Level 125
God Stats
4W - 2L
1,858 SR
Queue Stats
114W - 125L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
0 / 1 / 1
5,590
466
6,202
7,875
2,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yu Huang
BionicSphinx
Yu Huang
11
1 / 4 / 1
5,901
492
7,929
8,063
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
11
0 / 4 / 2
5,789
482
4,515
13,008
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 2 / 0
6,354
530
1,968
8,604
4,160
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
10
2 / 3 / 0
5,856
488
4,971
12,659
8,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
5 / 0 / 3
7,699
642
5,550
13,588
6,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

He Bo
 
He Bo
13
1 / 2 / 5
7,100
592
6,611
7,592
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
DragonsBlade5
Jing Wei
13
5 / 0 / 2
7,883
657
7,119
7,170
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shiva
ZaricheMC
Shiva
11
1 / 1 / 5
6,730
561
7,631
9,675
6,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
14
2 / 1 / 0
8,048
671
8,007
8,185
3,069
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
14
14
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
0
3
6.5
W
He Bo
 
He Bo
1
2
5
1.75
L
Chiron
0
1
1
0.5
L
Yu Huang
BionicSphinx
Yu Huang
1
4
1
0.38
W
Jing Wei
DragonsBlade5
Jing Wei
5
0
2
6
L
Thor
0
4
2
0.25
L
1
2
0
0.5
L
Artio
2
3
0
0.67
W
Shiva
ZaricheMC
Shiva
1
1
5
3.5
W
Ah Puch
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,585
Damage
34,918
50,209
Taken
46,210
23,375
Mitigated
21,902
13,004
Healing
18,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,550
3,273
0
7,114
13,588
6,473
0
4,274
9,306
0
45,496
W
He Bo
 
He Bo
6,611
190
0
1,655
7,592
2,700
0
4,484
3,009
44,651
0
L
Chiron
6,202
1,530
557
2,276
7,875
2,495
0
0
7,875
0
48,775
L
Yu Huang
BionicSphinx
Yu Huang
7,929
719
0
625
8,063
3,007
0
3,821
3,882
48,413
0
W
Jing Wei
DragonsBlade5
Jing Wei
7,119
4,845
0
2,361
7,170
2,924
1,304
1,968
5,104
0
58,903
L
Thor
4,515
380
0
3,659
13,008
4,736
0
4,262
8,346
0
39,483
L
1,968
85
12
2,508
8,604
4,160
0
5,604
2,860
49,841
0
L
Artio
4,971
1,072
235
3,132
12,659
8,977
0
402
12,132
15,918
0
W
Shiva
ZaricheMC
Shiva
7,631
1,588
0
2,756
9,675
6,736
0
2,056
7,546
0
21,743
W
Ah Puch
8,007
39
0
4,936
8,185
3,069
62
1,705
6,377
70,651
3,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,490
Gold Earned
37,460
361
Minions Killed
416
0
Camps Cleared
0
1,199,537
Distance Traveled
1,268,925
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,699
642
112
9
0
295,456
1
W
He Bo
7,100
592
68
6
0
246,918
11
L
Chiron
5,590
466
74
6
0
226,570
0
L
Yu Huang
5,901
492
96
8
0
230,941
0
W
Jing Wei
7,883
657
99
8
0
231,676
0
L
Thor
5,789
482
62
5
0
262,799
0
L
Ra
6,354
530
113
9
0
212,860
0
L
Artio
5,856
488
16
1
0
266,367
0
W
Shiva
6,730
561
31
3
0
275,507
2
W
Ah Puch
8,048
671
106
9
0
219,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role