Player Matchup

Medusa
Medusa
Akaza0909
Medusa
Level 87
God Stats
2W - 2L
1,519 SR
Queue Stats
201W - 208L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
Dklown0899
Baron Samedi
Level 139
God Stats
1W - 1L
1,315 SR
Queue Stats
43W - 38L
1,528 Elo+
Party 2
Achilles
Achilles
GrannyQuaker
Achilles
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
X312
Cthulhu
Level 8
God Stats
5W - 2L
1,491 SR
Queue Stats
6W - 4L
1,395 Elo+
Party 2
Thor
Thor
lnfantShaker
Thor
Level 95
God Stats
2W - 0L
1,714 SR
Queue Stats
33W - 30L
1,490 Elo+
Party 1
Team Averages
Level 74
1,508 SR
1,489 Elo+

VS

Team Averages
Level 68
1,485 SR
1,498 Elo+
Kukulkan
Kukulkan
AvgGamerGoat
Kukulkan
Level 34
God Stats
15W - 18L
1,493 SR
Queue Stats
258W - 278L
1,412 Elo+
Solo
Cthulhu
Cthulhu
Dologotbann
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,574 Elo+
Party 3
Achilles
Achilles
JigglyBuns7989
Achilles
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,466 Elo+
Party 4
Cernunnos
Cernunnos
Shadow6469
Cernunnos
Level 119
God Stats
10W - 5L
1,744 SR
Queue Stats
37W - 36L
1,466 Elo+
Party 4
Bastet
Bastet
WillzDolo
Bastet
Level 135
God Stats
2W - 2L
1,189 SR
Queue Stats
31W - 31L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akaza0909
Medusa
16
3 / 0 / 9
10,300
1,030
9,253
5,058
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Dklown0899
Baron Samedi
16
2 / 2 / 10
10,092
1,009
9,200
8,932
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
GrannyQuaker
Achilles
16
3 / 0 / 8
10,066
1,007
5,342
8,703
9,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
X312
Cthulhu
16
1 / 1 / 11
9,755
976
7,613
12,821
12,732
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
4 / 0 / 8
10,123
1,012
7,341
7,614
3,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

276

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AvgGamerGoat
Kukulkan
15
1 / 4 / 1
9,430
943
13,731
6,506
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Dologotbann
Cthulhu
14
0 / 2 / 1
8,515
852
465
6,725
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
15
2 / 2 / 1
10,079
1,008
9,064
10,102
8,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Shadow6469
Cernunnos
15
0 / 0 / 2
9,489
949
9,465
7,275
2,880
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
WillzDolo
Bastet
15
0 / 5 / 2
9,039
904
7,641
11,793
4,932
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
13
Kills
3
3
Deaths
13
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Akaza0909
Medusa
3
0
9
7.5
L
Kukulkan
AvgGamerGoat
Kukulkan
1
4
1
0.38
W
Baron Samedi
Dklown0899
Baron Samedi
2
2
10
3.5
L
Cthulhu
Dologotbann
Cthulhu
0
2
1
0.25
W
Achilles
GrannyQuaker
Achilles
3
0
8
7
L
Achilles
2
2
1
1.25
L
Cernunnos
Shadow6469
Cernunnos
0
0
2
1
L
Bastet
WillzDolo
Bastet
0
5
2
0.2
W
Cthulhu
X312
Cthulhu
1
1
11
6.5
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,749
Damage
40,366
43,128
Taken
42,401
32,628
Mitigated
26,051
6,231
Healing
2,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Akaza0909
Medusa
9,253
3,443
0
760
5,058
2,441
0
818
4,134
0
35,558
L
Kukulkan
AvgGamerGoat
Kukulkan
13,731
438
0
10
6,506
3,010
0
1,686
4,776
39,589
0
W
Baron Samedi
Dklown0899
Baron Samedi
9,200
1,386
1,143
2,453
8,932
4,312
0
2,851
5,819
32,985
94
L
Cthulhu
Dologotbann
Cthulhu
465
0
0
0
6,725
6,271
0
4,052
2,573
1,956
29
W
Achilles
GrannyQuaker
Achilles
5,342
926
0
504
8,703
9,282
0
3,620
4,941
0
9,373
L
Achilles
9,064
603
0
1,320
10,102
8,958
0
3,789
6,161
0
24,133
L
Cernunnos
Shadow6469
Cernunnos
9,465
3,990
0
319
7,275
2,880
0
4,319
2,956
0
41,971
L
Bastet
WillzDolo
Bastet
7,641
1,804
0
1,227
11,793
4,932
0
2,216
9,270
0
15,070
W
Cthulhu
X312
Cthulhu
7,613
328
249
0
12,821
12,732
0
4,669
7,843
15,562
706
W
7,341
890
0
1,122
7,614
3,861
0
2,121
5,297
0
22,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,336
Gold Earned
46,552
219
Minions Killed
205
7
Camps Cleared
8
1,018,346
Distance Traveled
817,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,300
1,030
68
7
2
231,927
0
L
Kukulkan
9,430
943
83
8
0
151,006
0
W
Baron Samedi
10,092
1,009
68
7
0
180,933
0
L
Cthulhu
8,515
852
6
1
0
106,078
0
W
Achilles
10,066
1,007
24
2
2
194,608
0
L
Achilles
10,079
1,008
42
4
5
189,260
0
L
Cernunnos
9,489
949
56
6
3
179,956
0
L
Bastet
9,039
904
18
2
0
191,275
0
W
Cthulhu
9,755
976
27
3
0
198,411
0
W
Thor
10,123
1,012
32
3
3
212,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role