Player Matchup

Cthulhu
Cthulhu
CowboyAnuff
Cthulhu
Level 153
God Stats
0W - 2L
1,251 SR
Queue Stats
95W - 90L
1,546 Elo+
Solo
Danzaburou
Danzaburou
DemonicDiddler
Danzaburou
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 161L
1,594 Elo+
Party 1
King Arthur
King Arthur
JBMakaveliBX
King Arthur
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,509 Elo+
Party 1
Charon
Charon
SIamRod
Charon
Level 145
God Stats
3W - 5L
1,465 SR
Queue Stats
332W - 346L
1,571 Elo+
Party 1
Yu Huang
Yu Huang
shankanapopo
Yu Huang
Level 122
God Stats
13W - 19L
1,401 SR
Queue Stats
531W - 533L
1,559 Elo+
Party 1
Team Averages
Level 118
1,423 SR
1,556 Elo+

VS

Team Averages
Level 105
1,459 SR
1,568 Elo+
Shiva
Shiva
Celestean
Shiva
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 174L
1,543 Elo+
Party 2
Freya
Freya
CoosaBoy
Freya
Level 84
God Stats
1W - 3L
1,295 SR
Queue Stats
160W - 149L
1,540 Elo+
Solo
Chiron
Chiron
IBetUrHigh2
Chiron
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 70L
1,532 Elo+
Solo
Ah Puch
Ah Puch
OwO_Avery_OwO
Ah Puch
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 17L
1,691 Elo+
Solo
Hou Yi
Hou Yi
TrueGunnar
Hou Yi
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 23L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CowboyAnuff
Cthulhu
18
0 / 4 / 5
9,789
699
18,415
17,974
20,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
DemonicDiddler
Danzaburou
15
1 / 2 / 3
8,743
625
9,003
9,029
4,496
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
JBMakaveliBX
King Arthur
16
3 / 6 / 3
9,117
651
10,237
21,358
27,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
SIamRod
Charon
16
2 / 5 / 3
9,399
671
10,441
13,032
7,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
shankanapopo
Yu Huang
14
2 / 5 / 4
9,327
666
9,931
9,507
4,141
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Celestean
Shiva
16
4 / 2 / 13
10,522
752
12,817
21,896
16,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
CoosaBoy
Freya
17
7 / 3 / 6
11,069
791
12,019
15,335
7,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
17
2 / 1 / 15
10,342
739
10,102
12,546
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
19
6 / 2 / 15
11,541
824
15,751
13,716
7,207
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
TrueGunnar
Hou Yi
17
3 / 2 / 12
10,640
760
13,933
11,768
5,574
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
83
8
Kills
22
22
Deaths
10
18
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Shiva
Celestean
Shiva
4
2
13
5.25
W
Freya
CoosaBoy
Freya
7
3
6
3.33
L
Cthulhu
CowboyAnuff
Cthulhu
0
4
5
0.63
L
Danzaburou
DemonicDiddler
Danzaburou
1
2
3
1.25
W
Chiron
2
1
15
9.5
L
King Arthur
JBMakaveliBX
King Arthur
3
6
3
0.75
W
Ah Puch
6
2
15
6.75
L
Charon
SIamRod
Charon
2
5
3
0.7
W
Hou Yi
TrueGunnar
Hou Yi
3
2
12
4.5
L
Yu Huang
shankanapopo
Yu Huang
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,027
Damage
64,622
70,900
Taken
75,261
63,457
Mitigated
41,649
15,210
Healing
32,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Celestean
Shiva
12,817
1,449
1,529
6,050
21,896
16,124
290
10,028
11,453
0
22,747
W
Freya
CoosaBoy
Freya
12,019
3,782
2,810
6,937
15,335
7,076
1,337
7,906
7,202
23,652
0
L
Cthulhu
CowboyAnuff
Cthulhu
18,415
138
1,074
3,510
17,974
20,173
0
6,709
10,880
40,248
1,753
L
Danzaburou
DemonicDiddler
Danzaburou
9,003
1,521
1,093
2,655
9,029
4,496
0
2,743
6,210
0
21,276
W
Chiron
10,102
3,647
3,548
4,770
12,546
5,668
1,794
5,744
6,617
0
21,960
L
King Arthur
JBMakaveliBX
King Arthur
10,237
452
269
2,124
21,358
27,417
0
8,593
12,339
0
15,304
W
Ah Puch
15,751
687
839
3,281
13,716
7,207
637
7,058
6,520
38,231
539
L
Charon
SIamRod
Charon
10,441
252
1,933
2,127
13,032
7,230
0
4,610
8,160
25,946
199
W
Hou Yi
TrueGunnar
Hou Yi
13,933
7,278
1,167
1,915
11,768
5,574
3,537
6,177
5,301
0
35,865
L
Yu Huang
shankanapopo
Yu Huang
9,931
297
213
212
9,507
4,141
0
3,588
5,831
15,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,375
Gold Earned
54,114
137
Minions Killed
175
0
Camps Cleared
0
1,124,081
Distance Traveled
1,279,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,522
752
15
1
0
264,905
0
W
Freya
11,069
791
32
2
0
219,100
0
L
Cthulhu
9,789
699
57
4
0
225,881
0
L
Danzaburou
8,743
625
35
3
0
214,046
0
W
Chiron
10,342
739
31
2
0
251,135
0
L
King Arthur
9,117
651
12
1
0
245,714
0
W
Ah Puch
11,541
824
45
3
0
268,290
0
L
Charon
9,399
671
19
1
0
236,019
0
W
Hou Yi
10,640
760
52
4
0
276,360
0
L
Yu Huang
9,327
666
14
1
0
202,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role