Player Matchup

Aphrodite
Aphrodite
Andirol95
Aphrodite
Level 39
God Stats
7W - 5L
1,506 SR
Queue Stats
161W - 169L
1,386 Elo+
Party 1
Sol
Sol
BTK ODINO
Sol
Level 108
God Stats
14W - 8L
1,431 SR
Queue Stats
46W - 45L
1,311 Elo+
Party 1
Chiron
Chiron
ILGMV
Chiron
Level 46
God Stats
15W - 10L
1,586 SR
Queue Stats
234W - 232L
1,380 Elo+
Party 1
Thor
Thor
Ivatak
Thor
Level 88
God Stats
1W - 0L
1,708 SR
Queue Stats
115W - 104L
1,470 Elo+
Party 3
Sun Wukong
Sun Wukong
sergitosii
Sun Wukong
Level 67
God Stats
33W - 37L
1,517 SR
Queue Stats
120W - 115L
1,468 Elo+
Party 3
Team Averages
Level 70
1,549 SR
1,403 Elo+

VS

Team Averages
Level 89
1,469 SR
1,444 Elo+
Baron Samedi
Baron Samedi
BlackGoku091
Baron Samedi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Pele
Pele
D-AceBlack91
Pele
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Charybdis
Charybdis
DADSLO
Charybdis
Level 145
God Stats
7W - 9L
1,431 SR
Queue Stats
135W - 142L
1,348 Elo+
Solo
Achilles
Achilles
calmdown2K
Achilles
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
l-Nvexia
Morgan Le Fay
Level 66
God Stats
9W - 4L
1,415 SR
Queue Stats
111W - 128L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Andirol95
Aphrodite
9
0 / 1 / 3
5,696
570
2,891
8,212
4,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
5 / 2 / 1
6,712
671
6,488
5,184
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
ILGMV
Chiron
10
2 / 0 / 1
5,460
546
3,553
5,078
1,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Ivatak
Thor
10
2 / 1 / 2
5,738
574
2,320
6,861
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
sergitosii
Sun Wukong
11
2 / 1 / 1
6,633
663
3,867
6,934
3,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackGoku091
Baron Samedi
9
1 / 0 / 0
5,104
510
2,775
4,218
2,961
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 2
5,019
502
4,093
9,145
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
DADSLO
Charybdis
9
1 / 3 / 1
4,991
499
3,241
6,577
2,122
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
calmdown2K
Achilles
9
1 / 2 / 0
5,248
525
3,049
7,297
4,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
l-Nvexia
Morgan Le Fay
9
2 / 3 / 0
5,316
532
3,061
6,250
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
5
5
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Andirol95
Aphrodite
0
1
3
1.5
W
5
2
1
2.75
L
Baron Samedi
BlackGoku091
Baron Samedi
1
0
0
1
L
0
3
2
0.33
L
Charybdis
DADSLO
Charybdis
1
3
1
0.5
W
Chiron
ILGMV
Chiron
2
0
1
2.5
W
Thor
Ivatak
Thor
2
1
2
3
L
Achilles
calmdown2K
Achilles
1
2
0
0.5
L
Morgan Le Fay
l-Nvexia
Morgan Le Fay
2
3
0
0.67
W
Sun Wukong
sergitosii
Sun Wukong
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,119
Damage
16,219
32,269
Taken
33,487
14,343
Mitigated
14,973
14,215
Healing
9,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Andirol95
Aphrodite
2,891
520
1,353
3,350
8,212
4,893
46
1,877
6,335
19,872
0
W
6,488
774
0
1,536
5,184
1,665
1,769
1,803
3,381
34,302
3,183
L
Baron Samedi
BlackGoku091
Baron Samedi
2,775
388
406
1,702
4,218
2,961
0
852
3,366
15,618
0
L
4,093
806
0
3,440
9,145
2,969
0
2,470
6,675
0
37,009
L
Charybdis
DADSLO
Charybdis
3,241
1,493
0
2,044
6,577
2,122
0
1,068
5,509
0
36,144
W
Chiron
ILGMV
Chiron
3,553
867
581
2,401
5,078
1,817
22
1,230
3,848
0
38,105
W
Thor
Ivatak
Thor
2,320
392
0
3,208
6,861
2,552
0
926
5,935
0
31,424
L
Achilles
calmdown2K
Achilles
3,049
588
0
1,574
7,297
4,707
0
643
6,654
0
29,341
L
Morgan Le Fay
l-Nvexia
Morgan Le Fay
3,061
271
0
461
6,250
2,214
0
3,997
2,253
26,098
829
W
Sun Wukong
sergitosii
Sun Wukong
3,867
829
0
1,786
6,934
3,416
67
0
6,516
0
45,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,239
Gold Earned
25,678
290
Minions Killed
234
0
Camps Cleared
0
961,723
Distance Traveled
923,169
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,696
570
30
3
0
196,617
0
W
Sol
6,712
671
56
6
0
177,553
0
L
Baron Samedi
5,104
510
18
2
0
190,072
2
L
Pele
5,019
502
62
6
0
213,115
3
L
Charybdis
4,991
499
62
6
0
167,480
0
W
Chiron
5,460
546
61
6
0
198,566
0
W
Thor
5,738
574
63
6
0
200,591
2
L
Achilles
5,248
525
51
5
0
178,343
2
L
Morgan Le Fay
5,316
532
41
4
0
174,159
0
W
Sun Wukong
6,633
663
80
8
0
188,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role