Player Matchup

Ix Chel
Ix Chel
Estebanuras
Ix Chel
Level 99
God Stats
1W - 4L
1,500 SR
Queue Stats
668W - 715L
1,356 Elo+
Solo
Nemesis
Nemesis
Jordy51_J
Nemesis
Level 85
God Stats
9W - 7L
1,407 SR
Queue Stats
247W - 257L
1,436 Elo+
Solo
Medusa
Medusa
Quakechris
Medusa
Level 63
God Stats
9W - 1L
2,055 SR
Queue Stats
307W - 320L
1,456 Elo+
Solo
Artemis
Artemis
Smoorz
Artemis
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 35L
1,504 Elo+
Solo
Merlin
Merlin
jicdo62
Merlin
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 145L
1,418 Elo+
Solo
Team Averages
Level 65
1,592 SR
1,434 Elo+

VS

Team Averages
Level 83
1,617 SR
1,384 Elo+
Gilgamesh
Gilgamesh
DarkSpirit42
Gilgamesh
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 73L
1,478 Elo+
Solo
Mercury
Mercury
GetLeekedL0L
Mercury
Level 62
God Stats
1W - 2L
1,527 SR
Queue Stats
53W - 70L
1,400 Elo+
Solo
Horus
Horus
HiiGHT33_
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,204 Elo+
Solo
Rama
Rama
Mistorylovely
Rama
Level 89
God Stats
5W - 4L
1,865 SR
Queue Stats
278W - 272L
1,478 Elo+
Solo
Tiamat
Tiamat
lucky_insect195
Tiamat
Level 126
God Stats
5W - 3L
1,694 SR
Queue Stats
155W - 176L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Estebanuras
Ix Chel
20
4 / 0 / 13
12,077
755
10,082
10,323
6,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Jordy51_J
Nemesis
18
3 / 2 / 14
10,883
680
14,283
12,866
9,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Medusa
Quakechris
Medusa
18
8 / 4 / 6
11,826
739
12,374
17,061
8,636
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Smoorz
Artemis
19
7 / 3 / 11
11,992
750
23,577
12,411
6,999
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
jicdo62
Merlin
16
1 / 5 / 13
9,929
621
10,400
11,610
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkSpirit42
Gilgamesh
16
2 / 7 / 10
9,615
601
18,167
20,992
23,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
GetLeekedL0L
Mercury
10
1 / 5 / 1
7,993
500
2,553
7,177
3,113
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
HiiGHT33_
Horus
18
2 / 3 / 9
10,516
657
8,115
19,253
21,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

20
6 / 3 / 5
11,261
704
13,115
14,410
7,799
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 5 / 7
10,590
662
12,495
16,026
11,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
45
23
Kills
13
14
Deaths
23
57
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DarkSpirit42
Gilgamesh
2
7
10
1
W
Ix Chel
Estebanuras
Ix Chel
4
0
13
10.5
L
Mercury
GetLeekedL0L
Mercury
1
5
1
0.3
L
Horus
HiiGHT33_
Horus
2
3
9
2.17
W
Nemesis
Jordy51_J
Nemesis
3
2
14
5
L
6
3
5
2.83
W
Medusa
Quakechris
Medusa
8
4
6
2.75
W
Artemis
Smoorz
Artemis
7
3
11
4.17
W
Merlin
jicdo62
Merlin
1
5
13
1.5
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,716
Damage
54,445
64,271
Taken
77,858
36,263
Mitigated
67,467
29,076
Healing
26,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DarkSpirit42
Gilgamesh
18,167
2,879
797
2,293
20,992
23,237
0
4,382
16,227
0
21,302
W
Ix Chel
Estebanuras
Ix Chel
10,082
1,264
6,679
5,334
10,323
6,130
185
3,030
7,244
33,028
856
L
Mercury
GetLeekedL0L
Mercury
2,553
927
187
909
7,177
3,113
0
2,648
4,491
0
5,050
L
Horus
HiiGHT33_
Horus
8,115
3,044
5,197
9,308
19,253
21,585
0
5,412
13,565
598
10,060
W
Nemesis
Jordy51_J
Nemesis
14,283
5,539
3,411
4,316
12,866
9,286
120
1,122
11,546
0
24,082
L
13,115
8,877
1,562
3,894
14,410
7,799
468
4,217
9,818
0
45,626
W
Medusa
Quakechris
Medusa
12,374
5,072
1,508
2,893
17,061
8,636
1,355
2,307
14,565
0
28,425
W
Artemis
Smoorz
Artemis
23,577
9,537
867
2,496
12,411
6,999
197
2,253
9,902
0
40,629
W
Merlin
jicdo62
Merlin
10,400
424
1,004
568
11,610
5,212
155
4,366
7,021
23,558
90
L
12,495
148
375
2,371
16,026
11,733
124
3,628
12,098
45,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,707
Gold Earned
49,975
200
Minions Killed
149
0
Camps Cleared
0
1,465,586
Distance Traveled
1,251,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,615
601
11
1
0
244,208
0
W
Ix Chel
12,077
755
68
4
0
296,749
0
L
Mercury
7,993
500
3
0
0
144,154
0
L
Horus
10,516
657
7
0
0
310,933
0
W
Nemesis
10,883
680
29
2
0
316,613
0
L
Rama
11,261
704
65
4
0
290,445
0
W
Medusa
11,826
739
33
2
0
325,701
0
W
Artemis
11,992
750
38
2
0
251,285
0
W
Merlin
9,929
621
32
2
0
275,238
0
L
Tiamat
10,590
662
63
4
0
261,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role