Player Matchup

Bacchus
Bacchus
Platinum III
AhMuzzenCab
Bacchus
Platinum III
Level 203
God Stats
10W - 8L
1,778 SR
Queue Stats
271W - 201L
1,575 MMR
Party 1
Hachiman
Hachiman
Platinum IV
Kuhling
Hachiman
Platinum IV
Level 154
God Stats
2W - 5L
1,458 SR
Queue Stats
167W - 113L
1,689 MMR
Party 1
Ix Chel
Ix Chel
Diamond II
Pawden
Ix Chel
Diamond II
Level 180
God Stats
6W - 8L
1,553 SR
Queue Stats
107W - 71L
2,223 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 179
1,596 SR
1,829 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,551 SR
1,605 MMR
Jormungandr
Jormungandr
Platinum III
 
Jormungandr
Platinum III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Gold V
Luckymagic9291
Vulcan
Gold V
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,759 MMR
Party 2
Hun Batz
Hun Batz
Gold II
ShaggingUrMouth
Hun Batz
Gold II
Level 127
God Stats
24W - 9L
1,653 SR
Queue Stats
38W - 30L
1,556 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AhMuzzenCab
Bacchus
12
1 / 4 / 1
7,749
646
8,976
15,858
18,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Kuhling
Hachiman
13
1 / 3 / 0
7,836
653
7,037
11,420
4,604
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Pawden
Ix Chel
13
0 / 2 / 2
8,053
671
10,455
10,815
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ne ZhaThothKuzenboAchillesAgni

VS

Bans
CthulhuAnhurAwilixOdinHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
1 / 0 / 7
9,305
775
14,472
18,511
15,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 0 / 5
9,235
770
12,513
7,559
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
15
6 / 2 / 2
10,028
836
7,124
9,723
6,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
9
9
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
7
4.5
L
Bacchus
AhMuzzenCab
Bacchus
1
4
1
0.38
L
Hachiman
Kuhling
Hachiman
1
3
0
0.33
W
2
0
5
4.5
L
Ix Chel
Pawden
Ix Chel
0
2
2
0.5
W
Hun Batz
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,468
Damage
34,109
38,093
Taken
35,793
28,213
Mitigated
26,067
8,573
Healing
11,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
14,472
2,763
0
6,032
18,511
15,853
287
9,443
8,399
31,278
2,927
L
Bacchus
AhMuzzenCab
Bacchus
8,976
939
0
2,971
15,858
18,928
0
10,654
4,613
18,444
0
L
Hachiman
Kuhling
Hachiman
7,037
3,780
0
2,120
11,420
4,604
0
7,619
3,469
0
34,525
W
12,513
126
0
2,298
7,559
3,216
882
4,816
2,387
54,099
0
L
Ix Chel
Pawden
Ix Chel
10,455
1,029
1,475
2,007
10,815
4,681
0
6,478
3,816
40,151
0
W
Hun Batz
7,124
1,538
0
2,726
9,723
6,998
1,021
3,996
5,520
0
46,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,638
Gold Earned
28,568
158
Minions Killed
192
0
Camps Cleared
0
688,737
Distance Traveled
812,290
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,305
775
46
4
0
256,572
0
L
Bacchus
7,749
646
15
1
0
249,943
0
L
Hachiman
7,836
653
70
6
0
209,897
2
W
Vulcan
9,235
770
85
7
0
288,948
3
L
Ix Chel
8,053
671
73
6
0
228,897
3
W
Hun Batz
10,028
836
61
5
0
266,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role