Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nut
Nut
 
Nut
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
Dark BananaPeel
Nike
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 34L
1,412 Elo+
Party 2
Ra
Ra
Jclue15
Ra
Level 126
God Stats
2W - 2L
1,398 SR
Queue Stats
21W - 29L
1,395 Elo+
Party 2
Maman Brigitte
Maman Brigitte
LordNeguz
Maman Brigitte
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,477 Elo+
Party 2
Team Averages
Level 138
1,480 SR
1,457 Elo+

VS

Team Averages
Level 114
1,552 SR
1,489 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Kaos969
Xing Tian
Level 105
God Stats
13W - 8L
1,657 SR
Queue Stats
155W - 157L
1,545 Elo+
Party 1
Chaac
Chaac
TheM0milk27
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,416 Elo+
Solo
Ravana
Ravana
blue_bombers69
Ravana
Level 110
God Stats
5W - 4L
1,597 SR
Queue Stats
238W - 234L
1,433 Elo+
Party 1
Zeus
Zeus
unknownjuan
Zeus
Level 126
God Stats
5W - 8L
1,505 SR
Queue Stats
219W - 201L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
1 / 1 / 0
4,007
668
1,251
5,175
4,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nut
 
Nut
6
0 / 1 / 0
3,599
600
841
3,965
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 0 / 0
4,697
783
3,068
3,793
2,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 1 / 0
4,411
735
725
2,416
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maman Brigitte
LordNeguz
Maman Brigitte
8
0 / 0 / 1
3,921
654
1,089
5,844
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 0 / 2
4,061
677
2,969
2,013
614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
Kaos969
Xing Tian
7
1 / 1 / 1
4,159
693
2,581
5,026
3,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

5
0 / 1 / 0
3,420
570
1,248
4,301
2,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 0 / 2
4,357
726
1,730
3,859
1,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 0 / 0
4,765
794
1,600
2,978
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
3
3
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
0
1
W
Nut
 
Nut
0
1
0
0
L
Neith
 
Neith
0
0
2
1
W
1
0
0
1
W
0
1
0
0
L
Xing Tian
Kaos969
Xing Tian
1
1
1
1.5
W
Maman Brigitte
LordNeguz
Maman Brigitte
0
0
1
0.5
L
0
1
0
0
L
1
0
2
2
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,974
Damage
10,128
21,193
Taken
18,177
10,949
Mitigated
8,573
8,613
Healing
4,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,251
552
247
1,189
5,175
4,499
0
1,201
3,974
10,627
0
W
Nut
 
Nut
841
446
0
1,165
3,965
1,229
0
824
3,141
0
18,941
L
Neith
 
Neith
2,969
1,058
0
755
2,013
614
0
527
1,486
0
30,827
W
3,068
637
0
1,904
3,793
2,674
0
0
3,615
0
30,122
W
725
41
156
684
2,416
752
0
1,198
1,218
24,385
0
L
Xing Tian
Kaos969
Xing Tian
2,581
178
0
899
5,026
3,520
0
830
4,196
11,219
739
W
Maman Brigitte
LordNeguz
Maman Brigitte
1,089
160
0
3,268
5,844
1,795
0
410
5,434
19,978
0
L
1,248
307
0
2,003
4,301
2,026
0
373
3,641
0
13,198
L
1,730
607
0
805
3,859
1,535
0
192
3,537
0
25,446
L
1,600
360
0
478
2,978
878
0
920
1,842
32,062
1,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,635
Gold Earned
20,762
200
Minions Killed
212
0
Camps Cleared
0
679,383
Distance Traveled
625,024
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,007
668
9
2
0
132,446
1
W
Nut
3,599
600
45
8
0
134,078
0
L
Neith
4,061
677
46
8
0
107,522
0
W
Nike
4,697
783
48
8
0
129,449
2
W
Ra
4,411
735
55
9
0
134,745
6
L
Xing Tian
4,159
693
24
4
0
130,334
1
W
Maman Brigitte
3,921
654
43
7
0
148,665
1
L
Chaac
3,420
570
20
3
0
87,641
0
L
Ravana
4,357
726
50
8
0
165,031
0
L
Zeus
4,765
794
72
12
0
134,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role