Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AKme_Colonel
Da Ji
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 79L
1,574 Elo+
Solo
Scylla
Scylla
ChandlersBoy
Scylla
Level 140
God Stats
224W - 197L
1,619 SR
Queue Stats
583W - 576L
1,508 Elo+
Solo
Danzaburou
Danzaburou
IDRATHERBEBLIND
Danzaburou
Level 26
God Stats
45W - 36L
1,552 SR
Queue Stats
88W - 89L
1,449 Elo+
Party 3
Charon
Charon
RunninRaces
Charon
Level 53
God Stats
0W - 4L
1,050 SR
Queue Stats
150W - 145L
1,492 Elo+
Party 3
Team Averages
Level 82
1,444 SR
1,505 Elo+

VS

Team Averages
Level 106
1,472 SR
1,530 Elo+
Baron Samedi
Baron Samedi
Battosai845
Baron Samedi
Level 190
God Stats
8W - 7L
1,394 SR
Queue Stats
116W - 107L
1,543 Elo+
Party 1
Khepri
Khepri
DonnyDaKing
Khepri
Level 91
God Stats
1W - 1L
1,204 SR
Queue Stats
16W - 14L
1,537 Elo+
Party 2
Neith
Neith
TBHFade
Neith
Level 25
God Stats
1W - 1L
1,607 SR
Queue Stats
7W - 7L
1,517 Elo+
Party 2
Thanatos
Thanatos
merlinpk09
Thanatos
Level 158
God Stats
1W - 4L
1,574 SR
Queue Stats
169W - 155L
1,555 Elo+
Solo
Anubis
Anubis
testycoals22
Anubis
Level 68
God Stats
16W - 9L
1,581 SR
Queue Stats
36W - 36L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 5 / 0
6,105
555
3,227
11,333
4,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 1 / 1
5,790
526
3,824
8,664
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
11
1 / 2 / 2
6,425
584
4,663
5,577
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
IDRATHERBEBLIND
Danzaburou
10
1 / 2 / 0
5,618
511
5,914
8,956
3,526
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
8
0 / 2 / 1
5,108
464
3,691
7,206
4,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Battosai845
Baron Samedi
12
4 / 0 / 2
7,399
673
8,985
7,518
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Khepri
10
1 / 1 / 3
5,686
517
2,706
8,235
6,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
TBHFade
Neith
10
2 / 0 / 2
5,725
520
6,001
6,565
2,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
merlinpk09
Thanatos
11
4 / 3 / 1
6,461
587
4,842
9,361
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
11
1 / 2 / 1
6,393
581
4,018
6,395
2,883
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
12
12
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
5
0
0.2
L
3
1
1
3.5
W
Baron Samedi
Battosai845
Baron Samedi
4
0
2
5
L
Scylla
1
2
2
1
W
Khepri
1
1
3
2.5
L
Danzaburou
IDRATHERBEBLIND
Danzaburou
1
2
0
0.5
L
Charon
0
2
1
0.25
W
Neith
TBHFade
Neith
2
0
2
3
W
Thanatos
merlinpk09
Thanatos
4
3
1
1.5
W
Anubis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,319
Damage
26,552
41,736
Taken
38,074
17,461
Mitigated
19,106
7,878
Healing
16,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,227
1,700
0
2,024
11,333
4,308
0
7,597
2,819
0
42,292
L
3,824
882
0
750
8,664
3,461
0
1,531
7,080
0
34,815
W
Baron Samedi
Battosai845
Baron Samedi
8,985
750
0
2,418
7,518
3,393
0
0
7,518
47,530
1,614
L
Scylla
4,663
461
0
375
5,577
1,265
0
2,819
2,758
41,560
1,042
W
Khepri
2,706
605
0
2,540
8,235
6,310
0
2,245
5,990
20,877
1,499
L
Danzaburou
IDRATHERBEBLIND
Danzaburou
5,914
3,176
0
3,399
8,956
3,526
0
1,087
7,869
0
48,299
L
Charon
3,691
1,082
0
1,330
7,206
4,901
0
1,389
5,817
16,331
0
W
Neith
TBHFade
Neith
6,001
2,989
0
1,709
6,565
2,516
0
1,275
5,290
0
41,502
W
Thanatos
merlinpk09
Thanatos
4,842
906
0
5,939
9,361
4,004
0
1,076
8,101
0
43,237
W
Anubis
4,018
105
0
3,610
6,395
2,883
0
3,066
3,001
54,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,046
Gold Earned
31,664
302
Minions Killed
340
0
Camps Cleared
0
1,032,160
Distance Traveled
1,073,962
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,105
555
73
7
0
172,326
0
L
Da Ji
5,790
526
49
4
0
257,507
0
W
Baron Samedi
7,399
673
88
8
0
193,749
0
L
Scylla
6,425
584
91
8
0
199,412
2
W
Khepri
5,686
517
28
3
0
209,902
1
L
Danzaburou
5,618
511
70
6
0
212,933
0
L
Charon
5,108
464
19
2
0
189,982
2
W
Neith
5,725
520
73
7
0
207,162
0
W
Thanatos
6,461
587
65
6
0
246,298
0
W
Anubis
6,393
581
86
8
0
216,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role