Player Matchup

Odin
Odin
AChosenGamertag
Odin
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
ISnackParty
Sun Wukong
Level 117
God Stats
1W - 4L
1,500 SR
Queue Stats
76W - 86L
1,444 Elo+
Solo
Neith
Neith
Tëddy
Neith
Level 120
God Stats
1W - 1L
1,329 SR
Queue Stats
15W - 13L
1,521 Elo+
Party 1
Jormungandr
Jormungandr
jr73261
Jormungandr
Level 157
God Stats
1W - 1L
1,297 SR
Queue Stats
77W - 64L
1,518 Elo+
Party 3
Sylvanus
Sylvanus
llMinilllVanll
Sylvanus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 50L
1,548 Elo+
Party 3
Team Averages
Level 114
1,425 SR
1,503 Elo+

VS

Team Averages
Level 132
1,415 SR
1,506 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Doctor How2115
Freya
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,492 Elo+
Party 2
Anhur
Anhur
ILLUMINAUGHTYx69
Anhur
Level 143
God Stats
3W - 1L
1,481 SR
Queue Stats
137W - 153L
1,544 Elo+
Solo
Sylvanus
Sylvanus
NoobyQuark
Sylvanus
Level 159
God Stats
0W - 1L
1,319 SR
Queue Stats
86W - 86L
1,521 Elo+
Solo
Athena
Athena
smokingcookies4
Athena
Level 60
God Stats
0W - 3L
1,273 SR
Queue Stats
349W - 334L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 9
7,011
876
5,602
6,028
4,280
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
ISnackParty
Sun Wukong
13
3 / 1 / 11
7,407
926
5,783
6,990
6,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Tëddy
Neith
14
6 / 1 / 8
7,919
990
13,468
8,213
4,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
jr73261
Jormungandr
14
3 / 1 / 13
7,751
969
14,243
9,440
5,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
13
1 / 1 / 12
7,321
915
6,438
8,761
8,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
3 / 6 / 1
7,266
908
7,947
10,688
5,498
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 3 / 2
5,944
743
5,636
8,275
4,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 3 / 1
5,715
714
4,096
6,601
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
NoobyQuark
Sylvanus
12
0 / 2 / 0
6,028
754
6,879
10,261
9,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
0 / 2 / 1
6,284
786
3,899
12,810
12,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
8
16
Kills
3
5
Deaths
16
53
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
6
1
0.58
W
3
1
9
7.5
L
0
3
2
0.33
L
0
3
1
0.17
W
Sun Wukong
ISnackParty
Sun Wukong
3
1
11
8.5
L
Sylvanus
NoobyQuark
Sylvanus
0
2
0
0
W
Neith
Tëddy
Neith
6
1
8
10
W
Jormungandr
jr73261
Jormungandr
3
1
13
9.5
W
Sylvanus
1
1
12
7
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,534
Damage
28,457
39,432
Taken
48,635
29,527
Mitigated
34,235
20,680
Healing
13,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,947
2,963
228
443
10,688
5,498
0
5,123
5,565
0
13,106
W
5,602
556
1,093
964
6,028
4,280
776
2,537
3,491
0
8,210
L
5,636
1,725
315
1,457
8,275
4,213
0
3,759
4,516
13,736
0
L
4,096
1,355
383
113
6,601
2,923
0
1,736
4,865
0
10,027
W
Sun Wukong
ISnackParty
Sun Wukong
5,783
514
1,721
1,334
6,990
6,748
331
2,427
4,563
0
10,420
L
Sylvanus
NoobyQuark
Sylvanus
6,879
1,448
3,419
3,917
10,261
9,036
0
5,242
5,019
14,075
1,741
W
Neith
Tëddy
Neith
13,468
3,019
377
1,746
8,213
4,344
595
3,598
4,615
0
26,870
W
Jormungandr
jr73261
Jormungandr
14,243
3,660
781
2,143
9,440
5,963
252
3,986
5,454
29,067
0
W
Sylvanus
6,438
1,487
6,140
4,381
8,761
8,192
180
3,627
5,134
11,276
0
L
3,899
540
924
2,022
12,810
12,565
0
4,821
7,989
7,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,409
Gold Earned
31,237
104
Minions Killed
77
0
Camps Cleared
0
767,710
Distance Traveled
646,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,266
908
17
2
0
118,739
0
W
Odin
7,011
876
10
1
0
169,801
0
L
Freya
5,944
743
16
2
0
142,517
0
L
Anhur
5,715
714
21
3
0
101,584
0
W
Sun Wukong
7,407
926
13
2
0
168,756
0
L
Sylvanus
6,028
754
18
2
0
126,838
0
W
Neith
7,919
990
39
5
0
154,509
0
W
Jormungandr
7,751
969
31
4
0
148,890
0
W
Sylvanus
7,321
915
11
1
0
125,754
0
L
Athena
6,284
786
5
1
0
156,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role