Player Matchup

Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
HawtKandy
Yemoja
Level 125
God Stats
6W - 5L
1,491 SR
Queue Stats
45W - 54L
1,316 Elo+
Party 2
Nike
Nike
ShiroFoxx
Nike
Level 147
God Stats
6W - 3L
1,763 SR
Queue Stats
71W - 85L
1,339 Elo+
Party 2
Neith
Neith
Thranduil86
Neith
Level 129
God Stats
46W - 53L
1,634 SR
Queue Stats
313W - 354L
1,481 Elo+
Solo
Vulcan
Vulcan
psychorem
Vulcan
Level 156
God Stats
431W - 389L
1,481 SR
Queue Stats
444W - 414L
1,427 Elo+
Solo
Team Averages
Level 143
1,574 SR
1,413 Elo+

VS

Team Averages
Level 102
1,525 SR
1,506 Elo+
Bakasura
Bakasura
 
Bakasura
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
SixtyLyric
Mulan
Level 101
God Stats
7W - 3L
1,585 SR
Queue Stats
26W - 22L
1,453 Elo+
Solo
Rama
Rama
iBeatsOG
Rama
Level 134
God Stats
11W - 8L
1,527 SR
Queue Stats
340W - 351L
1,529 Elo+
Party 1
Maui
Maui
lkill3lR
Maui
Level 93
God Stats
15W - 29L
1,422 SR
Queue Stats
356W - 370L
1,536 Elo+
Party 1
Janus
Janus
xAtOmIcXbOmBeRx
Janus
Level 76
God Stats
152W - 147L
1,590 SR
Queue Stats
225W - 232L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 0 / 5
5,095
1,019
2,067
1,975
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Yemoja
HawtKandy
Yemoja
9
0 / 0 / 4
4,727
945
1,797
4,871
2,709
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
11
3 / 0 / 0
5,408
1,082
2,691
4,499
3,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 1
5,273
1,055
2,315
2,443
849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
psychorem
Vulcan
9
0 / 0 / 5
4,908
982
4,377
916
333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 1 / 0
5,012
1,002
608
4,261
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
7
0 / 0 / 0
4,340
868
226
453
215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Rama
10
0 / 2 / 0
4,790
958
2,102
4,899
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
9
0 / 2 / 0
4,538
908
1,826
4,687
3,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 1 / 0
4,481
896
2,357
2,990
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
6
Kills
0
0
Deaths
6
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
5
3.5
L
Bakasura
 
Bakasura
0
1
0
0
W
Yemoja
HawtKandy
Yemoja
0
0
4
2
W
Nike
3
0
0
3
L
Mulan
0
0
0
0
W
2
0
1
2.5
L
Rama
0
2
0
0
L
Maui
0
2
0
0
W
Vulcan
psychorem
Vulcan
0
0
5
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,247
Damage
7,119
14,704
Taken
17,290
7,886
Mitigated
8,558
4,960
Healing
3,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,067
96
1,006
1,088
1,975
590
356
529
1,366
7,793
0
L
Bakasura
 
Bakasura
608
162
0
1,346
4,261
1,929
1,166
363
3,739
0
5,753
W
Yemoja
HawtKandy
Yemoja
1,797
373
775
1,052
4,871
2,709
225
1,227
3,564
5,657
0
W
Nike
2,691
279
0
437
4,499
3,405
0
979
3,378
0
10,641
L
Mulan
226
0
0
0
453
215
0
292
161
0
1,396
W
2,315
151
0
477
2,443
849
954
584
1,795
0
12,541
L
Rama
2,102
1,721
0
962
4,899
1,845
76
2,335
2,488
0
15,701
L
Maui
1,826
207
0
1,616
4,687
3,543
0
3,379
1,218
3,367
0
W
Vulcan
psychorem
Vulcan
4,377
0
0
125
916
333
0
548
328
10,778
0
L
2,357
0
0
0
2,990
1,026
0
1,872
1,118
9,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,411
Gold Earned
23,161
83
Minions Killed
88
0
Camps Cleared
0
568,054
Distance Traveled
406,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,095
1,019
19
4
0
121,244
0
L
Bakasura
5,012
1,002
25
5
0
93,559
0
W
Yemoja
4,727
945
3
1
0
93,073
0
W
Nike
5,408
1,082
19
4
0
107,941
0
L
Mulan
4,340
868
2
0
0
32,630
0
W
Neith
5,273
1,055
24
5
0
112,207
0
L
Rama
4,790
958
31
6
0
98,981
0
L
Maui
4,538
908
7
1
0
92,777
0
W
Vulcan
4,908
982
18
4
0
133,589
0
L
Janus
4,481
896
23
5
0
88,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role