Player Matchup

Medusa
Medusa
KingChaos33
Medusa
Level 38
God Stats
25W - 23L
1,578 SR
Queue Stats
56W - 75L
1,358 Elo+
Solo
Serqet
Serqet
RODRIGORAAD
Serqet
Level 106
God Stats
0W - 2L
1,524 SR
Queue Stats
72W - 71L
1,487 Elo+
Party 1
Sun Wukong
Sun Wukong
Snaipapai
Sun Wukong
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,411 Elo+
Party 1
Anubis
Anubis
XDthiagoA
Anubis
Level 96
God Stats
11W - 7L
1,722 SR
Queue Stats
48W - 47L
1,496 Elo+
Party 1
Xing Tian
Xing Tian
Yussenno
Xing Tian
Level 126
God Stats
2W - 3L
1,550 SR
Queue Stats
84W - 89L
1,464 Elo+
Party 1
Team Averages
Level 78
1,575 SR
1,443 Elo+

VS

Team Averages
Level 89
1,605 SR
1,459 Elo+
Izanami
Izanami
BeaubiWan8968
Izanami
Level 44
God Stats
13W - 14L
1,740 SR
Queue Stats
77W - 96L
1,392 Elo+
Solo
Surtr
Surtr
ImScoots
Surtr
Level 65
God Stats
11W - 4L
1,590 SR
Queue Stats
85W - 75L
1,479 Elo+
Party 2
Ao Kuang
Ao Kuang
ToxicShadow048
Ao Kuang
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,475 Elo+
Solo
Sol
Sol
brunomate1000
Sol
Level 151
God Stats
3W - 0L
1,666 SR
Queue Stats
60W - 59L
1,462 Elo+
Solo
Zeus
Zeus
scratch4832
Zeus
Level 81
God Stats
3W - 0L
1,529 SR
Queue Stats
158W - 142L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 4 / 0
6,157
440
6,975
9,170
3,104
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
13
3 / 3 / 1
7,082
506
5,658
12,313
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Snaipapai
Sun Wukong
13
0 / 0 / 1
6,651
475
4,371
10,813
6,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
XDthiagoA
Anubis
11
0 / 3 / 5
6,619
473
3,142
9,114
4,108
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Yussenno
Xing Tian
11
2 / 0 / 2
6,948
496
3,560
9,773
6,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
3 / 1 / 2
7,150
511
5,076
9,180
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
ImScoots
Surtr
14
1 / 0 / 1
8,470
605
7,730
8,733
5,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
13
2 / 2 / 2
7,090
506
4,923
9,441
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 1 / 1
7,482
534
4,390
8,932
2,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 2 / 2
8,253
590
8,628
6,403
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
6
Kills
10
10
Deaths
6
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
1
2
4
W
Surtr
ImScoots
Surtr
1
0
1
1.5
L
Medusa
1
4
0
0.25
L
Serqet
3
3
1
1.17
L
Sun Wukong
Snaipapai
Sun Wukong
0
0
1
0.5
W
Ao Kuang
2
2
2
1.5
L
Anubis
XDthiagoA
Anubis
0
3
5
0.83
L
Xing Tian
Yussenno
Xing Tian
2
0
2
3
W
1
1
1
1.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,706
Damage
30,747
51,183
Taken
42,689
25,187
Mitigated
16,889
14,074
Healing
12,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
5,076
3,566
0
2,443
9,180
3,378
0
1,570
7,610
0
37,960
W
Surtr
ImScoots
Surtr
7,730
2,256
0
4,042
8,733
5,414
347
0
8,733
2,503
63,415
L
Medusa
6,975
3,482
0
2,951
9,170
3,104
0
3,246
5,924
0
44,448
L
Serqet
5,658
1,415
0
4,056
12,313
4,690
0
5,244
7,025
0
48,396
L
Sun Wukong
Snaipapai
Sun Wukong
4,371
236
0
3,418
10,813
6,409
0
1,300
8,844
0
46,478
W
Ao Kuang
4,923
623
0
1,360
9,441
3,559
0
2,169
7,038
55,031
0
L
Anubis
XDthiagoA
Anubis
3,142
151
0
1,727
9,114
4,108
0
4,934
4,129
52,058
0
L
Xing Tian
Yussenno
Xing Tian
3,560
377
0
1,922
9,773
6,876
0
3,650
6,123
22,133
0
W
4,390
1,870
0
4,511
8,932
2,640
1,898
563
8,049
60,246
0
W
8,628
487
0
635
6,403
1,898
189
2,400
3,727
65,351
2,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,457
Gold Earned
38,445
336
Minions Killed
484
0
Camps Cleared
0
1,304,561
Distance Traveled
1,254,858
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,150
511
59
4
0
248,899
0
W
Surtr
8,470
605
115
8
0
227,427
0
L
Medusa
6,157
440
51
4
0
228,145
0
L
Serqet
7,082
506
86
6
0
299,226
0
L
Sun Wukong
6,651
475
90
6
0
246,987
2
W
Ao Kuang
7,090
506
79
6
0
283,650
0
L
Anubis
6,619
473
82
6
0
245,721
8
L
Xing Tian
6,948
496
27
2
0
284,482
0
W
Sol
7,482
534
94
7
0
236,885
0
W
Zeus
8,253
590
137
10
0
257,997
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role