Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kuzenbo
Kuzenbo
HelckAdmnarus
Kuzenbo
Level 138
God Stats
0W - 2L
1,283 SR
Queue Stats
83W - 71L
1,552 Elo+
Party 2
Raijin
Raijin
Lendho
Raijin
Level 141
God Stats
1W - 1L
1,742 SR
Queue Stats
40W - 48L
1,445 Elo+
Party 2
Yu Huang
Yu Huang
Quafe
Yu Huang
Level 199
God Stats
0W - 4L
1,223 SR
Queue Stats
559W - 565L
1,536 Elo+
Party 4
Tsukuyomi
Tsukuyomi
vHammertime
Tsukuyomi
Level 223
God Stats
1W - 8L
1,096 SR
Queue Stats
735W - 757L
1,524 Elo+
Solo
Team Averages
Level 177
1,369 SR
1,511 Elo+

VS

Team Averages
Level 131
1,681 SR
1,606 Elo+
Mercury
Mercury
Capperz
Mercury
Level 122
God Stats
3W - 2L
1,393 SR
Queue Stats
149W - 163L
1,561 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Flip63
Cu Chulainn
Level 156
God Stats
2W - 0L
1,719 SR
Queue Stats
38W - 19L
1,653 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
VegiNotFound
Morgan Le Fay
Level 157
God Stats
3W - 0L
1,909 SR
Queue Stats
58W - 29L
1,672 Elo+
Party 3
Hera
Hera
theminione28
Hera
Level 105
God Stats
3W - 2L
1,620 SR
Queue Stats
142W - 149L
1,599 Elo+
Party 1
Shiva
Shiva
whyunoss
Shiva
Level 115
God Stats
3W - 0L
1,764 SR
Queue Stats
157W - 177L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 3 / 2
7,436
744
6,489
7,206
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
13
0 / 3 / 5
7,409
741
5,529
11,940
17,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Raijin
Lendho
Raijin
13
1 / 4 / 2
7,031
703
6,228
8,718
4,734
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Quafe
Yu Huang
13
2 / 3 / 1
7,436
744
7,961
6,553
3,168
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
vHammertime
Tsukuyomi
13
1 / 4 / 3
7,275
728
9,366
10,684
5,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Capperz
Mercury
14
3 / 2 / 10
7,946
795
7,403
7,912
3,397
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Flip63
Cu Chulainn
14
4 / 2 / 9
8,027
803
11,459
18,018
14,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
VegiNotFound
Morgan Le Fay
15
3 / 1 / 7
7,983
798
9,679
9,593
4,421
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 10
8,499
850
7,571
4,918
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shiva
whyunoss
Shiva
14
3 / 1 / 11
8,389
839
7,230
9,161
6,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
6
Kills
17
17
Deaths
6
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
3
2
1
W
Mercury
Capperz
Mercury
3
2
10
4
W
Cu Chulainn
Flip63
Cu Chulainn
4
2
9
4.25
L
Kuzenbo
0
3
5
0.83
L
Raijin
Lendho
Raijin
1
4
2
0.5
L
Yu Huang
Quafe
Yu Huang
2
3
1
0.83
W
Morgan Le Fay
VegiNotFound
Morgan Le Fay
3
1
7
6.5
W
4
0
10
9
L
Tsukuyomi
vHammertime
Tsukuyomi
1
4
3
0.63
W
Shiva
whyunoss
Shiva
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,573
Damage
43,342
45,101
Taken
49,602
34,116
Mitigated
30,848
7,124
Healing
21,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,489
3,390
0
340
7,206
3,611
0
3,119
3,852
0
14,118
W
Mercury
Capperz
Mercury
7,403
1,989
22
484
7,912
3,397
0
4,378
3,534
0
15,753
W
Cu Chulainn
Flip63
Cu Chulainn
11,459
748
512
6,674
18,018
14,811
23
5,487
12,531
0
15,270
L
Kuzenbo
5,529
2,329
483
1,224
11,940
17,292
0
5,576
5,831
10,810
0
L
Raijin
Lendho
Raijin
6,228
126
776
696
8,718
4,734
0
2,709
5,696
17,355
0
L
Yu Huang
Quafe
Yu Huang
7,961
409
761
416
6,553
3,168
0
1,724
4,516
15,710
0
W
Morgan Le Fay
VegiNotFound
Morgan Le Fay
9,679
255
3,179
3,864
9,593
4,421
0
4,098
5,495
22,336
560
W
7,571
1,303
247
362
4,918
1,981
400
2,304
2,614
27,486
1,801
L
Tsukuyomi
vHammertime
Tsukuyomi
9,366
1,616
1,308
1,120
10,684
5,311
0
3,466
6,900
0
22,618
W
Shiva
whyunoss
Shiva
7,230
839
3,880
2,736
9,161
6,238
46
3,451
5,710
0
11,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,587
Gold Earned
40,844
95
Minions Killed
136
0
Camps Cleared
0
915,553
Distance Traveled
1,003,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,436
744
16
2
0
176,044
0
W
Mercury
7,946
795
25
3
0
204,541
0
W
Cu Chulainn
8,027
803
16
2
0
197,083
0
L
Kuzenbo
7,409
741
8
1
0
194,938
0
L
Raijin
7,031
703
30
3
0
168,477
0
L
Yu Huang
7,436
744
18
2
0
179,678
0
W
Morgan Le Fay
7,983
798
34
3
0
209,881
0
W
Hera
8,499
850
41
4
0
196,768
0
L
Tsukuyomi
7,275
728
23
2
0
196,416
0
W
Shiva
8,389
839
20
2
0
195,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role