Player Matchup

Nemesis
Nemesis
Ihatequiggers
Nemesis
Level 12
God Stats
14W - 9L
1,523 SR
Queue Stats
17W - 19L
1,305 Elo+
Party 1
Skadi
Skadi
LiterallyPoland
Skadi
Level 18
God Stats
2W - 2L
1,223 SR
Queue Stats
7W - 13L
1,182 Elo+
Party 1
Cthulhu
Cthulhu
Raccon2302
Cthulhu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,265 Elo+
Party 1
Izanami
Izanami
WintersWraith
Izanami
Level 69
God Stats
5W - 1L
1,728 SR
Queue Stats
17W - 13L
1,374 Elo+
Party 1
Atlas
Atlas
baneofthegods442
Atlas
Level 23
God Stats
6W - 7L
1,060 SR
Queue Stats
10W - 19L
1,177 Elo+
Party 1
Team Averages
Level 37
1,407 SR
1,261 Elo+

VS

Team Averages
Level 44
1,495 SR
1,423 Elo+
Thanatos
Thanatos
Novalistix
Thanatos
Level 40
God Stats
0W - 2L
1,350 SR
Queue Stats
0W - 2L
1,302 Elo+
Solo
Osiris
Osiris
TWOSCOOOPS
Osiris
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,430 Elo+
Party 3
Neith
Neith
Vedielis
Neith
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 52L
1,426 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Zurrui
Morgan Le Fay
Level 57
God Stats
11W - 12L
1,689 SR
Queue Stats
252W - 257L
1,479 Elo+
Party 2
Hachiman
Hachiman
lSWOOZEl
Hachiman
Level 27
God Stats
21W - 17L
1,434 SR
Queue Stats
198W - 160L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
1 / 2 / 6
6,030
1,206
4,837
6,096
2,920
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 0 / 7
6,447
1,289
5,132
3,906
1,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Raccon2302
Cthulhu
12
2 / 1 / 7
6,986
1,397
6,500
6,646
5,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
12
2 / 0 / 6
6,748
1,350
4,445
5,281
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 0 / 6
8,027
1,605
4,784
6,027
6,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

402

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Novalistix
Thanatos
10
2 / 3 / 0
6,174
1,235
1,955
3,794
1,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Osiris
TWOSCOOOPS
Osiris
10
0 / 4 / 2
5,810
1,162
4,703
8,577
8,929
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Vedielis
Neith
10
0 / 0 / 1
5,406
1,081
4,516
4,132
1,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Zurrui
Morgan Le Fay
11
0 / 2 / 2
6,096
1,219
7,026
5,671
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
lSWOOZEl
Hachiman
10
1 / 2 / 1
5,921
1,184
6,597
6,374
2,625
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
11
Kills
3
3
Deaths
11
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
1
2
6
2
W
1
0
7
4.5
L
Thanatos
Novalistix
Thanatos
2
3
0
0.67
W
Cthulhu
Raccon2302
Cthulhu
2
1
7
5.5
L
Osiris
TWOSCOOOPS
Osiris
0
4
2
0.25
L
Neith
Vedielis
Neith
0
0
1
0.5
W
Izanami
2
0
6
5
L
Morgan Le Fay
Zurrui
Morgan Le Fay
0
2
2
0.5
W
5
0
6
8
L
Hachiman
lSWOOZEl
Hachiman
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,698
Damage
24,797
27,956
Taken
28,548
18,331
Mitigated
17,028
2,511
Healing
2,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
4,837
2,458
0
700
6,096
2,920
0
891
5,129
0
6,448
W
5,132
1,194
0
0
3,906
1,417
0
742
3,054
0
15,910
L
Thanatos
Novalistix
Thanatos
1,955
519
0
1,194
3,794
1,372
0
1,621
2,173
0
5,968
W
Cthulhu
Raccon2302
Cthulhu
6,500
560
281
304
6,646
5,536
0
2,197
4,211
16,321
1,669
L
Osiris
TWOSCOOOPS
Osiris
4,703
1,140
0
0
8,577
8,929
0
2,941
5,636
0
8,081
L
Neith
Vedielis
Neith
4,516
1,089
0
300
4,132
1,604
0
1,396
2,736
0
6,027
W
Izanami
4,445
3,102
0
818
5,281
2,080
0
1,217
3,896
0
13,687
L
Morgan Le Fay
Zurrui
Morgan Le Fay
7,026
724
0
98
5,671
2,498
0
1,875
3,796
20,473
0
W
4,784
1,822
0
408
6,027
6,378
0
1,139
4,640
10,689
95
L
Hachiman
lSWOOZEl
Hachiman
6,597
5,087
0
876
6,374
2,625
0
2,644
3,730
0
12,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,238
Gold Earned
29,407
86
Minions Killed
75
3
Camps Cleared
3
554,331
Distance Traveled
447,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,030
1,206
3
1
0
104,375
0
W
Skadi
6,447
1,289
33
7
1
109,781
0
L
Thanatos
6,174
1,235
14
3
2
52,745
0
W
Cthulhu
6,986
1,397
20
4
0
116,227
0
L
Osiris
5,810
1,162
11
2
0
101,106
0
L
Neith
5,406
1,081
3
1
0
97,714
0
W
Izanami
6,748
1,350
17
3
1
110,729
0
L
Morgan Le Fay
6,096
1,219
34
7
0
96,441
0
W
Atlas
8,027
1,605
13
3
1
113,219
0
L
Hachiman
5,921
1,184
13
3
1
99,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role