Player Matchup

Shiva
Shiva
 
Shiva
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Lil_Tavo415
Baron Samedi
Level 76
God Stats
5W - 6L
1,296 SR
Queue Stats
12W - 16L
1,136 Elo+
Party 2
Loki
Loki
Lord_beatis
Loki
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,609 Elo+
Party 2
Athena
Athena
ShadyXSkittlesX
Athena
Level 149
God Stats
0W - 2L
1,393 SR
Queue Stats
40W - 32L
1,549 Elo+
Party 2
Apollo
Apollo
XSP3TR4L-J3ST3RX
Apollo
Level 179
God Stats
2W - 4L
1,168 SR
Queue Stats
28W - 28L
1,549 Elo+
Party 2
Team Averages
Level 135
1,371 SR
1,469 Elo+

VS

Team Averages
Level 138
1,586 SR
1,515 Elo+
Thanatos
Thanatos
Markorian
Thanatos
Level 121
God Stats
16W - 7L
1,600 SR
Queue Stats
35W - 30L
1,524 Elo+
Solo
Ares
Ares
OneTwo_Headkick
Ares
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 154L
1,510 Elo+
Solo
Ra
Ra
OreTiz
Ra
Level 174
God Stats
7W - 3L
1,900 SR
Queue Stats
103W - 81L
1,547 Elo+
Party 1
Sylvanus
Sylvanus
XtremeNRG
Sylvanus
Level 152
God Stats
11W - 2L
1,731 SR
Queue Stats
68W - 57L
1,536 Elo+
Party 1
Apollo
Apollo
vl RioT lv
Apollo
Level 135
God Stats
11W - 14L
1,198 SR
Queue Stats
344W - 342L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 3 / 1
6,827
455
3,665
9,836
6,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Lil_Tavo415
Baron Samedi
11
0 / 4 / 0
6,215
414
3,722
9,014
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
2 / 5 / 0
6,728
449
3,517
11,804
4,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
1 / 1 / 2
7,016
468
5,893
14,936
13,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 5 / 1
6,285
419
8,619
10,597
3,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Markorian
Thanatos
13
5 / 2 / 7
8,165
544
9,447
14,000
6,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 5
7,615
508
5,521
11,754
10,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ra
17
6 / 0 / 1
9,992
666
6,585
8,307
4,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
XtremeNRG
Sylvanus
15
1 / 0 / 2
9,658
644
4,708
7,566
5,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
vl RioT lv
Apollo
13
5 / 2 / 1
8,264
551
8,605
12,700
5,861
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
18
18
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
3
1
0.17
L
Baron Samedi
Lil_Tavo415
Baron Samedi
0
4
0
0
L
2
5
0
0.4
W
Thanatos
Markorian
Thanatos
5
2
7
4.25
W
1
1
5
3.5
W
Ra
6
0
1
6.5
L
1
1
2
2
L
1
5
1
0.3
W
Sylvanus
XtremeNRG
Sylvanus
1
0
2
2
W
Apollo
vl RioT lv
Apollo
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,416
Damage
34,866
56,187
Taken
54,327
32,248
Mitigated
31,568
9,865
Healing
26,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
3,665
544
0
1,462
9,836
6,086
0
3,261
6,575
0
48,996
L
Baron Samedi
Lil_Tavo415
Baron Samedi
3,722
126
0
1,729
9,014
4,037
0
3,781
4,856
34,890
2,214
L
3,517
879
0
559
11,804
4,628
290
2,560
9,104
0
45,232
W
Thanatos
Markorian
Thanatos
9,447
2,857
0
8,086
14,000
6,429
0
2,049
11,811
0
55,636
W
5,521
1,021
0
2,671
11,754
10,104
0
1,449
10,305
31,687
1,778
W
Ra
6,585
466
1,594
4,051
8,307
4,051
0
2,978
5,329
92,577
2,200
L
5,893
1,709
0
4,466
14,936
13,999
0
3,346
11,399
19,512
2,624
L
8,619
3,728
0
1,649
10,597
3,498
806
2,177
8,386
0
48,249
W
Sylvanus
XtremeNRG
Sylvanus
4,708
1,382
402
4,372
7,566
5,123
457
573
6,718
57,579
16,987
W
Apollo
vl RioT lv
Apollo
8,605
5,778
0
5,095
12,700
5,861
606
2,184
10,516
0
57,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,071
Gold Earned
43,694
299
Minions Killed
476
0
Camps Cleared
0
1,402,752
Distance Traveled
1,481,820
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,827
455
75
5
0
285,061
1
L
Baron Samedi
6,215
414
48
3
0
242,603
2
L
Loki
6,728
449
80
5
0
300,899
0
W
Thanatos
8,165
544
68
5
0
323,312
4
W
Ares
7,615
508
29
2
0
288,408
0
W
Ra
9,992
666
160
11
0
324,513
0
L
Athena
7,016
468
19
1
0
323,733
0
L
Apollo
6,285
419
77
5
0
250,456
0
W
Sylvanus
9,658
644
133
9
0
254,123
1
W
Apollo
8,264
551
86
6
0
291,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role