Player Matchup

Surtr
Surtr
 
Surtr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
DKSTYRANT007
Bastet
Level 104
God Stats
0W - 1L
1,649 SR
Queue Stats
41W - 42L
1,389 Elo+
Party 1
Jing Wei
Jing Wei
ElMoriuReturns
Jing Wei
Level 108
God Stats
2W - 3L
1,705 SR
Queue Stats
180W - 211L
1,488 Elo+
Party 2
Ra
Ra
Ohh_Kr4zZy-
Ra
Level 127
God Stats
66W - 45L
1,621 SR
Queue Stats
267W - 286L
1,499 Elo+
Party 2
Cerberus
Cerberus
Romthemaster
Cerberus
Level 16
God Stats
0W - 2L
1,296 SR
Queue Stats
8W - 16L
1,278 Elo+
Party 1
Team Averages
Level 93
1,554 SR
1,431 Elo+

VS

Team Averages
Level 78
1,530 SR
1,469 Elo+
Nut
Nut
 
Nut
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DMonkeyLuffy2
Mulan
Level 87
God Stats
178W - 131L
1,566 SR
Queue Stats
246W - 209L
1,559 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Dopiwin
Morgan Le Fay
Level 121
God Stats
2W - 0L
1,787 SR
Queue Stats
76W - 81L
1,502 Elo+
Party 3
Bacchus
Bacchus
lourer
Bacchus
Level 27
God Stats
7W - 5L
1,310 SR
Queue Stats
14W - 22L
1,315 Elo+
Party 3
Thanatos
Thanatos
masifame
Thanatos
Level 95
God Stats
20W - 21L
1,488 SR
Queue Stats
27W - 27L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
0 / 1 / 0
5,357
536
5,310
10,575
6,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
10
2 / 1 / 0
5,498
550
4,267
8,012
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jing Wei
9
1 / 3 / 0
5,108
511
2,718
7,625
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 2
5,646
565
3,170
7,297
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Romthemaster
Cerberus
7
0 / 3 / 0
4,736
474
3,479
9,330
6,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
5 / 1 / 1
6,083
608
8,176
6,578
2,238
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 1
7,236
724
6,556
8,864
6,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Dopiwin
Morgan Le Fay
11
0 / 1 / 2
5,900
590
3,323
4,938
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
lourer
Bacchus
9
0 / 0 / 5
5,662
566
4,210
5,642
4,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
masifame
Thanatos
10
5 / 1 / 1
5,843
584
5,001
7,745
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
11
11
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
1
0
0
W
Nut
 
Nut
5
1
1
5.5
L
Bastet
2
1
0
2
W
1
0
1
1.5
W
Morgan Le Fay
Dopiwin
Morgan Le Fay
0
1
2
1
L
Jing Wei
1
3
0
0.33
L
0
3
2
0.33
L
Cerberus
Romthemaster
Cerberus
0
3
0
0
W
Bacchus
lourer
Bacchus
0
0
5
2.5
W
Thanatos
masifame
Thanatos
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,944
Damage
27,266
42,839
Taken
33,767
21,222
Mitigated
18,187
13,667
Healing
16,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,310
2,117
0
4,389
10,575
6,583
0
0
10,575
715
39,036
W
Nut
 
Nut
8,176
5,752
0
2,992
6,578
2,238
0
1,909
4,669
0
41,920
L
Bastet
4,267
1,094
0
2,056
8,012
2,977
0
1,525
6,277
0
33,226
W
6,556
945
0
4,495
8,864
6,310
0
313
7,915
0
65,882
W
Morgan Le Fay
Dopiwin
Morgan Le Fay
3,323
416
0
984
4,938
1,982
0
2,334
2,604
35,352
1,692
L
Jing Wei
2,718
1,964
0
3,126
7,625
2,680
0
1,953
5,672
0
30,941
L
3,170
175
204
2,087
7,297
2,237
0
2,163
4,850
44,419
247
L
Cerberus
Romthemaster
Cerberus
3,479
589
0
1,805
9,330
6,745
0
1,315
8,015
19,072
1,046
W
Bacchus
lourer
Bacchus
4,210
281
0
1,500
5,642
4,853
0
1,600
4,042
12,535
0
W
Thanatos
masifame
Thanatos
5,001
633
0
6,888
7,745
2,804
0
631
7,114
0
30,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,345
Gold Earned
30,724
283
Minions Killed
337
0
Camps Cleared
0
1,045,739
Distance Traveled
1,055,506
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,357
536
63
6
0
198,834
0
W
Nut
6,083
608
69
7
0
174,039
0
L
Bastet
5,498
550
56
6
0
249,675
1
W
Mulan
7,236
724
128
13
0
209,422
0
W
Morgan Le Fay
5,900
590
84
8
0
208,565
0
L
Jing Wei
5,108
511
49
5
0
177,946
0
L
Ra
5,646
565
77
8
0
214,236
1
L
Cerberus
4,736
474
38
4
0
205,048
11
W
Bacchus
5,662
566
12
1
0
214,166
2
W
Thanatos
5,843
584
44
4
0
249,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role