Player Matchup

Serqet
Serqet
 
Serqet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
HimekawaYashinon
Mulan
Level 69
God Stats
5W - 6L
1,390 SR
Queue Stats
44W - 30L
1,556 Elo+
Solo
Terra
Terra
Lule_01
Terra
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 114L
1,369 Elo+
Party 2
Sol
Sol
MDall_fq
Sol
Level 139
God Stats
30W - 29L
1,483 SR
Queue Stats
473W - 510L
1,435 Elo+
Solo
Artemis
Artemis
ReaDuval
Artemis
Level 127
God Stats
3W - 1L
1,614 SR
Queue Stats
135W - 143L
1,383 Elo+
Party 2
Team Averages
Level 109
1,497 SR
1,449 Elo+

VS

Team Averages
Level 54
1,472 SR
1,321 Elo+
Medusa
Medusa
G-G-III-_-III
Medusa
Level 66
God Stats
1W - 3L
1,491 SR
Queue Stats
52W - 52L
1,443 Elo+
Solo
Thoth
Thoth
PatoJB124
Thoth
Level 39
God Stats
1W - 1L
1,795 SR
Queue Stats
21W - 53L
1,186 Elo+
Party 1
Mulan
Mulan
WezZ-2K-Life
Mulan
Level 65
God Stats
18W - 18L
1,508 SR
Queue Stats
682W - 687L
1,410 Elo+
Solo
Yemoja
Yemoja
lokitoylopongo42
Yemoja
Level 60
God Stats
10W - 71L
1,068 SR
Queue Stats
194W - 258L
1,364 Elo+
Solo
Hun Batz
Hun Batz
xXSuphaninja_TTV
Hun Batz
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 54L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 1 / 1
6,505
591
2,943
9,038
4,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 1
6,805
619
1,694
4,729
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Lule_01
Terra
10
1 / 0 / 4
6,783
617
1,757
3,773
2,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 2
6,204
564
4,960
8,845
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
ReaDuval
Artemis
9
2 / 0 / 3
5,491
499
3,535
4,039
1,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,116
374
1,678
4,333
1,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
PatoJB124
Thoth
9
1 / 4 / 1
5,380
489
4,026
6,429
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 5 / 1
3,951
359
1,549
6,098
1,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
0 / 1 / 0
4,510
410
100
2,242
950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 1
4,974
452
1,332
6,754
2,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
1
2
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
1
4.5
L
0
1
0
0
W
2
0
1
2.5
W
Terra
Lule_01
Terra
1
0
4
3
W
2
1
2
3
L
Thoth
PatoJB124
Thoth
1
4
1
0.38
W
Artemis
ReaDuval
Artemis
2
0
3
3.5
L
0
5
1
0.1
L
0
1
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,889
Damage
8,685
30,424
Taken
25,856
13,229
Mitigated
9,160
10,022
Healing
3,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,943
677
0
1,750
9,038
4,126
0
810
8,228
0
46,203
L
1,678
424
67
374
4,333
1,421
0
1,292
3,041
0
16,842
W
1,694
110
0
1,161
4,729
2,463
626
0
4,729
0
43,203
W
Terra
Lule_01
Terra
1,757
180
1,943
1,193
3,773
2,461
331
407
3,366
21,828
5,025
W
4,960
890
0
3,010
8,845
2,678
569
2,455
6,390
36,471
4,343
L
Thoth
PatoJB124
Thoth
4,026
572
0
500
6,429
2,138
0
4,049
2,032
32,068
0
W
Artemis
ReaDuval
Artemis
3,535
1,522
0
965
4,039
1,501
1,352
454
3,585
0
23,398
L
1,549
508
0
140
6,098
1,982
0
453
5,645
0
6,547
L
100
23
965
229
2,242
950
0
104
2,138
1,847
0
L
1,332
252
0
740
6,754
2,669
0
521
6,233
0
35,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,788
Gold Earned
22,931
292
Minions Killed
145
0
Camps Cleared
0
987,808
Distance Traveled
920,647
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,505
591
73
7
0
260,094
3
L
Medusa
4,116
374
17
2
0
197,892
0
W
Mulan
6,805
619
73
7
0
155,595
0
W
Terra
6,783
617
53
5
0
203,366
0
W
Sol
6,204
564
60
5
0
187,967
1
L
Thoth
5,380
489
49
4
0
180,634
2
W
Artemis
5,491
499
33
3
0
180,786
0
L
Mulan
3,951
359
8
1
0
117,631
0
L
Yemoja
4,510
410
2
0
0
176,345
0
L
Hun Batz
4,974
452
69
6
0
248,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role