Player Matchup

Surtr
Surtr
Heteroblind
Surtr
Level 29
God Stats
1W - 1L
1,740 SR
Queue Stats
8W - 9L
1,310 Elo+
Party 1
Medusa
Medusa
Im Ignored
Medusa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,325 Elo+
Party 1
Tiamat
Tiamat
Sxege
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,325 Elo+
Party 1
Team Averages
Level 74
1,580 SR
1,320 Elo+

VS

Team Averages
Level 106
1,427 SR
1,439 Elo+
Jing Wei
Jing Wei
QuinaQuen
Jing Wei
Level 112
God Stats
1W - 3L
1,110 SR
Queue Stats
44W - 44L
1,432 Elo+
Party 2
Aphrodite
Aphrodite
Vivi_Of_Mist
Aphrodite
Level 145
God Stats
6W - 5L
1,390 SR
Queue Stats
48W - 42L
1,476 Elo+
Party 2
Hercules
Hercules
zetheyus
Hercules
Level 60
God Stats
9W - 1L
1,781 SR
Queue Stats
142W - 124L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,301
692
10,168
15,962
11,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Im Ignored
Medusa
13
2 / 3 / 4
8,836
736
11,834
10,861
4,941
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Sxege
Tiamat
13
2 / 4 / 3
8,214
685
11,147
11,850
8,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
QuinaQuen
Jing Wei
13
5 / 2 / 4
9,091
758
8,028
9,481
3,874
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Vivi_Of_Mist
Aphrodite
14
3 / 2 / 5
8,568
714
10,051
14,143
8,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hercules
zetheyus
Hercules
15
2 / 2 / 7
9,005
750
12,586
16,679
17,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
6
Kills
10
11
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Medusa
Im Ignored
Medusa
2
3
4
1.33
W
Jing Wei
QuinaQuen
Jing Wei
5
2
4
3.5
L
Tiamat
Sxege
Tiamat
2
4
3
0.88
W
Aphrodite
Vivi_Of_Mist
Aphrodite
3
2
5
2.75
W
Hercules
zetheyus
Hercules
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,149
Damage
30,665
38,673
Taken
40,303
24,801
Mitigated
30,447
7,432
Healing
13,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,168
4,231
0
3,087
15,962
11,490
0
3,634
11,808
473
23,734
L
Medusa
Im Ignored
Medusa
11,834
6,422
0
2,266
10,861
4,941
136
3,498
7,060
0
36,433
W
Jing Wei
QuinaQuen
Jing Wei
8,028
5,275
0
1,228
9,481
3,874
448
3,173
5,896
0
30,470
L
Tiamat
Sxege
Tiamat
11,147
761
0
2,079
11,850
8,370
62
3,009
8,641
28,034
592
W
Aphrodite
Vivi_Of_Mist
Aphrodite
10,051
885
3,343
5,526
14,143
8,720
0
3,193
10,433
33,744
0
W
Hercules
zetheyus
Hercules
12,586
3,188
0
3,600
16,679
17,853
0
3,405
12,480
0
35,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,351
Gold Earned
26,664
138
Minions Killed
161
0
Camps Cleared
0
634,304
Distance Traveled
716,127
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,301
692
33
3
0
217,856
0
L
Medusa
8,836
736
56
5
0
211,614
0
W
Jing Wei
9,091
758
56
5
0
230,505
6
L
Tiamat
8,214
685
49
4
0
204,834
0
W
Aphrodite
8,568
714
46
4
0
229,588
0
W
Hercules
9,005
750
59
5
0
256,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role