Player Matchup

Lancelot
Lancelot
Kaiixa
Lancelot
Level 97
God Stats
1W - 3L
1,668 SR
Queue Stats
186W - 171L
1,436 Elo+
Party 2
Hachiman
Hachiman
KingExx
Hachiman
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 35L
1,555 Elo+
Party 2
Jormungandr
Jormungandr
Seadaddy6969
Jormungandr
Level 8
God Stats
1W - 4L
1,492 SR
Queue Stats
2W - 6L
1,261 Elo+
Party 2
Vulcan
Vulcan
seanteeer96
Vulcan
Level 21
God Stats
1W - 4L
1,353 SR
Queue Stats
2W - 7L
1,228 Elo+
Party 2
Ganesha
Ganesha
vBirdman
Ganesha
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,291 Elo+
Party 2
Team Averages
Level 48
1,502 SR
1,354 Elo+

VS

Team Averages
Level 63
1,604 SR
1,474 Elo+
Ra
Ra
AverrageGamerr
Ra
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 42L
1,490 Elo+
Solo
Achilles
Achilles
EL_CUH03
Achilles
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 73L
1,472 Elo+
Solo
Neith
Neith
PaisleyMax
Neith
Level 65
God Stats
229W - 193L
1,548 SR
Queue Stats
263W - 226L
1,504 Elo+
Party 1
Fafnir
Fafnir
SilverSouls888
Fafnir
Level 55
God Stats
7W - 1L
1,824 SR
Queue Stats
199W - 235L
1,420 Elo+
Solo
Arachne
Arachne
XIRagzeriusIX
Arachne
Level 65
God Stats
5W - 3L
1,648 SR
Queue Stats
253W - 233L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Kaiixa
Lancelot
12
5 / 4 / 2
7,228
482
12,080
15,759
8,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
KingExx
Hachiman
11
3 / 4 / 0
6,616
441
7,178
9,431
3,790
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Seadaddy6969
Jormungandr
13
3 / 2 / 0
8,276
552
9,854
14,405
11,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
12
0 / 3 / 0
7,007
467
4,647
6,891
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
vBirdman
Ganesha
12
0 / 3 / 6
7,292
486
4,419
18,160
17,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 6
9,360
624
5,952
7,187
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
EL_CUH03
Achilles
13
1 / 4 / 1
7,922
528
6,913
14,632
12,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
13
1 / 3 / 3
7,820
521
10,892
8,245
3,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 5
7,952
530
5,285
13,229
15,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
16
13 / 3 / 0
9,752
650
19,608
17,872
8,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
11
Kills
16
16
Deaths
11
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Achilles
EL_CUH03
Achilles
1
4
1
0.38
L
Lancelot
Kaiixa
Lancelot
5
4
2
1.5
L
Hachiman
KingExx
Hachiman
3
4
0
0.75
W
Neith
1
3
3
0.83
L
Jormungandr
Seadaddy6969
Jormungandr
3
2
0
1.5
W
0
1
5
2.5
W
Arachne
13
3
0
4.33
L
Vulcan
0
3
0
0
L
Ganesha
vBirdman
Ganesha
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,178
Damage
48,650
64,646
Taken
61,165
44,144
Mitigated
42,729
9,312
Healing
20,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,952
199
994
3,001
7,187
2,785
257
3,610
3,577
71,976
1,497
W
Achilles
EL_CUH03
Achilles
6,913
2,067
0
3,201
14,632
12,386
0
8,894
5,738
0
50,030
L
Lancelot
Kaiixa
Lancelot
12,080
3,441
0
1,841
15,759
8,487
1
3,722
11,883
0
49,523
L
Hachiman
KingExx
Hachiman
7,178
4,534
0
1,392
9,431
3,790
0
939
8,492
0
35,188
W
Neith
10,892
5,481
275
1,491
8,245
3,392
1,265
1,391
6,854
0
69,594
L
Jormungandr
Seadaddy6969
Jormungandr
9,854
2,934
0
2,807
14,405
11,832
0
160
13,289
64,681
1,168
W
5,285
2,193
294
5,266
13,229
15,610
679
2,092
11,137
26,343
1,281
W
Arachne
19,608
13,074
0
5,605
17,872
8,556
525
2,556
15,316
0
86,690
L
Vulcan
4,647
47
0
812
6,891
2,649
0
2,091
4,743
51,139
0
L
Ganesha
vBirdman
Ganesha
4,419
938
0
2,460
18,160
17,386
0
4,020
14,140
26,251
1,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,419
Gold Earned
42,806
333
Minions Killed
461
0
Camps Cleared
0
1,467,251
Distance Traveled
1,464,358
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,360
624
145
10
0
307,668
0
W
Achilles
7,922
528
89
6
0
283,874
0
L
Lancelot
7,228
482
59
4
0
351,925
0
L
Hachiman
6,616
441
69
5
0
234,111
0
W
Neith
7,820
521
98
7
0
253,299
0
L
Jormungandr
8,276
552
99
7
0
271,539
0
W
Fafnir
7,952
530
36
2
0
281,204
1
W
Arachne
9,752
650
93
6
0
338,313
0
L
Vulcan
7,007
467
86
6
0
312,994
0
L
Ganesha
7,292
486
20
1
0
296,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role