Player Matchup

Sobek
Sobek
HDPitaco
Sobek
Level 41
God Stats
2W - 5L
1,449 SR
Queue Stats
157W - 168L
1,459 Elo+
Solo
Merlin
Merlin
MoeMouto
Merlin
Level 87
God Stats
19W - 18L
1,669 SR
Queue Stats
125W - 128L
1,564 Elo+
Party 1
Ne Zha
Ne Zha
Precarium
Ne Zha
Level 108
God Stats
5W - 4L
1,746 SR
Queue Stats
85W - 83L
1,551 Elo+
Party 1
Medusa
Medusa
Ridley726
Medusa
Level 97
God Stats
8W - 10L
1,487 SR
Queue Stats
48W - 41L
1,544 Elo+
Party 1
Chaac
Chaac
TAMTheGreat
Chaac
Level 121
God Stats
6W - 4L
1,675 SR
Queue Stats
104W - 104L
1,531 Elo+
Party 1
Team Averages
Level 91
1,605 SR
1,530 Elo+

VS

Team Averages
Level 103
1,693 SR
1,571 Elo+
Bellona
Bellona
AvaI0n
Bellona
Level 109
God Stats
3W - 0L
1,844 SR
Queue Stats
65W - 54L
1,619 Elo+
Party 2
Artemis
Artemis
BiggusDicqus
Artemis
Level 122
God Stats
39W - 11L
1,813 SR
Queue Stats
180W - 145L
1,621 Elo+
Party 2
Thor
Thor
Saeik
Thor
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 57L
1,555 Elo+
Solo
Ymir
Ymir
SlipperyTree69
Ymir
Level 50
God Stats
286W - 242L
1,618 SR
Queue Stats
382W - 357L
1,539 Elo+
Party 2
Ix Chel
Ix Chel
uoodooV
Ix Chel
Level 128
God Stats
29W - 18L
1,690 SR
Queue Stats
162W - 167L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HDPitaco
Sobek
9
0 / 5 / 1
5,079
462
2,570
13,767
8,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
MoeMouto
Merlin
12
1 / 1 / 0
6,196
563
2,490
5,098
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Precarium
Ne Zha
10
1 / 4 / 2
5,812
528
3,801
10,058
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Ridley726
Medusa
9
0 / 4 / 1
5,004
455
3,670
8,363
2,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 1
6,441
586
10,621
13,432
9,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AvaI0n
Bellona
10
0 / 2 / 2
5,777
525
6,609
14,425
10,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
BiggusDicqus
Artemis
12
5 / 1 / 4
7,194
654
13,453
6,211
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Saeik
Thor
13
8 / 2 / 3
7,218
656
6,984
9,279
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 0 / 7
6,679
607
4,214
5,267
3,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ix Chel
uoodooV
Ix Chel
12
3 / 0 / 2
7,054
641
4,962
4,635
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
17
17
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
AvaI0n
Bellona
0
2
2
0.5
W
Artemis
BiggusDicqus
Artemis
5
1
4
7
L
Sobek
HDPitaco
Sobek
0
5
1
0.1
L
Merlin
MoeMouto
Merlin
1
1
0
1
L
Ne Zha
Precarium
Ne Zha
1
4
2
0.5
L
Medusa
Ridley726
Medusa
0
4
1
0.13
W
Thor
Saeik
Thor
8
2
3
4.75
W
1
0
7
4.5
L
2
3
1
0.83
W
Ix Chel
uoodooV
Ix Chel
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,152
Damage
36,222
50,718
Taken
39,817
26,343
Mitigated
22,227
10,499
Healing
16,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AvaI0n
Bellona
6,609
4,157
0
6,061
14,425
10,500
0
0
14,425
0
36,681
W
Artemis
BiggusDicqus
Artemis
13,453
7,029
0
2,243
6,211
2,674
880
1,592
4,619
0
56,977
L
Sobek
HDPitaco
Sobek
2,570
501
826
2,291
13,767
8,117
0
2,155
11,612
11,737
281
L
Merlin
MoeMouto
Merlin
2,490
156
0
150
5,098
1,683
0
2,360
2,738
43,371
0
L
Ne Zha
Precarium
Ne Zha
3,801
1,312
0
1,191
10,058
4,478
0
1,733
8,325
0
40,180
L
Medusa
Ridley726
Medusa
3,670
801
0
583
8,363
2,612
0
1,528
6,835
0
38,488
W
Thor
Saeik
Thor
6,984
2,334
0
3,744
9,279
3,625
0
885
8,259
0
47,454
W
4,214
1,619
0
1,882
5,267
3,765
0
853
4,385
26,099
1,396
L
10,621
3,116
0
5,458
13,432
9,453
0
1,339
12,093
0
52,045
W
Ix Chel
uoodooV
Ix Chel
4,962
985
285
1,806
4,635
1,663
0
1,290
3,072
52,191
307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,532
Gold Earned
33,922
334
Minions Killed
364
0
Camps Cleared
0
1,066,310
Distance Traveled
1,068,758
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,777
525
63
6
0
184,788
0
W
Artemis
7,194
654
78
7
0
175,630
1
L
Sobek
5,079
462
20
2
0
203,856
0
L
Merlin
6,196
563
97
9
0
229,379
3
L
Ne Zha
5,812
528
65
6
0
234,080
0
L
Medusa
5,004
455
62
6
0
211,879
0
W
Thor
7,218
656
81
7
0
252,858
0
W
Ymir
6,679
607
35
3
0
211,657
4
L
Chaac
6,441
586
90
8
0
187,116
0
W
Ix Chel
7,054
641
107
10
0
243,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role