Player Matchup

Ymir
Ymir
McPuken
Ymir
Level 14
God Stats
2W - 0L
1,784 SR
Queue Stats
2W - 2L
1,345 Elo+
Party 1
Fenrir
Fenrir
SmollestPP
Fenrir
Level 77
God Stats
3W - 0L
1,812 SR
Queue Stats
38W - 20L
1,489 Elo+
Party 1
Medusa
Medusa
WingsOfParadise
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
cymol
Anubis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,433 Elo+
Party 1
Bellona
Bellona
imjustb0b
Bellona
Level 29
God Stats
5W - 1L
1,724 SR
Queue Stats
19W - 14L
1,461 Elo+
Party 1
Team Averages
Level 34
1,664 SR
1,446 Elo+

VS

Team Averages
Level 40
1,454 SR
1,558 Elo+
Ymir
Ymir
OlDSmoKermaN
Ymir
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Apollo
Apollo
olignr
Apollo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,687 Elo+
Party 2
Achilles
Achilles
qcalex18
Achilles
Level 14
God Stats
1W - 2L
1,703 SR
Queue Stats
7W - 11L
1,687 Elo+
Party 2
Zeus
Zeus
ssSephirothhh
Zeus
Level 44
God Stats
1W - 2L
1,458 SR
Queue Stats
32W - 26L
1,462 Elo+
Solo
Serqet
Serqet
xluna9434
Serqet
Level 49
God Stats
3W - 7L
1,109 SR
Queue Stats
221W - 222L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
McPuken
Ymir
11
2 / 1 / 8
8,215
548
3,825
9,860
10,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
SmollestPP
Fenrir
15
3 / 3 / 5
8,454
564
5,242
14,676
7,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 1 / 4
7,780
519
7,650
4,734
1,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
cymol
Anubis
15
4 / 1 / 3
9,489
633
8,245
8,801
4,506
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bellona
imjustb0b
Bellona
13
3 / 1 / 5
8,355
557
6,922
11,946
13,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,858
391
3,434
10,118
7,245
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Apollo
olignr
Apollo
12
3 / 4 / 2
7,160
477
5,645
11,743
4,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
qcalex18
Achilles
9
0 / 3 / 0
6,018
401
1,475
9,600
5,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 2 / 2
8,070
538
11,455
7,543
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
xluna9434
Serqet
10
1 / 2 / 2
6,207
414
4,106
10,470
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
15
Kills
7
7
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
McPuken
Ymir
2
1
8
6
L
0
4
3
0.38
W
Fenrir
SmollestPP
Fenrir
3
3
5
1.83
W
3
1
4
5
W
Anubis
cymol
Anubis
4
1
3
5.5
W
Bellona
imjustb0b
Bellona
3
1
5
5.5
L
Apollo
olignr
Apollo
3
4
2
1
L
Achilles
qcalex18
Achilles
0
3
0
0
L
3
2
2
2
L
Serqet
xluna9434
Serqet
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,884
Damage
26,115
50,017
Taken
49,474
37,468
Mitigated
23,333
10,808
Healing
3,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
McPuken
Ymir
3,825
626
0
1,175
9,860
10,305
300
3,961
5,899
21,720
2,842
L
3,434
152
0
322
10,118
7,245
0
3,397
6,721
13,840
0
W
Fenrir
SmollestPP
Fenrir
5,242
1,518
0
1,471
14,676
7,583
1,814
3,929
10,573
0
76,579
W
7,650
2,829
0
722
4,734
1,803
281
1,485
3,153
0
47,828
W
Anubis
cymol
Anubis
8,245
191
0
4,889
8,801
4,506
0
3,561
4,921
86,719
0
W
Bellona
imjustb0b
Bellona
6,922
1,002
0
2,551
11,946
13,271
237
2,294
9,496
0
45,930
L
Apollo
olignr
Apollo
5,645
3,002
0
1,522
11,743
4,060
0
3,743
8,000
0
42,692
L
Achilles
qcalex18
Achilles
1,475
488
0
240
9,600
5,715
0
68
9,532
0
31,264
L
11,455
2,220
0
1,000
7,543
2,181
0
2,148
5,395
66,107
1,784
L
Serqet
xluna9434
Serqet
4,106
460
0
445
10,470
4,132
0
2,677
7,793
0
36,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,293
Gold Earned
33,313
419
Minions Killed
297
0
Camps Cleared
0
1,454,041
Distance Traveled
1,294,385
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,215
548
38
3
0
284,140
0
L
Ymir
5,858
391
23
2
0
235,026
0
W
Fenrir
8,454
564
103
7
0
307,733
0
W
Medusa
7,780
519
68
5
0
307,738
0
W
Anubis
9,489
633
143
10
0
277,732
8
W
Bellona
8,355
557
67
4
0
276,698
0
L
Apollo
7,160
477
53
4
0
274,734
0
L
Achilles
6,018
401
35
2
0
240,633
0
L
Zeus
8,070
538
127
8
0
273,473
3
L
Serqet
6,207
414
59
4
0
270,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role