Player Matchup

Maui
Maui
Hiroto UB
Maui
Level 58
God Stats
1W - 3L
1,558 SR
Queue Stats
1W - 3L
1,390 Elo+
Party 3
Scylla
Scylla
HydrolicAssasin
Scylla
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 19L
1,426 Elo+
Party 3
Sun Wukong
Sun Wukong
LoveFrieza
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 3
Medusa
Medusa
ToXic Nitrog3n
Medusa
Level 48
God Stats
28W - 23L
1,564 SR
Queue Stats
97W - 100L
1,445 Elo+
Party 1
Tsukuyomi
Tsukuyomi
l Zenon l4866
Tsukuyomi
Level 29
God Stats
8W - 4L
1,718 SR
Queue Stats
34W - 36L
1,405 Elo+
Party 1
Team Averages
Level 46
1,568 SR
1,365 Elo+

VS

Team Averages
Level 75
1,652 SR
1,553 Elo+
Chaac
Chaac
 
Chaac
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ShadeofGrim
Atlas
Level 146
God Stats
2W - 3L
1,566 SR
Queue Stats
108W - 104L
1,459 Elo+
Solo
Kali
Kali
Toperpo
Kali
Level 39
God Stats
4W - 0L
1,819 SR
Queue Stats
6W - 5L
1,569 Elo+
Party 2
Hachiman
Hachiman
WigglesTheDog12
Hachiman
Level 35
God Stats
4W - 1L
1,689 SR
Queue Stats
6W - 5L
1,569 Elo+
Party 2
Ix Chel
Ix Chel
ksano3421
Ix Chel
Level 81
God Stats
3W - 1L
1,686 SR
Queue Stats
6W - 4L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
9
0 / 1 / 0
6,290
419
2,303
7,806
5,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 3 / 0
7,678
512
1,885
7,555
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
LoveFrieza
Sun Wukong
13
1 / 3 / 0
7,949
530
13,011
18,081
17,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 6 / 0
6,658
444
7,575
12,237
4,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
l Zenon l4866
Tsukuyomi
11
0 / 1 / 1
6,447
430
7,663
10,205
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 1 / 0
8,698
580
11,733
16,830
16,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 0 / 3
7,890
526
5,747
12,484
10,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
Toperpo
Kali
14
2 / 1 / 6
7,729
515
5,426
14,529
6,880
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
12
2 / 0 / 5
6,914
461
6,959
7,315
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
ksano3421
Ix Chel
16
3 / 0 / 3
9,192
613
10,050
7,369
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
14
14
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
0
3
L
Maui
0
1
0
0
L
1
3
0
0.33
L
Sun Wukong
LoveFrieza
Sun Wukong
1
3
0
0.33
W
4
0
3
5.5
L
0
6
0
0
W
Kali
Toperpo
Kali
2
1
6
5
W
Hachiman
2
0
5
4.5
W
Ix Chel
ksano3421
Ix Chel
3
0
3
4.5
L
Tsukuyomi
l Zenon l4866
Tsukuyomi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,437
Damage
39,915
55,884
Taken
58,527
34,278
Mitigated
40,092
11,709
Healing
21,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,733
3,715
0
5,827
16,830
16,880
0
0
16,830
0
68,499
L
Maui
2,303
387
0
1,272
7,806
5,935
0
1,879
5,927
11,969
0
L
1,885
603
0
500
7,555
2,733
0
5,040
2,178
50,544
0
L
Sun Wukong
LoveFrieza
Sun Wukong
13,011
4,945
0
5,791
18,081
17,074
0
201
17,836
0
69,076
W
5,747
1,445
356
4,372
12,484
10,543
0
1,710
10,774
27,546
5,059
L
7,575
2,307
0
1,310
12,237
4,853
336
3,768
8,375
0
60,885
W
Kali
Toperpo
Kali
5,426
3,047
0
4,986
14,529
6,880
330
1,491
12,940
0
61,424
W
Hachiman
6,959
3,876
0
3,847
7,315
2,415
747
905
6,410
0
43,189
W
Ix Chel
ksano3421
Ix Chel
10,050
1,495
248
2,319
7,369
3,374
0
273
7,056
81,674
1,584
L
Tsukuyomi
l Zenon l4866
Tsukuyomi
7,663
1,813
0
2,836
10,205
3,683
0
3,503
6,552
0
50,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,022
Gold Earned
40,423
412
Minions Killed
449
0
Camps Cleared
0
1,365,793
Distance Traveled
1,495,621
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,698
580
107
7
0
270,890
0
L
Maui
6,290
419
22
1
0
260,318
0
L
Scylla
7,678
512
117
8
0
253,799
0
L
Sun Wukong
7,949
530
115
8
0
252,529
0
W
Atlas
7,890
526
38
3
0
271,252
5
L
Medusa
6,658
444
91
6
0
270,624
0
W
Kali
7,729
515
95
6
0
344,528
0
W
Hachiman
6,914
461
66
4
0
286,549
0
W
Ix Chel
9,192
613
143
10
0
322,402
2
L
Tsukuyomi
6,447
430
67
4
0
328,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role