Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Shane_Stocks
Ravana
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 77L
1,444 Elo+
Party 1
Xbalanque
Xbalanque
Stocko3000
Xbalanque
Level 102
God Stats
1W - 4L
1,400 SR
Queue Stats
71W - 75L
1,408 Elo+
Party 1
Tyr
Tyr
dari_ninja
Tyr
Level 175
God Stats
0W - 2L
1,281 SR
Queue Stats
412W - 403L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lewismun
Ah Muzen Cab
Level 87
God Stats
2W - 4L
1,426 SR
Queue Stats
71W - 78L
1,429 Elo+
Party 1
Team Averages
Level 91
1,422 SR
1,452 Elo+

VS

Team Averages
Level 91
1,673 SR
1,428 Elo+
Kukulkan
Kukulkan
BlueGogeta
Kukulkan
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 56L
1,458 Elo+
Party 2
Maui
Maui
Captain Met
Maui
Level 68
God Stats
1W - 0L
1,888 SR
Queue Stats
23W - 23L
1,425 Elo+
Solo
Geb
Geb
Mejobhl
Geb
Level 46
God Stats
9W - 0L
1,978 SR
Queue Stats
274W - 297L
1,460 Elo+
Solo
Yemoja
Yemoja
desdesire
Yemoja
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 141L
1,374 Elo+
Solo
Zhong Kui
Zhong Kui
usta323
Zhong Kui
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 3 / 6
9,833
656
6,316
15,754
18,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ravana
17
2 / 6 / 4
9,479
632
8,219
13,804
16,523
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Stocko3000
Xbalanque
16
3 / 7 / 3
10,314
688
21,264
16,822
8,106
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 3 / 7
9,098
607
6,503
14,386
17,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
lewismun
Ah Muzen Cab
18
4 / 4 / 3
10,399
693
18,272
14,950
8,106
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlueGogeta
Kukulkan
19
4 / 1 / 17
11,615
774
20,521
8,426
4,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 1 / 19
10,646
710
8,113
13,819
19,265
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Geb
17
4 / 3 / 14
11,428
762
10,577
27,426
34,342
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
desdesire
Yemoja
18
1 / 2 / 13
10,612
707
6,430
12,773
7,959
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
usta323
Zhong Kui
20
13 / 3 / 9
12,691
846
22,168
20,063
21,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
95
10
Kills
23
23
Deaths
10
23
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
6
1.33
W
Kukulkan
BlueGogeta
Kukulkan
4
1
17
12.5
W
1
1
19
10.5
W
Geb
4
3
14
3.67
L
Ravana
2
6
4
0.67
L
Xbalanque
Stocko3000
Xbalanque
3
7
3
0.64
L
0
3
7
1.17
W
Yemoja
desdesire
Yemoja
1
2
13
3.75
L
Ah Muzen Cab
lewismun
Ah Muzen Cab
4
4
3
1.38
W
Zhong Kui
usta323
Zhong Kui
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,574
Damage
67,809
75,716
Taken
82,507
68,354
Mitigated
88,363
19,600
Healing
41,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,316
1,872
6,797
2,188
15,754
18,289
0
13,935
1,819
14,475
0
W
Kukulkan
BlueGogeta
Kukulkan
20,521
1,615
3,761
2,077
8,426
4,838
1,780
757
7,669
50,001
0
W
8,113
538
2,499
2,996
13,819
19,265
616
1,296
12,523
18,233
994
W
Geb
10,577
607
3,463
9,839
27,426
34,342
446
1,386
26,040
23,099
1,159
L
Ravana
8,219
2,799
681
447
13,804
16,523
0
12,261
1,543
0
12,605
L
Xbalanque
Stocko3000
Xbalanque
21,264
7,151
687
1,303
16,822
8,106
0
15,093
1,729
0
39,111
L
6,503
683
1,683
3,372
14,386
17,330
88
11,448
2,938
0
15,512
W
Yemoja
desdesire
Yemoja
6,430
1,123
6,556
2,244
12,773
7,959
1,640
1,340
11,433
21,197
617
L
Ah Muzen Cab
lewismun
Ah Muzen Cab
18,272
6,196
757
1,685
14,950
8,106
0
13,659
1,291
0
41,435
W
Zhong Kui
usta323
Zhong Kui
22,168
1,508
1,101
6,560
20,063
21,959
3,033
1,537
18,526
38,079
784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,123
Gold Earned
56,992
127
Minions Killed
207
0
Camps Cleared
0
1,147,782
Distance Traveled
1,431,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,833
656
14
1
0
177,314
0
W
Kukulkan
11,615
774
73
5
0
296,729
0
W
Maui
10,646
710
27
2
0
295,661
0
W
Geb
11,428
762
37
2
0
295,897
0
L
Ravana
9,479
632
14
1
0
268,539
0
L
Xbalanque
10,314
688
35
2
0
252,975
0
L
Tyr
9,098
607
20
1
0
195,609
0
W
Yemoja
10,612
707
30
2
0
279,598
0
L
Ah Muzen Cab
10,399
693
44
3
0
253,345
0
W
Zhong Kui
12,691
846
40
3
0
263,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role