Player Matchup

Cthulhu
Cthulhu
Jandy122
Cthulhu
Level 105
God Stats
38W - 26L
1,582 SR
Queue Stats
169W - 141L
1,502 Elo+
Party 1
Yu Huang
Yu Huang
KeithIsLaw
Yu Huang
Level 98
God Stats
16W - 16L
1,425 SR
Queue Stats
143W - 158L
1,430 Elo+
Solo
Artemis
Artemis
Mmm Fatcakes
Artemis
Level 109
God Stats
1W - 2L
1,225 SR
Queue Stats
137W - 116L
1,533 Elo+
Party 1
Mercury
Mercury
ThineDoughnut
Mercury
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
340W - 298L
1,504 Elo+
Solo
Nox
Nox
hokiealexman
Nox
Level 76
God Stats
3W - 2L
1,293 SR
Queue Stats
149W - 130L
1,533 Elo+
Party 1
Team Averages
Level 91
1,405 SR
1,500 Elo+

VS

Team Averages
Level 89
1,710 SR
1,544 Elo+
Charon
Charon
HamsterInMySock
Charon
Level 63
God Stats
6W - 2L
1,988 SR
Queue Stats
371W - 337L
1,487 Elo+
Party 2
Zeus
Zeus
Nkid333
Zeus
Level 111
God Stats
17W - 9L
1,671 SR
Queue Stats
305W - 256L
1,525 Elo+
Party 2
Arachne
Arachne
Ricky78291
Arachne
Level 112
God Stats
1W - 4L
1,673 SR
Queue Stats
247W - 215L
1,562 Elo+
Solo
Guan Yu
Guan Yu
Tigers X88X
Guan Yu
Level 99
God Stats
1W - 1L
1,717 SR
Queue Stats
236W - 237L
1,508 Elo+
Solo
Anhur
Anhur
buttersirup
Anhur
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 52L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jandy122
Cthulhu
18
9 / 2 / 2
12,056
670
16,072
12,806
14,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
KeithIsLaw
Yu Huang
16
3 / 3 / 1
9,554
531
4,261
7,522
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Mmm Fatcakes
Artemis
17
4 / 1 / 2
9,951
553
14,925
9,706
3,792
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
18
5 / 3 / 3
10,201
567
5,895
16,566
8,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 1 / 13
10,094
561
9,169
11,491
10,787
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,947
442
4,362
18,332
16,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Nkid333
Zeus
15
4 / 7 / 1
8,987
499
9,966
13,115
5,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Ricky78291
Arachne
11
2 / 2 / 0
7,125
396
2,016
5,987
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Tigers X88X
Guan Yu
13
0 / 7 / 2
7,807
434
3,355
19,897
18,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 3 / 2
8,891
494
8,545
12,830
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
23
Kills
8
10
Deaths
23
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Cthulhu
Jandy122
Cthulhu
9
2
2
5
W
Yu Huang
KeithIsLaw
Yu Huang
3
3
1
1.17
W
Artemis
Mmm Fatcakes
Artemis
4
1
2
5
L
Zeus
Nkid333
Zeus
4
7
1
0.64
L
Arachne
Ricky78291
Arachne
2
2
0
1
W
Mercury
5
3
3
2.17
L
Guan Yu
Tigers X88X
Guan Yu
0
7
2
0.14
L
2
3
2
1
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,322
Damage
28,244
58,091
Taken
70,161
40,735
Mitigated
47,893
11,844
Healing
14,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,362
703
1,520
2,934
18,332
16,112
266
4,274
13,914
34,661
2,054
W
Cthulhu
Jandy122
Cthulhu
16,072
1,205
411
868
12,806
14,661
0
2,031
10,775
81,577
3,857
W
Yu Huang
KeithIsLaw
Yu Huang
4,261
220
0
750
7,522
3,169
198
4,135
3,387
54,908
3,963
W
Artemis
Mmm Fatcakes
Artemis
14,925
7,872
0
5,099
9,706
3,792
48
1,621
8,085
0
94,383
L
Zeus
Nkid333
Zeus
9,966
1,102
0
1,079
13,115
5,766
0
6,976
6,031
60,500
1,076
L
Arachne
Ricky78291
Arachne
2,016
1,500
0
581
5,987
2,568
0
1,836
3,973
0
27,354
W
Mercury
5,895
3,346
0
1,328
16,566
8,326
0
3,388
13,178
0
113,219
L
Guan Yu
Tigers X88X
Guan Yu
3,355
598
60
3,550
19,897
18,063
0
10,630
8,213
0
55,037
L
8,545
4,859
0
4,622
12,830
5,384
189
2,674
10,142
0
77,585
W
9,169
1,789
0
3,388
11,491
10,787
150
3,745
7,746
31,806
769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,856
Gold Earned
40,757
565
Minions Killed
432
0
Camps Cleared
0
1,760,581
Distance Traveled
1,604,492
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,947
442
48
3
0
316,572
0
W
Cthulhu
12,056
670
139
8
0
355,827
2
W
Yu Huang
9,554
531
106
6
0
324,960
0
W
Artemis
9,951
553
141
8
0
306,587
4
L
Zeus
8,987
499
99
6
0
287,842
0
L
Arachne
7,125
396
42
2
0
395,921
0
W
Mercury
10,201
567
141
8
0
411,363
0
L
Guan Yu
7,807
434
98
5
0
300,283
5
L
Anhur
8,891
494
145
8
0
303,874
0
W
Nox
10,094
561
38
2
0
361,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role