Player Matchup

Chaac
Chaac
 
Chaac
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Magic-Turtell
Charybdis
Level 134
God Stats
2W - 7L
1,136 SR
Queue Stats
301W - 294L
1,573 Elo+
Solo
Thanatos
Thanatos
MumenRaiida
Thanatos
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,419 Elo+
Solo
Nu Wa
Nu Wa
Zuviaq
Nu Wa
Level 145
God Stats
4W - 2L
1,641 SR
Queue Stats
81W - 61L
1,581 Elo+
Solo
Team Averages
Level 152
1,455 SR
1,514 Elo+

VS

Team Averages
Level 129
1,405 SR
1,532 Elo+
Anhur
Anhur
Augustus42069
Anhur
Level 202
God Stats
0W - 2L
1,376 SR
Queue Stats
67W - 59L
1,597 Elo+
Solo
Hel
Hel
DonPelamen
Hel
Level 113
God Stats
0W - 2L
1,508 SR
Queue Stats
52W - 60L
1,500 Elo+
Solo
Chang'e
Chang'e
MITCHODT
Chang'e
Level 126
God Stats
0W - 3L
1,192 SR
Queue Stats
96W - 97L
1,467 Elo+
Solo
Awilix
Awilix
Thode141
Awilix
Level 107
God Stats
58W - 65L
1,451 SR
Queue Stats
301W - 294L
1,520 Elo+
Solo
Janus
Janus
postyuk
Janus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 151L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 0 / 1
6,839
684
6,298
7,126
5,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kumbhakarna
 
Kumbhakarna
8
2 / 0 / 2
4,815
482
3,282
7,090
2,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
Magic-Turtell
Charybdis
9
0 / 0 / 3
5,254
525
3,648
5,686
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
MumenRaiida
Thanatos
10
1 / 1 / 5
5,461
546
5,174
9,693
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nu Wa
Zuviaq
Nu Wa
12
6 / 0 / 1
6,883
688
6,355
1,421
409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,887
489
6,813
8,736
2,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
5,065
507
1,221
3,676
1,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
MITCHODT
Chang'e
10
0 / 2 / 0
5,107
511
2,540
9,164
3,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Awilix
Thode141
Awilix
11
0 / 1 / 1
5,409
541
2,030
8,221
3,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
postyuk
Janus
7
1 / 6 / 0
4,760
476
2,974
7,077
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
11
Kills
1
1
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
1
2.5
W
Kumbhakarna
 
Kumbhakarna
2
0
2
3
L
0
2
0
0
L
0
0
0
0
L
Chang'e
MITCHODT
Chang'e
0
2
0
0
W
Charybdis
Magic-Turtell
Charybdis
0
0
3
1.5
W
Thanatos
MumenRaiida
Thanatos
1
1
5
3.5
L
Awilix
Thode141
Awilix
0
1
1
0.5
W
Nu Wa
Zuviaq
Nu Wa
6
0
1
6.5
L
Janus
postyuk
Janus
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,757
Damage
15,578
31,016
Taken
36,874
13,835
Mitigated
12,349
17,436
Healing
13,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,298
1,151
0
3,758
7,126
5,436
0
2,540
4,586
0
56,112
W
Kumbhakarna
 
Kumbhakarna
3,282
99
0
3,132
7,090
2,913
0
1,190
5,748
15,039
0
L
6,813
3,448
0
2,484
8,736
2,429
0
1,865
6,458
0
39,277
L
1,221
92
974
2,256
3,676
1,781
0
936
2,486
21,028
814
L
Chang'e
MITCHODT
Chang'e
2,540
524
80
4,978
9,164
3,041
0
271
8,823
33,368
0
W
Charybdis
Magic-Turtell
Charybdis
3,648
1,460
0
3,069
5,686
1,496
0
923
4,761
0
42,073
W
Thanatos
MumenRaiida
Thanatos
5,174
1,423
0
7,158
9,693
3,581
0
1,024
8,585
0
41,326
L
Awilix
Thode141
Awilix
2,030
685
0
1,615
8,221
3,256
0
1,831
6,178
0
44,805
W
Nu Wa
Zuviaq
Nu Wa
6,355
2,081
0
319
1,421
409
0
620
681
45,093
0
L
Janus
postyuk
Janus
2,974
367
0
966
7,077
1,842
0
3,510
3,292
27,827
48

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,252
Gold Earned
25,228
348
Minions Killed
301
0
Camps Cleared
0
1,021,064
Distance Traveled
926,672
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,839
684
101
10
0
209,253
0
W
Kumbhakarna
4,815
482
15
2
0
205,333
0
L
Anhur
4,887
489
80
8
0
178,220
0
L
Hel
5,065
507
28
3
0
178,581
3
L
Chang'e
5,107
511
64
6
0
169,067
0
W
Charybdis
5,254
525
71
7
0
177,215
1
W
Thanatos
5,461
546
68
7
0
216,196
1
L
Awilix
5,409
541
77
8
0
229,123
0
W
Nu Wa
6,883
688
93
9
0
213,067
4
L
Janus
4,760
476
52
5
0
171,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role