Player Matchup

Medusa
Medusa
 
Medusa
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JuanTonSoup69
Artemis
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 162L
1,484 Elo+
Party 1
Ao Kuang
Ao Kuang
PM FALLEN
Ao Kuang
Level 124
God Stats
70W - 69L
1,545 SR
Queue Stats
574W - 608L
1,517 Elo+
Party 1
Zeus
Zeus
jrlm34
Zeus
Level 129
God Stats
122W - 126L
1,836 SR
Queue Stats
124W - 130L
1,830 Elo+
Solo
Poseidon
Poseidon
mochamix23
Poseidon
Level 128
God Stats
68W - 82L
1,420 SR
Queue Stats
286W - 332L
1,478 Elo+
Solo
Team Averages
Level 141
1,560 SR
1,562 Elo+

VS

Team Averages
Level 109
1,429 SR
1,466 Elo+
Arachne
Arachne
Cheapdino
Arachne
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,672 Elo+
Party 2
Persephone
Persephone
Dana Skully7
Persephone
Level 63
God Stats
15W - 15L
1,287 SR
Queue Stats
15W - 15L
1,249 Elo+
Party 2
Maman Brigitte
Maman Brigitte
DrTrace3
Maman Brigitte
Level 162
God Stats
20W - 8L
1,691 SR
Queue Stats
174W - 189L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Orionagappe
Ah Muzen Cab
Level 99
God Stats
40W - 32L
1,456 SR
Queue Stats
129W - 135L
1,431 Elo+
Solo
Kuzenbo
Kuzenbo
dinos0ul
Kuzenbo
Level 145
God Stats
1W - 2L
1,209 SR
Queue Stats
140W - 149L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 4 / 0
7,442
1,063
6,621
6,832
2,509
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
13
0 / 2 / 1
7,480
1,069
4,997
6,654
2,082
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
PM FALLEN
Ao Kuang
12
1 / 5 / 1
7,526
1,075
6,050
12,267
8,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zeus
jrlm34
Zeus
13
0 / 4 / 1
7,756
1,108
7,926
9,100
3,737
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
mochamix23
Poseidon
13
0 / 2 / 0
7,473
1,068
5,634
4,842
1,823
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

235

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cheapdino
Arachne
14
1 / 0 / 7
8,228
1,175
4,139
7,040
3,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Dana Skully7
Persephone
14
0 / 0 / 5
8,377
1,197
2,412
3,227
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maman Brigitte
DrTrace3
Maman Brigitte
14
8 / 1 / 4
9,624
1,375
13,018
8,576
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
Orionagappe
Ah Muzen Cab
15
3 / 1 / 11
9,575
1,368
9,174
6,195
3,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
dinos0ul
Kuzenbo
14
4 / 0 / 7
9,571
1,367
6,470
10,028
13,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
16
17
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
0
0.25
W
Arachne
Cheapdino
Arachne
1
0
7
4.5
W
Persephone
Dana Skully7
Persephone
0
0
5
2.5
W
Maman Brigitte
DrTrace3
Maman Brigitte
8
1
4
10
L
Artemis
0
2
1
0.25
W
Ah Muzen Cab
Orionagappe
Ah Muzen Cab
3
1
11
8.5
L
Ao Kuang
PM FALLEN
Ao Kuang
1
5
1
0.3
W
Kuzenbo
dinos0ul
Kuzenbo
4
0
7
7.5
L
Zeus
jrlm34
Zeus
0
4
1
0.13
L
Poseidon
mochamix23
Poseidon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,228
Damage
35,213
39,695
Taken
35,066
18,250
Mitigated
24,960
1,804
Healing
5,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,621
2,009
0
0
6,832
2,509
0
4,549
2,283
0
14,218
W
Arachne
Cheapdino
Arachne
4,139
3,285
0
591
7,040
3,617
0
4,974
2,066
0
15,102
W
Persephone
Dana Skully7
Persephone
2,412
127
0
358
3,227
1,366
0
1,821
1,406
25,775
0
W
Maman Brigitte
DrTrace3
Maman Brigitte
13,018
336
0
8
8,576
3,736
0
2,981
5,595
26,465
599
L
Artemis
4,997
1,720
0
127
6,654
2,082
0
4,796
1,858
0
18,795
W
Ah Muzen Cab
Orionagappe
Ah Muzen Cab
9,174
4,437
0
542
6,195
3,182
0
4,440
1,755
0
19,475
L
Ao Kuang
PM FALLEN
Ao Kuang
6,050
1,788
0
980
12,267
8,099
0
6,102
6,165
11,578
0
W
Kuzenbo
dinos0ul
Kuzenbo
6,470
2,316
1,197
2,911
10,028
13,059
0
5,394
4,634
11,478
0
L
Zeus
jrlm34
Zeus
7,926
266
9
688
9,100
3,737
0
4,026
5,074
27,868
0
L
Poseidon
mochamix23
Poseidon
5,634
778
0
0
4,842
1,823
0
2,256
2,586
26,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,677
Gold Earned
45,375
179
Minions Killed
147
3
Camps Cleared
8
635,635
Distance Traveled
828,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,442
1,063
24
3
1
94,916
0
W
Arachne
8,228
1,175
26
4
4
190,246
0
W
Persephone
8,377
1,197
60
9
0
141,663
0
W
Maman Brigitte
9,624
1,375
40
6
2
178,565
0
L
Artemis
7,480
1,069
31
4
0
135,354
0
W
Ah Muzen Cab
9,575
1,368
15
2
0
167,661
0
L
Ao Kuang
7,526
1,075
21
3
2
152,635
0
W
Kuzenbo
9,571
1,367
6
1
2
150,016
0
L
Zeus
7,756
1,108
44
6
0
116,986
0
L
Poseidon
7,473
1,068
59
8
0
135,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role