Player Matchup

Mercury
Mercury
Capifanwy
Mercury
Level 23
God Stats
3W - 3L
1,367 SR
Queue Stats
12W - 12L
1,414 Elo+
Party 2
Anhur
Anhur
Pablodhr18
Anhur
Level 84
God Stats
5W - 6L
1,450 SR
Queue Stats
24W - 22L
1,458 Elo+
Party 2
Baron Samedi
Baron Samedi
itz_DiegoR6_-
Baron Samedi
Level 49
God Stats
16W - 10L
1,568 SR
Queue Stats
30W - 33L
1,322 Elo+
Solo
Team Averages
Level 52
1,462 SR
1,398 Elo+

VS

Team Averages
Level 90
1,617 SR
1,569 Elo+
Ne Zha
Ne Zha
NachoBarone
Ne Zha
Level 57
God Stats
6W - 2L
1,851 SR
Queue Stats
40W - 15L
1,792 Elo+
Solo
Horus
Horus
elemental677
Horus
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 37L
1,406 Elo+
Party 1
He Bo
He Bo
scarface2876030
He Bo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Capifanwy
Mercury
11
2 / 7 / 5
7,480
748
4,435
9,709
2,772
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
14
5 / 5 / 3
9,590
959
7,471
12,518
4,369
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
itz_DiegoR6_-
Baron Samedi
12
2 / 5 / 5
7,555
756
8,269
10,573
4,752
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
8 / 2 / 8
9,980
998
13,451
11,325
5,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 4 / 9
7,412
741
5,047
11,547
6,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
7 / 3 / 9
9,827
983
8,862
8,989
3,008
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
9
Kills
17
17
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
Capifanwy
Mercury
2
7
5
0.64
W
Ne Zha
8
2
8
6
L
Anhur
5
5
3
1.3
W
2
4
9
1.63
L
Baron Samedi
itz_DiegoR6_-
Baron Samedi
2
5
5
0.9
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,175
Damage
27,360
32,800
Taken
31,861
11,893
Mitigated
14,942
6,728
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Capifanwy
Mercury
4,435
2,112
0
524
9,709
2,772
385
2,328
7,209
0
12,400
W
Ne Zha
13,451
2,910
0
2,489
11,325
5,762
397
2,422
8,903
0
41,453
L
Anhur
7,471
3,929
0
3,397
12,518
4,369
576
2,825
9,501
0
32,315
W
5,047
2,680
693
1,921
11,547
6,172
0
3,319
8,228
0
14,981
L
Baron Samedi
itz_DiegoR6_-
Baron Samedi
8,269
470
585
2,222
10,573
4,752
246
3,606
6,889
19,507
0
W
8,862
406
0
2,107
8,989
3,008
196
3,041
5,948
36,382
2,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,625
Gold Earned
27,219
87
Minions Killed
143
0
Camps Cleared
0
503,766
Distance Traveled
555,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,480
748
14
1
0
161,419
0
W
Ne Zha
9,980
998
42
4
0
192,713
0
L
Anhur
9,590
959
53
5
0
170,779
0
W
Horus
7,412
741
23
2
0
163,688
0
L
Baron Samedi
7,555
756
20
2
0
171,568
0
W
He Bo
9,827
983
78
8
0
198,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role