Player Matchup

Hachiman
Hachiman
Hiho147
Hachiman
Level 4
God Stats
5W - 2L
1,500 SR
Queue Stats
5W - 5L
1,176 Elo+
Party 2
Odin
Odin
Internetguy
Odin
Level 67
God Stats
7W - 13L
1,422 SR
Queue Stats
338W - 341L
1,433 Elo+
Party 1
Ares
Ares
QcNicolas9
Ares
Level 36
God Stats
2W - 3L
1,208 SR
Queue Stats
5W - 5L
1,176 Elo+
Party 2
Thanatos
Thanatos
Silentaspect
Thanatos
Level 45
God Stats
12W - 10L
1,500 SR
Queue Stats
309W - 313L
1,444 Elo+
Party 1
Ra
Ra
SpamPing
Ra
Level 58
God Stats
29W - 28L
1,581 SR
Queue Stats
209W - 198L
1,492 Elo+
Party 1
Team Averages
Level 42
1,442 SR
1,344 Elo+

VS

Team Averages
Level 50
1,646 SR
1,509 Elo+
Maui
Maui
Hiroto UB
Maui
Level 58
God Stats
1W - 3L
1,820 SR
Queue Stats
1W - 3L
1,706 Elo+
Party 3
Izanami
Izanami
HydrolicAssasin
Izanami
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,446 Elo+
Party 3
Achilles
Achilles
LoveFrieza
Achilles
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Arachne
Arachne
The__Audacity__
Arachne
Level 48
God Stats
5W - 4L
1,445 SR
Queue Stats
222W - 207L
1,478 Elo+
Solo
Hera
Hera
chris_toe_four
Hera
Level 49
God Stats
0W - 1L
1,963 SR
Queue Stats
10W - 17L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hiho147
Hachiman
10
0 / 3 / 1
5,831
486
3,142
4,814
1,529
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 1 / 3
7,150
596
6,698
9,318
7,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 1
5,917
493
3,620
10,082
8,255
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Silentaspect
Thanatos
12
4 / 0 / 3
6,861
572
5,062
9,604
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
6 / 0 / 4
8,655
721
9,430
7,052
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
8
0 / 1 / 3
5,135
428
1,779
5,975
4,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 1 / 1
6,307
526
4,683
6,797
2,706
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
LoveFrieza
Achilles
9
0 / 3 / 1
5,593
466
5,272
12,011
11,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 2 / 2
5,657
471
1,727
10,198
3,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
1 / 4 / 3
5,803
484
3,695
8,352
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
11
Kills
6
6
Deaths
11
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Hiho147
Hachiman
0
3
1
0.17
L
Maui
0
1
3
1.5
L
4
1
1
4.5
W
0
1
3
1.5
L
Achilles
LoveFrieza
Achilles
0
3
1
0.17
W
1
2
1
0.75
W
Thanatos
Silentaspect
Thanatos
4
0
3
5.5
W
6
0
4
8
L
1
2
2
1
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,952
Damage
17,156
40,870
Taken
43,333
24,183
Mitigated
25,096
18,511
Healing
13,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Hiho147
Hachiman
3,142
1,910
0
1,009
4,814
1,529
0
277
4,537
0
35,635
L
Maui
1,779
474
0
1,120
5,975
4,337
0
1,764
4,143
11,107
0
L
4,683
3,762
0
3,229
6,797
2,706
0
2,073
4,724
0
42,849
W
6,698
885
0
2,339
9,318
7,166
0
742
7,747
0
53,612
L
Achilles
LoveFrieza
Achilles
5,272
1,675
0
4,101
12,011
11,845
0
813
11,102
0
32,455
W
3,620
504
0
2,041
10,082
8,255
0
1,252
8,830
15,148
1,505
W
Thanatos
Silentaspect
Thanatos
5,062
1,374
0
10,175
9,604
3,901
101
474
9,088
0
48,072
W
9,430
1,648
361
2,586
7,052
3,332
0
2,128
4,840
75,517
0
L
1,727
1,406
0
1,906
10,198
3,802
0
2,766
7,228
0
37,734
L
3,695
897
58
2,693
8,352
2,406
0
4,669
3,199
32,202
963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,414
Gold Earned
28,495
390
Minions Killed
257
0
Camps Cleared
0
1,198,380
Distance Traveled
1,149,656
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,831
486
61
5
0
195,358
0
L
Maui
5,135
428
21
2
0
228,228
0
L
Izanami
6,307
526
65
5
0
208,649
0
W
Odin
7,150
596
97
8
0
200,729
1
L
Achilles
5,593
466
52
4
0
194,292
0
W
Ares
5,917
493
15
1
0
230,449
0
W
Thanatos
6,861
572
81
7
0
289,131
0
W
Ra
8,655
721
136
11
0
282,713
0
L
Arachne
5,657
471
59
5
0
283,195
0
L
Hera
5,803
484
60
5
0
235,292
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role